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New and "creative" moveset/EV spread thread "Mark 2"

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This is the Anti-lead I've been using for the last month. Hopefully it'll get some more attention than my less than successful Light Screen Mamo. ;_;

"Bugger" (the Anti-lead Pinsir)
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Pinsir @ Lum Berry
Adamant | Mold Breaker
252 Atk, 252 Spe, 6 Def
~ X-Scissor
~ Earthquake
~ Superpower/Brick Break/Close Combat
~ Quick Attack/Stone Edge

I designed this Pinsir to deal with many of the common sashed/suicide leads. I know it's far from perfect (gasp!). It's not meant to prevent people from setting up their Rocks, it actually benefits from the "set-up turn". The reasons why Pinsir does this better than Heracross/Armaldo are Mold Breaker and Quick Attack.

X-Scissor + Quick Attack disposes of Sashed Azelf Leads who are all to fixated on setting up Stealth Rocks instead of just attacking. Stupid Rocks. Weavile and Deoxys-S (without Reflect) are finished off by the same method. 252 HP Abomasnow is (almost) always OHKOd by X-Scissor. Roserade is 2HKO'd.

Gengar eats an Earthquake while potential Sleep Status from Hypnosis is cured by Lum Berry, and Pinsir is never OHKO'd even by 252 Modest Shadow Ball. Also, Pinsir doesn't care too much about recieving a Scarf from Trick Gegnar/Alakazam (Congratulations, you can now outspeed ScarfTran). EQ also hits Bronzong, but this one gets 2HKO'd. Close Combat is illegal with Quick Attack (I think), so you'll need Superpower to OHKO Tyranitar. Brick Break is only useful against Double Screen Deoxys, otherwise, it's just too weak.

Quick Attack can be dropped for Stone Edge, so you're not completely helpless against Yanmega/Ninjask/Aerodactyl/Gyarados/flying types in general, but who's going to leave a Pinsir in against them anyway? Yanmega will always Protect/outspeed and Air Slash, Aero Stone Edges you, Gyarados intimidates (as does Mence), And Ninjask will Protect/Sub+Baton Pass no matter what. I find Quick Attack to be more useful, on this set at least.

You can replace Lum Berry with Focus Sash, but then Status will waste you against stuff like Gengar and 'Zong, so...don't.
 
tbh I'd prefer Focus Sash to Lum Berry. Pinsir isn't exactly "frail" compared to certain sweepers, but then again, it's not bulky by any stretch of the imagination. With a Lum Berry, it's not really beating Azelf because Azelf can still OHKO with Fire Blast, and Aerodactyl likely OHKOs with Stone Edge, etc. Not to mention that Hypnosis is 60% accurate, so in addition to being less common, you can just take a chance and risk it missing to hit Gengar/Bronzong with Earthquake.

Stealth Rocks/Quick Attack/X-Scissor/Earthquake @ Focus Sash might not be a bad lead, but I still think it's outclassed by other Suicide Leads. Your current set is the same as the current set, with Lum Berry over a Choice item.
 
I did some calcs, and you need significant investment to not be OHKO'd by Azelf's Fire Blast. Aero's Rock Slide doesn't OHKO anyway.

Bronzong isn't always 2HKO'd if it has leftovers which is sad. Pinsir doesn't get counter like Heracross. Overall, it now seems like a poor option.
 
Boingo, I'd find some room for Stealth Rock on there, as Stealth Rock is a great move on any lead that can learn it. If you give it Focus Sash, it can be more like a Suicide lead, but an anti-lead also.
 
I did some calcs, and you need significant investment to not be OHKO'd by Azelf's Fire Blast. Aero's Rock Slide doesn't OHKO anyway.

Bronzong isn't always 2HKO'd if it has leftovers which is sad. Pinsir doesn't get counter like Heracross. Overall, it now seems like a poor option.

Yes but most Aerodactyl nowadays run Stone Edge over Rock Slide.
 
Pikachu@ Light Ball
Jolly
252 Atk, 252 Speed, 6 HP
~ Fake Out/Quick Attack
~ Endure
~ Volt Tackle
~ Reversal

Physical/Endrevver set for Pika. Fake Out on the first turn, then sweep with Volt Tackle. When the recoil wears Pikachu down enough, or if you're facing something Volt Tackle won't affect/OHKO, Endure down to 1 HP, then Reversal. OR, you can replace Fake Out with Quick Attack for fear of faster foes after Enduring.

Now, before looking at the next set, I must ask you not to laugh me out of the forums for suggesting a defensive Pachirisu set.





Pachirisu@ Leftovers
Careful
200 HP, 252 Sp. Def, 58 Def
~ Super Fang
~ Toxic
~ Defense Curl
~ Flatter

Pachirisu actually has good Special Defense and OK Defense. Defense Curl helps this further. Flatter confuses the foe. Toxic poisons them. Pachirisu has but one saving grace- Super Fang. Watch your opponent's face twist into a contorted display of shock and horror as his Pokemon go down to a cute squirrel.
 
Thinking of Pikachus:

Pikachu @ Light Ball
EVs: 252 SpA...
- Agility
- Thunderbolt
- Brick Break
- HP Ice/Grass

Agility sweepin' Pikachu... give it enough EVs to OHKO 252/252 Bold Blissey with Brick Break, and dump the rest into Speed. Priority moves kill the fun, but late game this'll sweep. Bring it in as a revenge killer to something that will switch out... Of the few times I've tried this, it happens rather often as the foe doesn't prepare for a Pikachu in OU. Sweeping is pretty easy after that.

Another option is with Rain support. Thunder over Thunderbolt, and Surf over Hidden Power. Water/Electric is only resisted by: Lanturn
 
Another option is with Rain support. Thunder over Thunderbolt, and Surf over Hidden Power. Water/Electric is only resisted by: Lanturn

Hmmm...

Pikachu@ Light Ball
Hardy?
252 SA, 252 Speed, 6 HP
~ Thunder
~ Surf
~ Sub/ Grass Knot
~ Rain Dance

... this looks almost to good >.>. Time to go try it.
 
lols, resisted by any Grass-type with no second typing weak to Water/Electric, Shedinja and Quagsire.

Man I'm dumb... I was thinking for like 5 minutes and couldn't think of anything else. Any comments for the actual set:

Pikachu @ Light Ball
EVs: 252 SpA...
- Agility
- Thunderbolt
- Brick Break
- HP Ice/Grass

Agility sweepin' Pikachu... give it enough EVs to OHKO 252/252 Bold Blissey with Brick Break, and dump the rest into Speed. Priority moves kill the fun, but late game this'll sweep. Bring it in as a revenge killer to something that will switch out... Of the few times I've tried this, it happens rather often as the foe doesn't prepare for a Pikachu in OU. Sweeping is pretty easy after that.
 
Pikachu, even with Adamant and 252 Atk EVs, can never OHKO Blissey. It does like 62% max to Bold 252 HP /252 Def and 75% max to 0 HP / 252 Def Calm Blissey.
 
what about this for a scarfed uxie

uxie
bold
choice scarf
34spe/108spa/208hp/160def
-trick
-stealth rock
-psychic
-thunderbolt

the 34 speed is to outspeed gengar and infernape and the 108 spa to OHKO them with psychic after sr damage. the 108spa is also to OHKO offencive gyarados after sr. the 208hp is for optimal lefties recovery (atleast for my uxie's iv spread) and the rest in def. trick is for any wall and stealth rock for support and to turn some 2HKO's into OHKO's
 
For some reason I think I'm calculating Light Ball's effect wrong. Does it give you 458 attack and 436 SpA or am I doing something wrong?

I suppose Focus Punch could work, but it's not as great as I though it was.
 
It's a great concept and it should work pretty well in battle. If you don't mind, I've gone ahead and developed your idea and used it to brainstorm this set:

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BulkyNite
@ Leftovers / Life Orb
Adamant - Inner Focus
252 HP, 60 SpD, 196 Spe

- Roost
- Dragon Dance
- Dragon Claw
- Earthquake / Aqua Tail
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Dragonite is inherently bulky with excellent 91/95/100 defenses, and this set aims to take full advantage of this fact while it sets up for a sweep. The whole point of the set is to use Roost's ability to reduce its x4 Ice weak to a x2 Ice weak and set up on its so called 'counter'.

One of the most common switch ins to a Dragonite are bulky waters. In the days of DP it was standard for a bulky water to run 270 SpA to get the OHKO on Garchomp with Ice Beam, and now as we move into Pt quite a few of these pokemon are retaining that SpA score. This Dragonite takes a maximum of 90% from a 270 SpA non STAB Ice Beam, and so while it is Roosting it will take a maximum of 45% from the same Ice Beam. Since not all bulky waters run that much SpA, Dragonite can beat them through a combination of Roost, Dragon Dance and Dragon Claw.

While the additional power granted by Outrage might look appealing, it is necessary for this Dragonite to stay alive by alternating its attacks, so Dragon Claw is preferred. As for the last attack, Earthquake hits most Steel types super effectively but the Dragon/Ground combination is walled by Bronzong and Skarmory, both common OUs. Aqua tail, on the other hand, still hits Heatran super effectively and also does massive damage to bulky grounds such as Gliscor and Donphan. Dragon/Water is only resisted by Empoleon, so in terms of type coverage it is the better choice.

Life Orb adds a lot of bite to Dragonite's attacks since even with no Atk EVs, it is effectively sitting on 434 Atk. Also, since you are guaranteed to survive the bulky water Ice Beam with at least 10% HP left, it allows you to launch a counter attack and still live to be able to Roost the next turn. Leftovers is the much safer choice, and will likely allow you to DD up more times on average, and also gives some extra insurance in case a counter is running a more offensive EV spread. Dragonite's Speed EVs allow it to outrun Jolly Tyranitar, and after a Dragon Dance it also outruns Starmie and other base 115s.

Now I'm gonna add some Damage calcs to show how effective this set can be.


Code:
Vaporeon 56 SpA Ice Beam vs BulkyNite 75.6 - 90.1%Vaporeon 56 SpA Ice Beam vs Roosting BulkyNite 37.8 - 45.1%BulkyNite +1 Life Orb Dragon Claw vs 188/252 Vaporeon 56.9 - 67.1%Timid Heatran Fire Blast vs BulkyNite 24.1 - 28.2%Timid Heatran HP Ice vs BulkyNite 75.6 - 89.1%Timid Heatran HP Ice vs Roosting BulkyNite 37.8 - 44.6%BulkyNite +1 Life Orb Aqua Tail vs Heatran 105.2 - 123.8%Life Orb Gyarados Waterfall vs BulkyNite 24.3 - 28.7%Life Orb Gyarados Stone Edge vs BulkyNite 81.8% - 96.9%Life Orb Gyarados Stone Edge vs Roosting BulkyNite 40.9 - 48.4%BulkyNite +1 Life Orb Dragon Claw vs 4/0 Gyarados 86.7 - 102.4%

Already posted a set about this that made it to the Creative moveset finalization page. It used the same EVs, but with those 60 dedicated to attack. Light Screen is used over the second attack so that you actually CAN Dragon Dance (seriously, you take 45% while roosting, so you gain 5% each time????) in the face of Ice Beams. Lum Berry for Outrage and in case a freeze happens.
 
Already posted a set about this that made it to the Creative moveset finalization page. It used the same EVs, but with those 60 dedicated to attack. Light Screen is used over the second attack so that you actually CAN Dragon Dance (seriously, you take 45% while roosting, so you gain 5% each time????) in the face of Ice Beams. Lum Berry for Outrage and in case a freeze happens.

oops oh well. It wasn't a serious submission, rather a brainstorm from MetalGarX's bulky Sub Roost Nite idea.

With Light Screen DDing would be a lot easier, but with just Dragon Claw as an attack, wouldn't sweeping be made a heck of a lot harder?
 
what about this for a scarfed uxie

uxie
bold
choice scarf
34spe/108spa/208hp/160def
-trick
-stealth rock
-psychic
-thunderbolt

the 34 speed is to outspeed gengar and infernape and the 108 spa to OHKO them with psychic after sr damage. the 108spa is also to OHKO offencive gyarados after sr. the 208hp is for optimal lefties recovery (atleast for my uxie's iv spread) and the rest in def. trick is for any wall and stealth rock for support and to turn some 2HKO's into OHKO's

This is actually a pretty interesting set, the bad thing is that some of the things switching into this will actually benefit from the Choice Scarf lol
 
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