Hi, I've been playing the OU Suspect AFD a lot, featuring zamazenta-C and dugtrio Unban (was top 5 on my main and my alt was top 10).
I've been playing Zamazenta a lot, trying diverse strategies, and actually did also play on the current suspect test.
Also I got reqs which is fine :
I'd like to share you some set ideas I've come up with, even if they do seem uncommon and rather gimmickal for some, but ended up being interesting to counterplay some of the supposed checks zamazenta had.
Zamazenta-Crowned @ Rusted Shield
Ability: Dauntless Shield
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Laser Focus
- Close Combat
- Wild Charge
- Behemoth Bash / Howl
Here is the first gimmickal one, featuring Laser Focus to counterplay Iron Defense Skarmory and Iron Defense Corviknight, as well as being able to ignore Landorus's intimidate and deal a good amount of damages on it :
252+ Atk Zamazenta-Crowned Behemoth Bash vs. 252 HP / 112+ Def
Landorus-Therian on a critical hit: 237-280 (62 - 73.2%) -- guaranteed 2HKO
252+ Atk Zamazenta-Crowned Close Combat vs. 252 HP / 168+ Def
Corviknight: 160-190 (40 - 47.5%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Zamazenta-Crowned Close Combat vs. 252 HP / 168+ Def
Corviknight on a critical hit: 241-285 (60.2 - 71.2%) -- guaranteed 2HKO after Leftovers recovery
The idea behind it is to attack through Iron Defense Corviknight obviously, as he wouldn't be able to withstand the Laser Focus Combo + Howl.
We're able to rely on Laser Focus thanks to Zamazenta's insane bulk, this set is supposed to break through the most commons defensive cores he'll encounter.
Zamazenta-Crowned @ Rusted Shield
Ability: Dauntless Shield
EVs: 88 Atk / 252 SpA / 168 Spe
Rash Nature
- Work Up
- Focus Blast
- Moonblast
- Behemoth Bash
Up next we have the 2nd gimmickal one, I made a special set so that Zamazenta could effectively destroy Iron Defense Corviknight and Skarmory once again, but what's even funnier with it is it actually bypasses physdef Hippowdon, Quagsire, Tangrowth, Zapdos, Slowbro, Buzzwole and even Garchomp thanks to Moonblast and Focus Blast.
Note : we also run Behemoth Bash to get rid of Slowking Galar, as it would be a shame to be walled by it using Flash Cannon, plus Work Up also grants an attack Boost which fits well for it.
I ran 168 EVs speed on it to outspeed Garchomp, put the remaining EVs in attack to maximise the physical burst but anyway, I didn't really think about the spread, the most important is the 252+ Spa on this set.
+1 252+ SpA Zamazenta-Crowned Focus Blast vs. 252 HP / 88 SpD
Corviknight: 241-285 (60.2 - 71.2%) -- guaranteed 2HKO after Leftovers reco
+1 252+ SpA Zamazenta-Crowned Focus Blast vs. 252 HP / 0 SpD
Hippowdon: 306-360 (72.8 - 85.7%) -- guaranteed 2HKO
+1 252+ SpA Zamazenta-Crowned Focus Blast vs. 252 HP / 4 SpD
Tangrowth: 400-472 (99 - 116.8%) -- 93.8% chance to OHKO
+1 252+ SpA Zamazenta-Crowned Moonblast vs. 252 HP / 0 SpD
Buzzwole: 408-482 (97.6 - 115.3%) -- 87.5% chance to OHKO
+1 252+ SpA Zamazenta-Crowned Moonblast vs. 0 HP / 0 SpD
Garchomp: 282-334 (78.9 - 93.5%) -- guaranteed 2HKO
+1 252+ SpA Zamazenta-Crowned Focus Blast vs. 252 HP / 4 SpD Unaware
Quagsire: 220-259 (55.8 - 65.7%) -- guaranteed 2HKO after Leftovers re
+2 252+ SpA Zamazenta-Crowned Moonblast vs. 252 HP / 4 SpD
Slowbro: 197-232 (50 - 58.8%) -- guaranteed 2HKO
+2 252+ SpA Zamazenta-Crowned Moonblast vs. 248 HP / 0 SpD
Zapdos: 179-211 (46.7 - 55%) -- 69.5% chance to 2HKO
Note : This set is obviously thought to be played under Screens, ensuring you'll beat Zapdos and Slowbro thanks to Zamazenta's Bulk. Else foes get 2HKOed anyway.
Zamazenta-Crowned @ Rusted Shield
Ability: Dauntless Shield
EVs: 252 Atk / 152 Def / 104 Spe
Adamant Nature
- Rest / Substitute
- Howl
- Close Combat
- Wild Charge
Lastly we got the Rest / Substitute set, I used to play it in stall teams as it provided great switch in to Bisharp, Melmetal, Toxapex, Slowbro in combination with Aromatherapy / Heal Bell users to remove the sleep.
I tried to run Reflect or Light Screen on it too, but the problem then is that there's no offensive move you can use with enough PPs to be able to stall anyhow. Close Combat only have 8 pps, reversal could fit but it won't work anywhere due to its initial low BP.
The only true stall set I could think about with Rest was this one :
Zamazenta-Crowned @ Rusted Shield
Ability: Dauntless Shield
EVs: 252 HP / 252 SpD / 4 Def
Sassy Nature
IVs: 0 Spe
- Rest
- Light Screen / Reflect
- Metal Burst / Metal Claw
- Sleep Talk / Close Combat
The idea behind it is to swallow powerful special and physical hits from Tapu Lele, Specs Dragapult, Tapu Koko, Regieleki, Landorus-T and Zamazenta itself to send back a powerful Metal Burst.
0 IVs speed and a Relaxed Nature are used to minimize at most our speed, attempting to make good use of Metal Burst.
The main problem of this set is that it literally does nothing besides setting light screen, if the opponent has some regecore, he'll just be able to pp stall zamazenta by switching indefinitely, which is why this set is so bad, plus it doesn't even prevent Dragapult or any set up sweeper to get free Swords Dance or Dragon Dance on it, unless you run Iron Head. It's though still good against choice locked users.
Conclusion :
My thoughts about Zamazenta are shared, I personnally find the pokemon useless due to its restricted movepool, it'll struggle against most of defensive cores anyway, and that's the reason why I'd like to unban the pokemon, as it would be manageable in OU.
However, the real question is : do we need Zamazenta-C in OU ?
Since both magearna and cinderace are gone, the metagame's shape adapted quickly and was somehow static, no real unmanageable / frustrating threat, it's just a bunch of restrictive pokemons that leads your teams to play a bird for Rillaboom, a Lele switch in, an anti-stall mechanic in Heatran or Future sight, a way to deal with Toxapex's and Clefable's Knock Off, an Electric immunity as well as Ground resistances, a way to deal with Volcarona and so one.
This doesn't make this metagame boring, but I see the Zamazenta's suspect test as an opportunity to make things evolve a bit more, as I'm no longer getting surprised by the actual state of this metagame : we're going into the endstate of this metagame evolution's if there's no more added pokemons in SS OU in the future from GF, meaning this suspect test isn't about "is this pokemon too strong for the SS OU tier / Can this pokemon fit the SS OU tier" but more about "do you want to keep the same metagame until remakes / do you want to try something else to diversify the tier more" (as I personnally don't find Zamazenta being restrictive in teambuilding that much as I ran Corviknight Iron def in all my teams due to Garchomp SD / Rilla / Kart being annoying already).
That being said, I'd definitely be voting
unban concerning Zamazenta even if I don't find the current SS OU metagame would need it in some way as it was already ok since mag and cinde are gone.
Bonus !
Here is a showcase of the mixed Zamazenta-C !
https://replay.pokemonshowdown.com/gen8ou-1319538234-7sbcn720jrb47nkv2gw2st04h1d9m9fpw
https://replay.pokemonshowdown.com/gen8ou-1319562296-l3jocd6utcsi17k2t79cvqt0uevx5lypw
https://replay.pokemonshowdown.com/gen8ou-1320943044-atluv0wxiqxmy7nnka6tysrqy158nuipw
https://replay.pokemonshowdown.com/gen8ou-1321271778-o0nb40yq5yilvev9ro3yb350cq4pe6upw
https://replay.pokemonshowdown.com/gen8ou-1321351682-4u2jr1e7kypt9ytbln20asdw1ulf96upw