Veto time! Gonna do vetoes slightly different this slate, as I'm mixing them in with a sub review! Instead of just providing an opportunity for vetoed subs to be changed,
all subs are free to be changed during this veto phase. However, if a sub is still veto-worthy at the end of this period, it will remain vetoed for voting, so be deliberate.
Speed creep is really cringe. Also kinda sucks that it's another Fairy (great) but it isn't bulky (not great) and that 4x Steel weakness sucks for trying to 1v1 offensive guys.
where blaze. Mon looks fine into Goldoco but I think you're hyping it up too much considering its horrible matchups into a bunch of our other guys. Gives us our second fast, physically offensive Fire as well which is kinda bluh.
The greatest subs in the history of the mod
Overlaps a lot with Tyrantrum, and they share similar counterplay, except this guy doesn't get any setup, making it pretty much always worse. Not a fan.
Another Ground-weak Fairy is rough, but this mon handles Tyrantrum pretty well while also doing well into stuff like... uh... nope, that's pretty much it lol. Fire is honestly kinda terrible defensively in the current meta unfortunately.
I like Poison/Ground both offensively and defensively in the current meta, though this mon suffers from a pretty horrendous Aero matchup. Still a solid addition.
While this mon is definitely great into the current meta, council believes it's too good. This sub is
vetoed. Mon's a bit too optimized stats-wise for what it provides to a team, which will make it difficult to justify using other options besides it and drastically lower the viability of any offensive mons that can't beat it 1v1. Please lower its Defense by 10-15 points and distribute it to stats that don't matter as much for it, such as Attack or Speed. Also, this is just my personal opinion, but I don't think the mon needs Soundproof. Meganium already has solid counterplay, and making hard counters for balanced mons is pretty cringe.
Super interesting. I see what you're going for with all the forms, though Vessel of Ruin is a little sus on Large. Considering its access to recovery and Wisp, idk if I want a Steel that bulky in the meta (though the flavor is shockingly good), but otherwise I like what you're going for here a lot.
cocodrilo. Looks fine, but we've got a lot of special-leaning bulky Waters already so I'm not huge on it, plus weakness -> immunity abil is still cringe.
Fine mon. Regular seems pretty terrible but the rest are good. Also gives us a terrain guy.
Third fast Flying type, I sleep. Ability is fine but similar to OSP's Crobat I'm really not interested in more speed creep.
Pretty cringe tbh. No weakness mon completely carried by its ability because otherwise it's extremely weak and lacks utility. Pretty much locked to stall and even there it's not great.
Looks pretty bad. Torch Song is a good move, but this mon's STAB combo is pretty horrible and it struggles to deal meaningful damage before dying. Pretty much every form is lacking in the stats department because of how much you put into SpAtk, but the problem is without that SpAtk this mon would be even worse.
This mon is
vetoed as its STAB combo and stats are far too good for a Sun setter (not to mention Morning Sun). Drought is a pretty volatile ability to work with here, so I'd recommend just dropping it from the mon.
The sig is Fire type when I'm pretty sure you meant for it to be Flying type lol. Anyway, this mon is CRAZY strong, though its mediocre coverage keeps it in check somewhat. Yet another fast Flying type though so L.
All of these are garbage except for Small, which is literally just Sheer Force Weavile. Also the stat changes between sizes aren't consistent which is wack. Not into this at all.
You'll have
24 hours to make changes/correct vetoes, and then voting will start.