Metagame: Balanced Hackmons
Service: 1
Audino-Mega @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Substitute
- Tail Glow
- Moonblast
- Baton Pass
Gengar-Mega @ Lum Berry
Ability: No Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Grass Whistle
- Hex
- Focus Blast
- Thunder
Gengar-Mega @ Spooky Plate
Ability: Mold Breaker
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Dark Void
- Tail Glow
- Substitute / Secret Sword
So I've been using only a couple of teams laddering in BH for some time now, and the one thing that annoy the hell out of me and contributes to half my losses is sleep spam. With that in mind the OM workshop seem to have a lack of requests so I decided I'll just ask them to build me a sleep spam team so I can troll the ladder :^)
Description: so the idea of this core is to use No Guard Gengar to lure in most of the standard Gengar counters and either cripple them with sleep or 2HKO them with one of the coverage moves. To wall this we have Poison Heal Audino, taking advantage of its immunity to sleep to set up a Tail Glow and a Substitute to pass it to Mold Breaker Gengar which is a carbon copy of one of Nyan Kat's Gengar that has the "who needs coverage when you can just sleep them" policy and hopefully No Guard Gengar had crippled or killed all of Mold Breaker Gengar's checks and now it can perform a clean sweep.
Playstyle: anything that suits this best. Personally I'm thinking offense though.
I used to perform a lot better at BH, but I've noticed my teambuilding has gone downhill and all my teams look really similar, so I'm looking for someone else's input :~)
Metagame: Balanced Hackmons
Service: 1
My only request is that Kyogre revolves around Poison Heal and Quiver Dance.
Description: So I'm entering this request under the assumption that Protean gets banned (Which it definitely looks like is happening). I think with Protean gone, PH Ogre may be able to reign supreme again. Also its just not prepared for that heavily anymore since its lost much of its use. I also want PDon both for the nostalgia of old BH with these two on every team, and because its broken AF and cannot be walled (Maybe even throw in MRay to the team for ole times' sake lol). I'd definitely like to not auto lose to Pdon, -Atespeed, and Ray variants, so I'd ideally like all of those covered to the best extent that they can be. I usually can play around Shedinja fairly well, so Mold Breaker isn't completely necessary, but maybe something like Moldy Bulk TTar can handle Shed + MRay decently, but that's up to the builder.
Playstyle: Balanced Offense is my favorite, I'm down for just having these two threats + an -atespeeder or something of the sort for really the only offensive presence, but whatever the builder thinks is best :~)
I"ll build these for you guys.