Resource National Dex Viability Rankings (Post Tera Ban)

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This is more appropriate. So this isn't just a shitpost, Runo has been hyping up Magnezone quite a bit recently. I was wondering what members of the VR council thought about Zone's place in the metagame?
 
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to C+ (for now teehee)
Slicing Killin' Good. Mega Gallade Got em nice Coverage, and imo is much better of a webs mon than mmedi (mmedi also picked up the ball, but fuck 'im). Mega Gallade got that sweet Swords Dance Button, Coverage dealing with Moltres, Lando, Ghold, whatever you throw at it, and that one Abil making Lando and Mlop and mmedi equally as bad at checking it. Immune to fake out flinch and bulky enough to live a Mlop Frustration, immune to intimidate, it has a whole lot of tools to become nearly unstoppable after a single swords dance. I also tech'd Will-o-wisp to Smack KGB or Sub to smack Alomomola. Gallade can really adjust its movepool to the team, and for each movepool comes new checks and Counters.
http://replay.pokemonshowdown.com/gen9nationaldex-2320763857?p2

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1742279019614.png
to C+ (for now teehee)
Slicing Killin' Good. Mega Gallade Got em nice Coverage, and imo is much better of a webs mon than mmedi (mmedi also picked up the ball, but fuck 'im). Mega Gallade got that sweet Swords Dance Button, Coverage dealing with Moltres, Lando, Ghold, whatever you throw at it, and that one Abil making Lando and Mlop and mmedi equally as bad at checking it. Immune to fake out flinch and bulky enough to live a Mlop Frustration, immune to intimidate, it has a whole lot of tools to become nearly unstoppable after a single swords dance. I also tech'd Will-o-wisp to Smack KGB or Sub to smack Alomomola. Gallade can really adjust its movepool to the team, and for each movepool comes new checks and Counters.
https://replay.pokemonshowdown.com/gen9nationaldex-2322158571-ihpaibrpu7683kh606awokuc3aqa26upw?p2
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Also about Magnezone, I'm just not a fan of how it sometimes is really reliant on the opponent slipping up and not something consistent even with all the Steel-types around. Oftentimes good teams can pilot their way around a typical Magnezone offense for example, and it being a Steel-type that is pretty awkward into Fairy- and Psychic-types considering it can't heal and will likely be chipped a lot hurts it even more. Also pretty slow and kind of weak without Specs, even though I think ID + BP is the best set to use. It'll have its uses time to time but personally don't see it above B at the most throughout the generation.
 
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Also about Magnezone, I'm just not a fan of how it sometimes is really reliant on the opponent slipping up and not something consistent even with all the Steel-types around. Oftentimes good teams can pilot their way around a typical Magnezone offense for example, and it being a Steel-type that is pretty awkward into Fairy- and Psychic-types considering it can't heal and will likely be chipped a lot hurts it even more. Also pretty slow and kind of weak without Specs, even though I think ID + BP is the best set to use. It'll have its uses time to time but personally don't see it above B at the most throughout the generation.
Fine, gave a real replay.
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ahh mon
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More seriously tho, why didn't Fini Rise? it's hella solid rn, has tons of utility, can play and make work Multiple sets, and Misty Terrain is awesome at supportinng teammates like Tinglu (no toxic) or Mega Medicham (Avoid Kanto Bird statuses), and itself can be Really helpful dealing with Molt Tusk Zama n Satan.
 
Well here I am, commenting again on the NEW rankings! I agree with most of the rankings, though I wanna explore more about Heatran!


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In my opinion, our favourite Heatran, while having its flaws, deserves A more than an A- ranking! Why is that so? Well, I have been using Heatran VERY much in National Dex and this thing is a great teammate. The most common set it has is specially defensive with either Air Baloon or Leftovers. This set is VERY useful: you can tank special hits, recovering with leftovers, threatening the daylight out of Ferrothorn and Gholdengo with STAB Magma Storm and blocking bulking walls, taunting them to stop them. This makes Heatran a GREAT Pókemon to have on your team and an efficient stallbreaker even. It usually has Toxic, so if someone thinks to switch out, Heatran can throw a Toxic on the opponent, putting them on a timer. Moreover Heatran can take Focus Blastes (not Z-Moves) from special Pókemon with ease (or at least resist one and then hit back)! Like said, it has a strong match-up against Stall. Heatran tends to have Magam Storm with Earth Power, Taunt and Toxic. Why does that matter? Because M-Storm blocks the opponent, meaning they CAN`T switch out. Taunt serves as blocking the way for bulkxy Pókemon to heal themselves while Toxic serves as a free passive damage. In the recent moments, I have heard about the Gliscor, Toxapex, Gholdengo and Ferrothorn bond. Heatran can devastate this bond. How? Ferrothorn and Gholdengo DIE on Magma Storm, Toxapex doesn`t like the combination of Taunt + Earth Power and Gliscor will have its passive healing taken down with M-Storm. Heatran camn take hits from Focus Blast Gholdengo and Toxapex.
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Heatran @ Leftovers / Air Balloon
Ability: Flash Fire
EVs: 248 HP / 220 SpD / 40 Spe | 252 HP / 4 SpA / 252 SpD
IVs: 0 Atk
Calm Nature
- Magma Storm
- Earth Power
- Toxic / Taunt
- Stealth Rock / Taunt / Protect

A cool, but a rare set (in my opinion) neverless, is the offensive side, where you can put DEVASTATINBG damage with a 130 Special Attack, further boosted with Modes nature. This set in particular has Hidden Power Ice, being able to do Gliscor and Landorus-Therian a SERIOUS chunk of damage. While not as bulky as defensive set, it justifies it by hitting VERY hard.Blieesy? The thing STILL has Taunt so don'tz even try! In this set it has mostly Air Ballon as well, but it CAN carry a Z-Move (Grassium/Firium-Z), but it's VERY niche to say the least!
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Heatran @ Grassium Z / Firium Z / Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid / Modest Nature
- Magma Storm
- Earth Power
- Solar Beam / Hidden Power Ice / Toxic
- Stealth Rock / Toxic / Taunt

Not to mention Heatran can also set Stealth Rock with ease, while avoinding others doing it with Taunt. It comes which Pókemon, who wants to set up Stealth Rocks is faster. Magma Storm, while VERY annopying, Is the VERY good arsenal Heatran has, making the opponent lose 12% of its health. Taunt always does its job, Toxic serves as a pasive Damage.

At the end of the day, Heatran's job is to kill bulky Pókemon, making the battle for the more offensive teammates to succeed and it does it perfectly. Its STAB Move kills Corviknight, Gholdengo and blocks Glowking. Its natural bulk ALSO allows to take super-effective damage from opponents. Plus being a Steel type, being immune to Toxic helps it as well. The cherry on top is that Heatran is VERY splashable on teams. Overall, I feel Heatran is underappreciated and it deserves to stay in A!

Thank you very much for reading! So, what do you think? Was Heatran ranked too harshly or it should stay where it is now?

:Zamazenta: Thanks for reading! Take care of yourselves! :Zamazenta:
 
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What happened to ches?? Wasn't it in c- last slate?
They took it backstage and shot him to death.

At least that's what I would say if he didn't have Bulletproof; but seriously I think Chesnaught is still C- material, even if the Mega Charizard Y hype has died down significantly, being able to check SD Ogerpon-W (probably the most centralising Pokemon right now), Great Tusk, Kingambit and non-Make it Rain Gholdengo is actually insane, even if it can't do anything to the latter or Flying-types in return. That niche is still pretty solid, especially in conjunction with Spikes, Knock Off and a potential IDBP sweeper all in one, giving it some decent flexability (as if its a hybrid between Ferrothorn and Zamazenta).
 
They took it backstage and shot him to death.

At least that's what I would say if he didn't have Bulletproof; but seriously I think Chesnaught is still C- material, even if the Mega Charizard Y hype has died down significantly, being able to check SD Ogerpon-W (probably the most centralising Pokemon right now), Great Tusk, Kingambit and non-Make it Rain Gholdengo is actually insane, even if it can't do anything to the latter or Flying-types in return. That niche is still pretty solid, especially in conjunction with Spikes, Knock Off and a potential IDBP sweeper all in one, giving it some decent flexability (as if its a hybrid between Ferrothorn and Zamazenta).
I agree it has a solid niche but you’re never dropping synthesis lol. On another note, I don’t think Mega Yard has changed much, it is still great but the absence in Pult freed up more diverse building options so naturally it is easier to slot checks for it. Still, its role remains largely intact as one of the strongest breakers and beats all of the same structures as before. This mon definitely fits on more builds than people like to admit, you have to build around it but that does not always have to be offense. Yard thriving on balance should prove otherwise.
 
Imma drop a few thoughts on the meta right now, and some rises and drops I believe should happen:

RISES:

:sv/ogerpon-wellspring: to S-


Imo this is the best offensive mon in the tier right now. Ivy Cudgel and Power Whip cover each other very well, being able to break through most of each others weaknesses, with its breaking powers being further enhanced with Swords Dance. It also has a good amount of set variety, being able to use Play Rough for the various dragons in the tier, and Superpower for Ferrothorn, making it harder for would be checks to switch in. To cap it all off it has a passable 80/84/96 bulk, often making it easy to find set up opportunities on more passive mons. There is also the option of pivot sets with spikes/knock, being able to force progress very well throughout a game via hazards or removing boots for its teammates hazards to do more, while also being able to gain momentum on a lot of slower mons.

:sm/lopunny-mega: to A

Another amazing offensive threat, Lopunny is able to threaten a lot of the tiers top Pokemon, most notably Steel-types such as Gholdengo, Kingambit, Ferrothorn and Melmetal. It can capitalize on these forced switches very well by virtue of U-turn, allowing it to bring partners in. It also gets access to good priority in Fake Out and Quick Attack, bolstering its already great Revenge Killing abilities by allowing it to pick off Low HP scarfers and set up mons, while Fake Out is just free progress vs most things. While it thuds into some defensive pieces, notably Toxapex and Alomomola, I still believe this should rise

:sv/pecharunt: to B+

I really like this dude rn. Its a fast pivot with access to recovery, as well as having access to Ghost STAB, which hits most of the tier rn. It has a good defensive typing, being able to check Zamazenta and Iron Valiant very well, while also threatening to spread poisons across a team using Malignant Chain very effectively. Nasty Plot Ghostium Z sets can also be very effective breakers, with a +2 Ghost Z having very few switchins outside Kingambit. While struggling with Pokemon such as Landorus-T and Gliscor, it can still punish their switching in with Poison, and then being able to parting shot away

:sm/tapu-fini: to B

A lot of people have been talking about this guy so imma chip in with my bit. Tapu-Fini has an amazing defensive presence and typing, being able to reliably switch in on Samurott-Hisui, Roaring Moon, and non Iron Head Kingambit. Its ability in misty surge also prevents it and its teammates from being whittled down by status such as Toxic and Burn. It also has a good movepool, being able to chip would be switchins very well with Natures Madness, and Trap them as wel using Whirlpool and Taunt. Its high bulk also lets it soft check Pokemon such as Iron-Valiant and Mega Lopunny.

:ss/magnezone: to C+

Big Mag Believer. This dude has cool traits, being able to trap most steels in a very steel heavy meta is cool. With IDBP it can trap and KO important Pokemon such as Kingambit, Melmetal and Ferrothorn for its teammates, freeing them up a lot. Outside of these matchups it doesnt do very much, but in those matchups, which are quite common right now, it can effectively remove these threats.

DROPS:

:sm/melmetal: to A-


While in no way bad, I feel this is p hard to slot most of the time, with most teams preferring to run Kingambit, Gholdengo or Ferrothorn as its steel. It also struggles to break through common Pokemon such as Great Tusk, Ting Lu and Landorus-T, while being weak to common types such as Ground and Fire. This is still def a great mon, with a lot of great traits, Double Iron Bash is amazing STAB, t has a very good movepool and both ToxTect and AV sets are great, but I feel its more on par with A- mons rn.


:sm/medicham-mega: to B+

I feel you barely see this anymore. Its middling speed tier and poor bulk often make it hard to position for a break, and while again, obviously not being a bad Pokemon, it has some major drawbacks. It does get access to some good priority in Fake Out and Bullet Punch to help its mid speed, but it still cant pick up many kills with these. Overall feels v hard to slot and difficult to find positions to break, although it is, ofc, still a potent breaker if it gets opporunities.

:sv/pelipper: :sm/swampert-mega: to B

Putting these in the same catergory, but I dont feel Rain is that good right now. They should def be in the same tier as arch, but I feel all 3 are more on Par with B mons. Rain struggles with high Wetpon and Yard usage, as well as struggling to break through common Pokemon such as Ferrothorn. While still as usable archetype, Rain has seen better days.

:sm/manaphy: to C+

While also being usable on Webs and Rain, I feel it is more of a niche option on Rain, and Webs is a C+ playstyle imo. It often struggles to keep them up throughout a game, as well as struggling with all Flying-types / Levitate mons. Manaphy in particular can find it hard to set up Tail Glows easily, making it a fair bit worse, as without boosts this guy does very little to most teams.

:sm/hoopa-unbound: to C-

I've tried so hard to get this guy to work but it just really isnt very good. Its mid speed and poor defensive typing makes it extremely vulnerable and little more than a stall/some fats fish. Assault Vest sets are probably its best chance in most matchups, but they still struggle defensively in an offensive meta, where its ass is getting U-turned or Knocked most games. Band can still break through Stall and some Fats, but it does v little in most matches.

:sv/porygon-z: :sv/blissey: to UR

Lets be real. Pory-Z is like basically a shitmon and idrk how it got onto VR in the first place. Blissey is worse Chansey on stall ngl. Neither are gonna see much real use, with their only users being Kinak and random ladder stall players respectively. (or people memeing, but that doesn't make them usable)

These were just some quick thoughts on the VR, overall agree with a most of it.
:sv/espathra: to FREED
SUSPECT ESPATHRA EMU DID NOTHING WRONG, NOT BROKEN WITH NO TERAAAAAA :espathra:
 
Porygon-Z has very real applications on more offensive teams such as HO as it's relatively difficult to remove from the field once boosted with Z-Conversion while simultaneously handing out OHKOs and 2HKOs to nearly everything in the tier. It's been brought to NatDex Blind Draft on multiple occasions by talented players such as ojr and LBN and won every time.

https://replay.pokemonshowdown.com/smogtours-gen9nationaldex-812969
https://replay.pokemonshowdown.com/gen9nationaldex-2301232849?p2
https://replay.pokemonshowdown.com/smogtours-gen9nationaldex-821830?p2

C- is fine for now. It's broken if you don't queue into Ting-Lu or Tyranitar
 
I worked hard for PZ to get there that's rude of yous /j

the rest I kinda agree, get midicham outta A rank, and Wetpon is fucking Broken.

Porygon-Z has very real applications on more offensive teams such as HO as it's relatively difficult to remove from the field once boosted with Z-Conversion while simultaneously handing out OHKOs and 2HKOs to nearly everything in the tier. It's been brought to NatDex Blind Draft on multiple occasions by talented players such as ojr and LBN and won every time.

https://replay.pokemonshowdown.com/smogtours-gen9nationaldex-812969
https://replay.pokemonshowdown.com/gen9nationaldex-2301232849?p2
https://replay.pokemonshowdown.com/smogtours-gen9nationaldex-821830?p2

C- is fine for now. It's broken if you don't queue into Ting-Lu or Tyranitar
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May this be a message to the oppressed -- you don't have to win this to fight. You have to have a noble cause
 
DROPS:

:sm/melmetal: to A-


While in no way bad, I feel this is p hard to slot most of the time, with most teams preferring to run Kingambit, Gholdengo or Ferrothorn as its steel. It also struggles to break through common Pokemon such as Great Tusk, Ting Lu and Landorus-T, while being weak to common types such as Ground and Fire. This is still def a great mon, with a lot of great traits, Double Iron Bash is amazing STAB, t has a very good movepool and both ToxTect and AV sets are great, but I feel its more on par with A- mons rn.

Melmetal is fine in A imo. It’s a very progress focused steel type that outputs a large amount of pressure once in play and it’s difficult to instantly remove thanks to its massive bulk. The set variety is a big deal between ToxicProtect which stumps all the bulky grounds you mentioned while also catching Slowbro and the elemental birds. Protective Pads (or is it Punching Glove now?) allows it to be more liberal with its DIB usage and lets it get through helmet users pretty comfortably. AV brings more defensive utility and is great for soft checking and being a buffer for stuff.

It honestly doesn’t struggle much with any of the grounds you listed since DIB at worst 3HKOs all the bulkiest variants of them and they lack recovery, but it can just cripple them with toxic variants too.
 
:gholdengo: A+ -> S-

I will start with a paste from my post on the meta discussion thread:

I think it is one of the best mons around in a lando manner. At least 60% of teams out there could benefit from slotting a gholdengo, you don’t even need to run a spike stack. It brings so many immunities to the table, has amazing set variety, and even the threat of blocking defog is very useful. For example, a moltres may attack predicting your gholdengo only for you to switch into your ttar and protect your rocks. Hazard removers are under increased pressure even if gholdengo never hits the field. Even protecting only rocks is great. As far as I have looked at tournament usage stats, gholdengo is a top mon but its combo with hsam (the most natura hstack core) kind of sucks.

I think this goes to show that gholdengo is probably a bit unexplored outside its traditional hstack. Also, given how unique it is, it is probably one of the higher skill ceiling mons in the tier. Its uniqueness is why I think it deserves S-. Unlike the A+ squad, it is multi dimensional, can do pretty much everything and no matter the situation you can probably find a gholdego which helps. It has so many sets, like scarf, defensive, at least 4 variations of offensive, heck even scarf with nasty plot can be a thing. And it never even has to hit the field to have impact. Your opponent is less likely to click defog, taunt, willowisp, twave, etc.

Also its twave and trick sets have a chance to beat moltres, which is like the go to anti gholdengo defogger.
 
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