

Abilities
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Suction Cups: Negates moves that force switching out such as Whirlwind and Roar. Also negates the Red Card item's effect.
Sniper: The power of critical hit moves is tripled instead of doubled
(DW): Inconsistent: It's stats go up and down (Can anyone test this ability to see how exactly it's supposed to work?)
Stats
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HP: 75
AtK: 105
Def: 75
SpA: 105
SpD: 75
Spe: 45
Pros
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-It's name. I mean Octillery? That right there is badass.
-Reliable attacking stats in both areas at a decent base 105
-One of the finest offensive movepools that does not lack in type variety
Cons
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-Is ridiculously slow
-While it's defenses aren't beyond awful, they aren't good either
-No stat buffing moves aside from charge beam
Important moves
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By level up
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Gunk shot
Rock Blast
Bullet Seed
Signal Beam
Ice Beam
Submersion
By tm
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Ice Beam
Blizzard
Boiling Water
Knock Down
Psychic
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Energy Ball
Charge Beam
Incinerate
Thunder Wave
Flash Cannon
Surf
Waterfall
Egg Moves
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Water Spout
Acid Bomb
4th gen only
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Brine
Whirlpool
Icy Wind
Bounce
Seed bomb
String shot (You've gotta be fucking kidding me..)
He didn't have a topic and I just couldn't resist. Let's all discuss the uses of this badass and how he can work in 5th gen. He may not have gotten a +3 stat buffing move, nor a lot of new weapons to abuse in this generation, but he could still have some application...right?
I'm no good with EVs, but I imagine he'll work as an excellent baton pass recipient. Sniper is meh and Octillery didn't get Ice breath. I don't know how Inconsistent works. But Suction Cups keeps him from being phased.
With the new +3 tail glow and gorebyss/huntail being able to baton pass shell break/white herb to him, maybe he can pull off something.