So we're starting off with Grumpig, the mon for this week. I'm starting off with the standard stallbreaking set. I have an idea in mind already with where I wanna go with this team. I'd love to support an SD Sceptile and Grumpig can help in that process. Possessing a relatively fast taunt, good coverage with only two moves and respectable bulk it helps out in stopping some of those fatmons that could stall/hinder a sweep and having Focus Blast is great for hitting any steel types that think they get a free switch on you.
Now I'll get to our teams offensive core.
I'm going with the standard bulky SD spread for Sceptile. I'll run some creep but how much you run is up to you, so I'll just go with the smogon dex spread. Sceptile has a few problems, namely with steel types. RN Rock Slide is the optimal coverage move alongside Leaf Blade and Acrobatics, so you miss out on all the stuff that EQ would hit like Steelix, Garb, Klinklang, etc. Sawk has for the longest time been the tiers poster boy for offensive power and right now we could really use what it's got to offer! Offering impeccable coverage in CC/Knock Off/Zen Headbutt/EQ it's able to deal with all those things we don't want Sceptile to have to deal with! Everything is either a 2hko or OHKO. I'm going to be running the Jolly banded set. I really appreciate the power it achieves with band, but I also would like to have the extra speed that you get with a positive nature.
The team so far:
Now we're going to wanna run something to set up rocks. I've always thought Camerupt was pretty dope and it fits pretty well so far. This team can have some trouble with Rotom if it's played well and SpD Camerupt really puts a stop to it. It checks a few strong mons besides Rotom like Pyroar, Lilligant, Skuntank, Combusken and Magmortar. Grumpig might be running full hp and Thick Fat but it will appreciate having some pressure taken off of it. I'm going with an Air Balloon so it makes my match up against Steelix better. Even without any SpA investment both coverage moves are a clean 2hko. My choice for the last move slot is wisp, but there's a few other things you can run like Roar, Toxic or even some more niche tech moves like Rock Tomb, Sleep Talk (ehh, Lilligant..?) or Yawn.
Even though our team is meant to be more offensive I wanted to make sure I had a way to deal with fighting types, Malamar and MDino so we're going with Weezing. I'm running enough speed to outspeed 4 Spd Malamar. What Weezing does is pretty self explanatory. Its a pretty splashable wall. If you decide to go the SpD route you can check Sceptile pretty well but thats not what I'm going for.
I'm rounding out the team with Kangaskhan. Due to our preparation in handling steels for Sceptile we also aid Kangaskhan which has suffered in the past few mons with the dropping of stuff like Steelix and Omastar. I think having some sort of priority on a team is pretty important and Kangaskhan brings a damn strong fake out. It also hits most of the tier for a good amount of damage and can slow down the enemys roll if you feel like you're getting behind.
So here's our team
Then I was like oh shit Sawk's banned right now and I can't test this team. Also I could use some form of hazard removal just to make switch ins a little smoother so I subbed in Hitmonchan.
It's honestly putting in a ton of work. I'm going with CC>Drain Punch and Thunder>Ice. The damage output catches everyone by surprise and I don't find it too inconvenient to have to pivot out often if I wanna spin. In most match ups from team preview I can tell if its worth it for me to spin and most of the team it isn't but the option being there is nice. I've played a few games since making this team and so far its got an 86% win ratio. I think all the individual traits the team members bring to the table work so well together. I think if anyone on this team is swappable its Kanga, but it's also saved me more than once from losing multiple mons to a sweeper that I didn't take seriously enough.