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New and "creative" moveset/EV spread thread "Mark 2"

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Power Swap Mr. Mime

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Mr. Mime
@ Choice Scarf
Careful
IVS: 0 ATK and 0 Special ATK
EVS: 252 DEF / 252 Special DEF / 4 Speed
~Trick
~Power Swap
~Ice Punch
~Thunder Punch

This is an extremely situational set that can potentially ruin your opposition. Trick your Choice Scarf onto an unspecting wall or enemy who uses a stat upping move.

Then Power Swap ( works best if it is a physical attacker who Mr. Mime is more likey to draw out ). Power Swap it will give the opponent Mr. Mime's horrible Attack of 95 and provide him with whatever attack stat they have.

To be honest this has worked out really well for me 60% of the time. The other 40% Mr. Mime was a complete waste of space. Any ideas on how to improve his overall team performance?
 
dpmfa122.png

Mr. Mime
@ Choice Scarf
Careful
IVS: 0 ATK and 0 Special ATK
EVS: 252 DEF / 252 Special DEF / 4 Speed
~Trick
~Power Swap
~Ice Punch
~Thunder Punch

This is an extremely situational set that can potentially ruin your opposition. Trick your Choice Scarf onto an unspecting wall or enemy who uses a stat upping move.

Then Power Swap ( works best if it is a physical attacker who Mr. Mime is more likey to draw out ). Power Swap it will give the opponent Mr. Mime's horrible Attack of 95 and provide him with whatever attack stat they have.

To be honest this has worked out really well for me 60% of the time. The other 40% Mr. Mime was a complete waste of space. Any ideas on how to improve his overall team performance?
If you had actually used this like you claim you would know that power swap does not actually switch stats with the opponent only stat boosts and drops,
 
8% is difference between 2HKO and 3HKO. You still KO all bulky grounds with Fire Blast, and completely rape swampert.

I must agree though, Nasty Plot is usually better. Only reason you may not use it is if you're determined to avoid status, via Substitute.

e_e the point is to sub and plot, so you can activate blaze and destroy everything.
 
119.png


Seaking @ Life Orb
Trait: Swift Swim
EVs: 252 Atk / 80 Spd / 178 SpAtk
Lonely Nature (+Atk, -Def)
- Waterfall
- Rain Dance / Hidden Power Grass
- Hydro Pump
- Megahorn

Mix Seaking. At first the concept seems like a joke--but bear with me. 178 SpAtk EVs in the Rain guarantees a OHKO on 252 HP/0 Def Weezing with Life Orb Hydro Pump, with Stealth Rock support (this is important). 80 Speed EVs allow for 384 Speed in Rain, enough to outspeed Jolly Swellow by a point (and all nonscarfed UU pokes barring Electrode, and he's only seen as a lead). 252 Atk EVs generate 311 Atk; this coupled with Megahorn rapes stuff like Grumpig and Hypno. If you already have Rain Dance support, feel free to augment with Hidden Power Grass.

What does this do better than Mix Kabutops: access to Hydro Pump and Megahorn.

Of course, some damage calculations. All these assume Rain support.

Hydro Pump vs. 252 HP/0 SpDef Weezing: 89.82% - 105.99% (100% ohko with sr)
Hydro Pump vs 252 HP/0 SpDef Claydol: 117.28% - 138.89%
Megahorn vs 252 HP/56 Def Calm Hypno: 97.33% - 114.97%
Megahorn vs 252 HP/0 Def Grumpig: 114.84% - 135.71%
Hydro Pump vs 252 HP/0 SpDef Rotom: 91.12% - 107.57%
Megahorn vs 6 HP/0 Def Leafeon (current UU standard, going by statistics):86.76% - 102.21%
HP Grass vs 252 HP/0 SpDef Quagsire: 84.26% - 99.49% (33% chance to ohko w/sr)


As you can see, a lot of these become OHKO's after SR damage. Waterfall is mainly listed for a consistent STAB move. Sure Hydro Pump is a move with dubious accuracy; sure this set is walled by a lot of pokes--Altaria, Toxicroak, Venusaur-but the sheer surprise value and wall breaking potential cannot be ignored.

Thoughts/comments/criticisms?

Can't Kabutops already OHKO Weezing and Claydol with Surf, and OHKO Hypno and Grumpig with Waterfall?

e_e
 
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Empoleon @ Petaya Berry/Leftovers(Based on preference)
Torrent
Offensive Ev spread: 252 Atk/252 Spe/6 Hp
Defensive Ev spread: 252 Hp/252 Atk/6 Def
-Whirlpool
-Aqua jet
-Swords Dance
-Substitute

works mostly as a late game sweeper and when Vaporeon is gone e_e
It's sort of a gimmick set, but it worked well for me for about 15 games, and I like the Defensive set better, but it depends on your team.
 
Can't Kabutops already OHKO Weezing and Claydol with Surf, and OHKO Hypno and Grumpig with Waterfall?

I'm assuming Mix Kabutops spread as listed in the analysis.

Kabutops, Rain Danced LO Waterfall vs 252 HP/56 Def Calm Hypno: 72.46% - 85.83%

Kabutops, Rain Danced LO Waterfall vs 252 HP/0 Def Grumpig: 85.71% - 100.82%

Kabutops, Rain Danced LO Surf vs 252 HP/0 spDef Weezing: 84.43% - 99.70% (74% to ohko with sr, as opposed to 100% with seaking)

So you have a chance of missing the ohko on weezing, and youre not going to ohko hypno at all.
 
Aaah, that makes more sense. Sub, Plot, Petaya. Oh hell.

After a plot, Blaze, and Petaya Damage: 41.59% - 48.92% you're 2HKOeing Vaporeon after SR. That be fun.

or you could just ohko it with a +3 focus blast. or at least it used to. I dunno about these weird special defensive spreads. but that set doesnt work anymore due to all the priority turnning around.
 
398.png

Empoleon @ Petaya Berry/Leftovers(Based on preference)
Offensive Ev spread: 252 Atk/252 Spe/6 Hp
Defensive Ev spread: 252 Hp/252 Atk/6 Def
-Whirlpool
-Aqua jet
-Swords Dance
-Substitute

works mostly as a late game sweeper and when Vaporeon is gone e_e
It's sort of a gimmick set, but it worked well for me for about 15 games, and I like the Defensive set better, but it depends on your team.
I think this is a cool set. If you Whirlpool on the switch, that can be good. You could switch to something like Gengar on a possible Earthquake or Fighting move, and Whirlpool keeps it in for a while, leaving it for dead. It is somewhat reliant on prediction, but can be useful.
Btw, you never gave an ability.
 
On SubApe, 40 HP EVs let you survive LO 252 Adamant Scizor Tech Bullet Punch. That Infernape and SubPunch Medicham igave me a similiar idea, sorta.


Substitute Gallade

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Gallade @ Leftovers
Nature: Adamant
EVs: 252 HP, 146 Atk, 112 SpD
- Substitute
- Sword Dance / Bulk Up
- Shadow Sneak
- Close Combat / Focus Punch

The idea is to Substitute on the switch to one of the many bulky Psychic types. Then you Sword Dance as much as you can as they attempt to break your Substitute. Against Cresselia and Celebi you can easily get in 3 SDs. Then wreak havoc with Shadow Sneak with priority. Now you might think SS is a STABless weak priority move, but it works well in this set. Firstly, it hits Psychics / Ghosts that resist your STAB Super Effectively and provides perfect coverage. Close Combat is your generic STAB but defense drops may prove dissapointing, and with Sub you can better utilize Focus Punch.

After getting all those calcs, I realized Bulk Up is a decent option over Sword Dance if you'd like to set up on weaker physical walls like Dusknoir or Forretress. If you'd like I could get some of those calculations. Another idea is to run 252 Atk, 252 Spe Adamant to try a SubSalac sweep, but other Pokemon like Heracross arguably do that better.

Below are many many calculations, all from special attacks (so don't try to tank or set up on physical hits).

Damage Calculations:

Code:
Defensive
 
0 SpA Celebi Grass Knot vs 252/112 Adamant Gallade
[COLOR=red]- 20.29% - 24.12% fails to break Sub[/COLOR]
 
236 Modest Cresselia Ice Beam vs 252/112 Adamant Gallade
[COLOR=red]- 18.53% - 22.06% fails to break Sub[/COLOR]
 
[COLOR=black]0 Bold Zapdos Thunderbolt vs 252/112 Adamant Gallade[/COLOR]
[COLOR=red]- 29.41% - 34.71% a 4HKO with Leftovers[/COLOR]
 
252 Timid Starmie Surf vs 252/112 Adamant Gallade
[COLOR=red]- 30.88% - 36.47% barely 3HKOes with Leftovers[/COLOR]
 
80 Calm Blissey Ice Beam vs 252/112 Adamant Gallade
[COLOR=red]- 14.12% - 16.76% fails to break Sub[/COLOR]
 
6 Bold Suicune Surf vs 252/112 Adamant Gallade
[COLOR=red]- 22.35% - 26.47% small chance to break Sub[/COLOR]
 
132 Starmie / 64 Vaporeon Surf vs 252/112 Adamant Gallade
[COLOR=red]- 27.65% - 32.94% 4HKO with Leftovers[/COLOR]
 
252 Heatran Fire Blast vs 252/112 Adamant Gallade
[COLOR=red]- 46.76% - 55.00% with a 8.81% chance to 2HKO with Leftovers[/COLOR]
 
[COLOR=black]252 Modest CS Lucario Aura Sphere vs 252/112 Adamant Gallade[/COLOR]
[COLOR=red]- 26.18% - 30.88% barely breaks Sub, 4HKO[/COLOR]
 
252 Timid Gengar Shadow Ball vs 252/112 Adamant Gallade
[COLOR=red]- 62.35% - 74.12% enough  left to Sub/SD[/COLOR]
 
252 Timid Latios Dragon Pulse vs 252/112 Adamant Gallade
[COLOR=red]- 34.71% - 41.47% a 3HKO, possibly 4 with Leftovers[/COLOR]
 
--
Offensive
 
146 Adamant Gallade +6 Shadow Sneak vs 252/252 Bold Cressalia
[COLOR=red]- 49.55% - 58.56% comfortable 2HKO[/COLOR]
 
146 Adamant Gallade +6 Shadow Sneak vs 252/220 Bold Celebi
[COLOR=red]- 63.37% - 74.75% garunteed 2HKO[/COLOR] 
 
146 Adamant Gallade +2 Shadow Sneak vs 6/0 Gengar
[COLOR=red]-  100.00% - 118.32% garunteed kill[/COLOR]
 
146 Adamant Gallade Close Combat vs 6/0 Heatran
[COLOR=red]- 114.81% - 135.80% a garunteed OHKO[/COLOR]
 
[COLOR=black]146 Adamant Gallade Close Combat vs 32/0 Scizor [/COLOR]
[COLOR=red]- 67.47% - 79.93% you need help with this one[/COLOR]
 
[COLOR=black]146 Adamant Gallade +2 Shadow Sneak vs 6/0 Dugtrio[/COLOR]
[COLOR=red]- 71.23% - 83.96% need help here aswell[/COLOR]
 
146 Adamant Gallade +2 Shadow Sneak vs 6/0 Latios
[COLOR=red]- 69.54% - 82.12% an easy 2HKO[/COLOR]
 
146 Adamant Gallade +4 Shadow Sneak vs 252/252 Dusknoir
[COLOR=red]- 51.70% - 61.22% a 2HKO, with Sub to avoid Will-O-Wisp[/COLOR]
Calcs done using Libelldra Forge calculator, very accurate I heard.

Comments welcomed :)
 
Originally Posted by Fat SithLord
119.png


Seaking @ Life Orb
Trait: Swift Swim
EVs: 252 Atk / 80 Spd / 178 SpAtk
Lonely Nature (+Atk, -Def)
- Waterfall
- Rain Dance / Hidden Power Grass
- Hydro Pump
- Megahorn

Mix Seaking. At first the concept seems like a joke--but bear with me. 178 SpAtk EVs in the Rain guarantees a OHKO on 252 HP/0 Def Weezing with Life Orb Hydro Pump, with Stealth Rock support (this is important). 80 Speed EVs allow for 384 Speed in Rain, enough to outspeed Jolly Swellow by a point (and all nonscarfed UU pokes barring Electrode, and he's only seen as a lead). 252 Atk EVs generate 311 Atk; this coupled with Megahorn rapes stuff like Grumpig and Hypno. If you already have Rain Dance support, feel free to augment with Hidden Power Grass.

What does this do better than Mix Kabutops: access to Hydro Pump and Megahorn.

Of course, some damage calculations. All these assume Rain support.

Hydro Pump vs. 252 HP/0 SpDef Weezing: 89.82% - 105.99% (100% ohko with sr)
Hydro Pump vs 252 HP/0 SpDef Claydol: 117.28% - 138.89%
Megahorn vs 252 HP/56 Def Calm Hypno: 97.33% - 114.97%
Megahorn vs 252 HP/0 Def Grumpig: 114.84% - 135.71%
Hydro Pump vs 252 HP/0 SpDef Rotom: 91.12% - 107.57%
Megahorn vs 6 HP/0 Def Leafeon (current UU standard, going by statistics):86.76% - 102.21%
HP Grass vs 252 HP/0 SpDef Quagsire: 84.26% - 99.49% (33% chance to ohko w/sr)



Its not a suprise that a swift swimmer can go mixed and use Hydro Pump. What makes Seaking any different from Qwilfish, Kabutops, and all of the others? I mean I really wouldn't call this set new or creative. Oh yeah, try using that thing in ubers and ditch Hydro Pump, it just might work.
 
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Empoleon @ Petaya Berry/Leftovers(Based on preference)
Offensive Ev spread: 252 Atk/252 Spe/6 Hp
Defensive Ev spread: 252 Hp/252 Atk/6 Def
-Whirlpool
-Aqua jet
-Swords Dance
-Substitute

works mostly as a late game sweeper and when Vaporeon is gone e_e
It's sort of a gimmick set, but it worked well for me for about 15 games, and I like the Defensive set better, but it depends on your team.

It's a gimmicky set, but it could work as an effective Blissey killer. Since most people assume Empoleon to be special, you could trap Blissey as it comes in, then kill it off with Aqua Jet / Waterfall.
 
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Gallade @ Leftovers
Nature: Adamant
EVs: 252 HP, 146 Atk, 112 SpD
- Substitute
- Sword Dance / Bulk Up
- Shadow Sneak
- Close Combat / Focus Punch


I love this set, I'm gonna go have to put it in one of my teams. Shame it can't ohko Scizor/Duggy. But mind giving calcs on Focus Punch which seems the better choice. If you CC once, Celebi among other things can now break your subs.
 
I'm assuming Mix Kabutops spread as listed in the analysis.

Kabutops, Rain Danced LO Waterfall vs 252 HP/56 Def Calm Hypno: 72.46% - 85.83%

Kabutops, Rain Danced LO Waterfall vs 252 HP/0 Def Grumpig: 85.71% - 100.82%

Kabutops, Rain Danced LO Surf vs 252 HP/0 spDef Weezing: 84.43% - 99.70% (74% to ohko with sr, as opposed to 100% with seaking)

So you have a chance of missing the ohko on weezing, and youre not going to ohko hypno at all.

I would say "X-Scissor" here, but whatever, 'cause it's not that useful otherwise.

Kabutops isn't going to come in on these things anyways. They will more likely than not come in on him, so a 2HKO is fine. Seaking just sucks though, and Kabutops can actually do something.
 
I just used this set today and its pretty promising:

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 216 HP/116 Def/176 Spd
Timid nature (+Spd, -Atk)
- Draco Meteor
- Flamethrower
- Roost
- Toxic
---

Just a wierd idea I had one day. Life Orbed Draco Meteor will keep most frail pokemon at bay, like the Azelf's, Ambipoms, Infernapes, etc. (well at least keep them from switching in overzealously). Flamethrower for coverage, because this is just as good of a Lucario counter as Gliscor since you sit at 308 Speed. Toxic is the real deal. Toxic Vaporeon and shit on the switch. Any wall you can't beat quick enough will struggle to beat you while they wither away (Like Hippowdon, haha).
 
isn't that in the anaysis under bulkymence? i used it pre pt and it was totally awesome.. but i shudder to think of all the heatrans =\

edit: yeah it's bulkymence with a fast roost (i love fast roost+defensive LO sets a ton, i actually used a similar zapdos, heat wave tbolt toxic roost max hp/speed timid :D)
 
Pretty cool Raikou. I dunno how effective it would be, but Dragon Claw / Earthquake doesn't sound horrible on the set either (neither does Dragon Pulse for consistency). It leaves you walled by Bronzong and Skarmory (Maggy support solves this), but it makes Heatran's life pretty much hell.
 
The Empoleon set is pretty worthless IMO. It doesn't even kill Blissey or anything, it just kind of traps your counter and dies.
 
ScarfLoom - Poison Heal Set
Breloom @ Choice Scarf
252 Attack/252 Speed/4 HP
Jolly - Poison Heal
Spore
Seed Bomb
Brick Break/Force Palm
Facade/Stone Edge

ScarfLoom - Effect Spore Set
Breloom @ Choice Scarf
252 Attack/252 Speed/4 HP
Jolly - Effect Spore
Spore
Seed Bomb
Brick Break/Force Palm
Thunderpunch/Stone Edge

Jolly ScarfLoom provides the fastest possible Spore in the game. In fact, it will outspeed Adamant Gyarados after 1 Dragon Dance, making it great for stopping sweeps.
It's other moves provide quite the punch, coming from a base 130 Attack Stat and the speed that Scarf Provides. Seed Bomb is a fairly obvious choice for STAB Grass. For STAB Fighting, it's the age-old question of Power Versus Additional Effect. Brick Break is stronger and stops Screens from slowing you down, but Force Palm has a sizable paralysis chance which can turn Breloom into a status-inflicting Machine. Stone Edge is a good choice for the last slot, as it hits things like Salamence and Gyarados super-effectively.
The choice of ability is an interesting one. Poison Heal allows Breloom to come in on Toxic or switch into Toxic Spikes, which can turn him into a resilient Status blocker and can soup up Facade into his most powerful attacking move. Effect Spore can further Breloom's status-spreading and allows him to use Thunderpunch for an even stronger attack on the likes of Gyarados, which is incompatible with Poison Heal.
 
I would say "X-Scissor" here, but whatever, 'cause it's not that useful otherwise.

Kabutops isn't going to come in on these things anyways. They will more likely than not come in on him, so a 2HKO is fine. Seaking just sucks though, and Kabutops can actually do something.

Rain + STAB makes Waterfall's power 180 [80 x 1.5 x 1.5]
Super-effectiveness makes X-Scissor's power 160 [80 x 2]

So STAB Rain Waterfall is stronger on those walls compared to X-Scissor.
 
ScarfLoom - Poison Heal Set
Breloom @ Choice Scarf
252 Attack/252 Speed/4 HP
Jolly - Poison Heal
Spore
Seed Bomb
Brick Break/Force Palm
Facade/Stone Edge

ScarfLoom - Effect Spore Set
Breloom @ Choice Scarf
252 Attack/252 Speed/4 HP
Jolly - Effect Spore
Spore
Seed Bomb
Brick Break/Force Palm
Thunderpunch/Stone Edge

Jolly ScarfLoom provides the fastest possible Spore in the game. In fact, it will outspeed Adamant Gyarados after 1 Dragon Dance, making it great for stopping sweeps.
It's other moves provide quite the punch, coming from a base 130 Attack Stat and the speed that Scarf Provides. Seed Bomb is a fairly obvious choice for STAB Grass. For STAB Fighting, it's the age-old question of Power Versus Additional Effect. Brick Break is stronger and stops Screens from slowing you down, but Force Palm has a sizable paralysis chance which can turn Breloom into a status-inflicting Machine. Stone Edge is a good choice for the last slot, as it hits things like Salamence and Gyarados super-effectively.
The choice of ability is an interesting one. Poison Heal allows Breloom to come in on Toxic or switch into Toxic Spikes, which can turn him into a resilient Status blocker and can soup up Facade into his most powerful attacking move. Effect Spore can further Breloom's status-spreading and allows him to use Thunderpunch for an even stronger attack on the likes of Gyarados, which is incompatible with Poison Heal.

Not very creative, I've seen these around. Superpower is the best Fighting STAB option for a scarfer.
 
Pretty cool Raikou. I dunno how effective it would be, but Dragon Claw / Earthquake doesn't sound horrible on the set either (neither does Dragon Pulse for consistency). It leaves you walled by Bronzong and Skarmory (Maggy support solves this), but it makes Heatran's life pretty much hell.

Thanks, Colonel. Dragon Claw / Earthquake is of course an option, but Draco Meteor and the Life Orb allow it to pack a punch since there is no attack investment. Sweepers won't appreciate switching in to it once they realize its a defensive set. It does an excellent Job countering Lucario, and its safe to say that it can switch into Heatran very well, as a Fire Blast does maximum 36% damage, meaning it will never 2HKO with Stealth Rock (the calculator said sandstorm either). It also is a good Scizor check, since Scizor won't get past it and die in one hit to Flamethrower. I found it to be very good at walling certain things, then what it can't kill it can weaken with Toxic. Another thing to note is that I found it come out on top against those Thunderbolt / Heat Wave / HP Grass / Roost defensive Zapdos, since it can Roost itself an electric resist. I also thought about running Earthquake over Flamethrower, but that may require split EVs, and since its a pretty good defensive pokemon you really can't afford to lower either defensive stat. Maybe I will do some calcs later, because I have to go finish studying!
 
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