To me, that "log" doesn't prove much more to me than the fact that longfellowshot prefers not to use a damage calculator but rather assume an evident Scarfchomp will take out a Wobbuffet that has up to 69% HP.
A 394 Attack Outrage does 41-49% to a standard Bold Wobbuffet, so even if that Wobbuffet had 48.1% HP and not the 69% it likely had (assuming the "48%" damage from the log is exactly 48.0% for simplicity), longfellowshot's Garchomp still rolled near-max damage in spite of having no chance to kill Wobby without a CH.
At its base, my point is that, if you are going to bother pasting a log, past it in full so we have it in its proper context.
I've seen the 'boring/unfun' arguments about Blissey many times. I've been visiting these boards far longer then I have been actively posting (seeing as only recently have I actually had a competitive community to participate in game). Just because something is boring/unfun/hated doesn't mean it is on the same level as another boring/unfun/hated thing. The level of hatred of Wobbuffet is on a higher level then Blissey, but again, only points out why it hasn't been used as much as many people think it should be, not if it belongs in Ubers or OU.
Which is why I have repeatedly said that's a silly stance to take because it accomplishes nothing for and has no bearing on competitive pokemon.
This is true, but Shoddy isn't solely a competitive battling environment. No matter how much you wish it to be, there are casual battlers on Shoddy, and these casual battlers can have some success which will affect the weighted usages. There might be a large number of competitive battlers who only care about their ladder rankings, but there is also a number of people who don't care and aren't willing to adjust to Wobbuffet. Assuming Shoddy is a pure competitive environment is a bad thing to do.
What's worse: assuming that Shoddy's a pure competitive environment or assuming Wobbuffet is actually too powerful for OU in spite of mediocre usage statistics over a three month timespan?
Different strokes for different folks. Not everyone has fun cracking the top 10 of the ladder, nor does everyone have fun leading with Voltorb. Again, Shoddy isn't a pure competitive environment and you cannot assume that everyone's 'fun' is the same.
Considering this discussion and this forum revolve around competitive pokemon, you can see why I don't place much stock in opinion based on how fun or boring something is.
I don't believe winning is the only, or even #1 goal of the vast majority. Even if it were, people often work against their best interest in things much more important than winning pokemon battles. For that reason, I can see "boring/unfun" being a legitimate reason for Wobuffet's "low" usage. What I don't see, is it being a legitimate argument for banishment.
At the end of the day, Wobby's usage is "low", for whatever reason, and has been for three months. Which means there is not much of a reason for me not to have moved it from Limbo to OU, since not many people are even using it enough to show that it's too powerful for the standard metagame. Those of you who deem it "boring/unfun" can continue to do so, but that isn't going to change anything, as I've been saying from the very first post.