I’ve mentioned this several times in the bugs thread and the AG thread, still no changes.This is more a question from a mechanics standpoint for National Dex, rather than one anyone can help me out on. It also only impacts National Dex AG. I'm also unsure if this is the right place to post this, whether this is intentional or just a mistake in development.
Phantom Force: https://replay.pokemonshowdown.com/gen8nationaldexag-1085953394
Shadow Force: https://replay.pokemonshowdown.com/gen8nationaldexag-1085954619
As you can see in these replays, Phantom Force and Shadow Force have varying mechanics. Phantom Force breaks Protect and not Max Guard, yet Shadow Force, a move that doesn't exist in Sword and Shield currently, has been allowed to bypass both Protect and Max Guard. Logically, neither should be able to break through Max Guard. Shadow Force and Phantom Force have always followed the same mechanics (unless I'm mistaken), and hence both should be protected against by Max Guard.
My question is essentially, is this an intended mechanic or was it overlooked? Can it please be fixed to be consistent?
Is there any particular reason I can't use Mystical Fire on Diancie? According this list here:
https://pastebin.com/kjtgxzw5
It seems like it should be a legal move whenever Diancie gets added to the game, be it through the DLCs or whatever. If there was a simple resource for this, feel free to mock me and point me in the right direction
Also since I didn't quite understand the post, are all Zygardes banned? Like if I wanna use Dog Zygarde with Aura Break, I have to play AG?
I generally like NBT threads so maybeCan we get an AG next best thing thread please?
No because we really don't want to work out how we'd be applying new rules to old Pokemon. That's really all there is to this decision, it's an intentional facet.Thought of something.
With Gen 8’s new “breeding” mechanics of being able to pass Egg Moves to Pokémon of the same species while they are placed together in the Nursery, I feel as though this should apply to all Mons for consistency. For example, this would allow Skarmory to run Brave Bird and Counter at the same time, where it could not do so before, as well as unlock all sorts of combinations for past gen moves.
There is a multitude of factors involved in this, but first and foremost, the generation shift has not been to kind to Koko due to the nerf in power of the Electric Terrain boost coupled with the fact that Defog now removes terrains from the field, affecting the viability of both offensive and utility Defog sets respectively. The metagame itself also makes it hard for Koko to function, where threats such as Rotom-H, AV Tangrowth, and Ferrothorn are all commonly seen and pose a threat to Koko's viability as a result. Other misc. things such as Grimmsnarl being a better Screen setter which also outclasses Koko as HO Screen support mon also plays a role in it going to UR as well.can someome pls explain why tapu koko is unranked in the VR (and, im assuming) why its so bad?
Any idea why Heatran is still not commonly using more offensive sets (eruption, firium z), despite Genesect being banned (the main reason to use a SpD set, as far as I know)?
By the way, is there a way to see what is under "other" in the moveset data? For NDOU 1630, Heatran has over 50% of its EV spreads under "other", so it doesn't help much.
gen 7 is the closest you can get afaikIs there a way to play national dex doubles?
You can go and check the National Dex Other Metas Mega Thread if you want to find NDSTABmons and most other OMs for National Dex.Is national dex Stabmons a thing? There is a thread but i dont see it on showdown
Your assumptions are correct as there isn't even a ladder able format for National Dex UU. Expanding the formats is not on our radar as of now.Posted this in the wrong section before, but anyone know what a Nat Dex RU would look like? I assume its unlikely
Because we're specifically moving things up from Ultra Sun and Ultra Moon. This is meant to simulate what a national dex meta would be like if the national dex functioned like it has in every other game, but LGPE are side games and just generally a different thing. Also Meltan and Melmetal are going to be transferrable but starter pikachu/eevee are not, I'm pretty sure. At least they explicitly removed their unique moves and none of the datamine dumps show starter Pikachu or Eevee even though they do show like 7 different Pikachu forms (none of them have the boosted base stats) and I don't expect you'll be able to remove your special starter from the game. If that ends up being wrong we can reevaluate this.
Megas and Z-moves being allowed is most likely because of “what if nothing was cut from Gen 7”. Correct me if I’m wrong.
For Mega’s, it’s because they all have dex entries.Sorry not to challenge you in a way, but if its meant to simulate a national dex, why are megas and z-moves still allowed? If all the mons were in gen 8 this wouldnt happen so I feel as if its not a very accurate "simulation". Im sure the vast majority would agree that dynamax is broken anyway so there's no need for that to come back. Are there any plans to ban/remove z-moves and mega pokemon as to *truly* simulate what a national dex meta would be like?
It's extremely simple. "Defog gets rid of terrains" is a new mechanic. "Hidden Power is just gone" is obviously a removed mechanic. "Dark is immune to Prankster-boosted moves" is a new mechanic. "Mega Stones are just gone" is obviously a removed mechanic. You're trying to suggest a double-standard where there... really isn't one.I do get that I honestly do but like for example, gen 7, they nerfed prankster. They didnt keep prankster the same on showdown cuz the mechanics were changed. Sure theres no dex cut but the situation is the same. Changes to mechanics should always be included in the next gen and it seems like the coders or whoever is in charge of the natdex OU has been picking and choosing what to include and what not to include. Another example is how they've included that defog gets rid of terrains now but they still keep hidden power in the game?
It makes little sense to me
It's extremely simple. "Defog gets rid of terrains" is a new mechanic. "Hidden Power is just gone" is obviously a removed mechanic. "Dark is immune to Prankster-boosted moves" is a new mechanic. "Mega Stones are just gone" is obviously a removed mechanic. You're trying to suggest a double-standard where there... really isn't one.
I know the general consensus seems to be that NatDex is a mess, and I can see where people get that idea (with AG in particular simply because it's the only case that tries to support all three once-per-battle mechanics), but this argument just doesn't work at all.
The rule is literally "everything follows Gen VIII, except when it doesn't exist, in which case it follows Gen VII." What about this is hard to get and what about this is contradicted by any of your examples?