Really gross misconception of how you would use Volcanion aside (its not checking waters nor it should be dying at the rate you're describing), its used for its wallbreaking power. The resttalk set bulky set is actually alright but it's not surprising it would see much little use in WCOP or now since nobody really wants to explore with a mon like volcanion with easier options, especially in a position where you need to focus on winning, less valued in casual settings.why the hell do people use Volcanion when all it does is just try to check a water but ends up hitting one thing and just dies.
Way more ways to actually combat those types of teams and overexaggerating the effectiveness of some of those (the Vap / Shed / MSab ones are super horseshit) a bit but this is definitely not the place to start up a discussion place for potential suspects , for obvious and not so obvious ones. If OU council wants to look at something let them do it on their own accord.Sabstall increased in diversity since OLT starts. Rethink a year ago, sablenite was suspect after the OLT and recolts 53.5%
Sablenite
Ban: 99
Do Not Ban: 86
Ban % = 53.5%
You need to use specific mons to win, or make plays with high risks and few rewards: basicly, lost a tour and gain a layer on your side... Few hazard setuppers can pass Sableye and mostly are subotpimal choices in another situation, I even see Metal Burst on Sab... In the other side clean EH is a piece of cake (Dug/Quag remove Bisharp with ease), and Sab prevents to use rapid spin which force you to play defog: in other words, lost a turn who could benefit to your opponant.
Weavilestall = Vincune, Clefable Flamethrower, Togekiss NPHB, Bisharp GK
CuneZapstall = Clefable storedpower, Manaphy RD/CM/Energyball full SpA, SubCMKeldeo.
VapShedStall = Manaphy Hp Fire, Clefable toxic.
SeismiShedstall = Togekiss NPHB, Manaphy HP Fire
I talked with Boudouche few days ago and he is not against reopen the debat about Sab. I didn't know for the other council members.
Don't torture yourself, those people are imbeciles. It's an effort in futility to try and have a serious discussion with them.I have a quick question for the thread.
I am over on Gamefaqs attempting to explain to people that ZardX has no solid counters in OU.
My question is simple-- Am I wrong?
Now in the thread, people are clearly giving checks, and I have unsucessfully tried to prove to these folks that checking something isn't the same as countering, even going so far as to post Smog's definition, but to no avail.
Would appreciate help understanding if I'm missing something.
Hippo was mentioned, but all Hippo is doing is delaying the inevitable with Whirlwind, no? Bulky Attacker ZardX (for example) 252 HP/ 4 Def, Roost, WoW, SD, Flare Blitz/Dragon Claw beats Max Def Hippo one on one. Using Smog's definition, Hippo does not fit the description of a counter, as it does not beat Zard in all situations. Or am I missing something?There is a difference between check and a counter, but Charizard X does have counters. Hippowdon's a good one, Mega Altaria can also eat up hits. Although, many of Charizard X's counters hate Will-O-Wisp, so there's that.