I never like arguments which use low accuracy as their basis tbh because on any move with 51% accuracy or more (i.e. most moves) you're more likely to hit than you are to not anyway. While if the move is close to 50% it probably isnt that good (the only slightly common one i can think of is Hypnosis), a move that has 70% accuracy is pretty reliable in the great scheme of things. Sure, misses suck, but honestly your ability to remedy the damage that those misses cause is a big part of what makes a player good. People act as if Hurricane, Focus Blast and Stone Edge never hit, and it just baffles me because i can honestly be reasonably comfortable clicking them most of the time anyway. Additionally, people seem to be forgetting that Torn usually clicks U-turn anyway, with it maybe luring something with its coverage options every now and again, to the point that you only really click Hurricane when the risk is low due to your opponent dying when it does hit (e.g. v.s. Keld) - leaving them forced out. Before I start my next sentence, I'm just gonna say thatI don't mean to pick on you in particular, but you are the most recent one and a perfect example of someone doing this. DoABarrelRoll's post shows exactly the kind of thing that I am talking about, using Hurricane's accuracy as the entire basis of his argument and saying that it makes it inconsistent despite the fact that the moves it normslly clicks are very consistent anyway, in addition to the fact that it achieves its goal in basically every game it plays in, and honestly if that isn't consistency then there is no such thing as consistency.
I personally agree with Bludz and co that it should be S rank in the current meta on the basis that it is more consistently effective at achieving its goal than than anything else in A+ imo.
The thing is that Torn-T, be it AV or LO, usually needs to revenge kill once per match. While I know Keldeo isn't really an issue due to Knock Off and enhanced special bulk, I wanna point at stuff like Mega Medicham or Heracross, which offense and balanced teams really struggle to switch into, and need them gone and fast. You can't just U-turn against them and hope they go to Raikou or Tyranitar.
Or (for LO variants) shit like Mega Slowbro which gets 2HKOed by LO Hurrimiss after rocks, but you actually have a 49% chance to land both hits and, well, if you don't... CM variants can roflstomp you. There's also DDD Mega Altaria which gets 2HKOed no matter the set, and Torn-T still outspeeds at +1... but again, Hurricane has 70% acc, and depending on the matchup, you may as well say GG if Alt gets to +2.
You can use Air Slash, but that move is pathetically weak (70 BP lmao) and for the lulz of it still has imperfect accuracy. Tornadus-T's U-turn capabilities, combined with its ability to outlast its opponents and luring some of its counters via Heat Wave or Superpower/Focus Miss makes it worthy of A+, but I'm not convinced at all that it's S rank.