Pokémon Pangoro

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Why is everyone in love with Parting Shot here? Pangoro is still a slow pokemon and parting shot doesn't look like it is priority (if it is then I can see why it's great), but it does absolutely nothing to offset Pangoro's weaknesses. Any fairy type move or fighting type move from a strong pokemon will kill Pangoro instantly. It's dark/fighting type is way worse this gen than in previous gens because fairies and fairy type moves OHKO it every time, and the parting shot decrease to attack/special attack doesn't seem like it will cripple anyone all that much.

Basically, I trained one on my X team, finding it to be probably my least useful pokemon now, and I'm not exactly sure why parting shot would help it be more effective.
Well as for parting shot CaptainZippers and I were evaluating its usefulness as a gateway for setting up. What setup sweeper wouldn't like to come in on a mon with lowered attack stats? Intimidate alone helps gyarados get a sub or dd, so a double attack drop and a spattack drop is especially useful. Not only sweepers too. Anything would love to come in after a ps.
Pangy's typing is great offensively, hitting for SE damage on some top threats I covered earlier. Defensively it nets an immunity and a 4x resist. Not too great but not too shabby either.
 
Well as for parting shot CaptainZippers and I were evaluating its usefulness as a gateway for setting up. What setup sweeper wouldn't like to come in on a mon with lowered attack stats? Intimidate alone helps gyarados get a sub or dd, so a double attack drop and a spattack drop is especially useful. Not only sweepers too. Anything would love to come in after a ps.
Pangy's typing is great offensively, hitting for SE damage on some top threats I covered earlier. Defensively it nets an immunity and a 4x resist. Not too great but not too shabby either.

Not much at all actually. Ill be honest im not on the "screw panda" train cause i greatly enjoy the set i posted. With that said, parting shot is either a wasted move for Pangoro or its wasted on Pangoro an not on other things. Ourside of a scarf-scouter in UU at best the move has no relevence in Upper tiers. Maybe with a StickyWeb (maaaaaaaaaybe) but thats about it in terms pf UU and OU.
 
Allow me to summarize Pangoro. There is nothing wrong with it, it's just that other Pokemon exist. If it's the type combo your looking for you've got Scrafty who has better bulk and is overall a better sweeper. Conkeldurr is a bulky fighting type also equipped with iron fist and do even have to mention Infernape? look I may be wrong but my point is that nothing is specifically bad about Pangoro. It's just he competes vigorously for a team in slot in both OU and UU leaving RU the first tier where I would consider him for my team. Yeah I get he's got parting shot but there aren't many Pokemon who's sole niche come from just one move (Exploud is the only one that comes to mind). I think Pangoro is gonna be mid RU at best.
I'm not on the "screw panda" train I'm more on the "feed him to the Druddigons" train.
 
Allow me to summarize Pangoro. There is nothing wrong with it, it's just that other Pokemon exist. If it's the type combo your looking for you've got Scrafty who has better bulk and is overall a better sweeper. Conkeldurr is a bulky fighting type also equipped with iron fist and do even have to mention Infernape? look I may be wrong but my point is that nothing is specifically bad about Pangoro. It's just he competes vigorously for a team in slot in both OU and UU leaving RU the first tier where I would consider him for my team. Yeah I get he's got parting shot but there aren't many Pokemon who's sole niche come from just one move (Exploud is the only one that comes to mind). I think Pangoro is gonna be mid RU at best.
I'm not on the "screw panda" train I'm more on the "feed him to the Druddigons" train.

Someone get this person a beer they know what they are talking about!
 
Just by using Pangoro in OU or even UU people will expect Parting Shot, this might give him a free hit to surprise people on the switch every now and then but unless there's sticky web in play he will be forced to switch out after losing momentum and basically making him useless.
 
It's biggest threat is varies, at 4x weakness. If a sylveon comes up, you can either hope you maxed it's speed out and use a SE poison, or put a focus sash on and use the SE poison jab.
 
Also, magic bounce will reflect parting shot, lower pangoro's attack, but they will be switched out instead. This calls for more obvious switch ins when using pangoro.
 
Magic bouncers switching into pangoro is just as dangerous as switching into Tyranitar expecting stealth rock.

I think choice scarf is his best set, sadly.
 
I think Scarf Pangoro is the only way to utilise his attack stat or his parting without heavy damage beforehand. I hope in the future other Pokés get that move as it could be a useful pivot, especially on a prankster user.
 
Magic bouncers switching into pangoro is just as dangerous as switching into Tyranitar expecting stealth rock.

I think choice scarf is his best set, sadly.

Especially since those MagicBouncers are weak to Pangoro (Espeon, Xatu, Mega-Absol) and will get OHKO'd by Crunch & StormThrow/HammerArm

I think Scarf Pangoro is the only way to utilise his attack stat or his parting without heavy damage beforehand. I hope in the future other Pokés get that move as it could be a useful pivot, especially on a prankster user.

I think Scarfed is the way to utilize PartingShot, yeah. But to use his attack stat? Does no one really consider just having a non-choiced set? Granted Scarf is you want to attempt any sort of fodder with it in OU..but ive been using my set in UU perfectly fine and generally avoid any heavy hits by utilizing my entire team
 
I don't see how it doesn't get fire/thunder/ice punch and because of that it limits the effectiveness of its ability it doesn't even get it through breeding. Kind of ridiculous if you ask me.
 
I don't see how it doesn't get fire/thunder/ice punch and because of that it limits the effectiveness of its ability it doesn't even get it through breeding. Kind of ridiculous if you ask me.
Mold Breaker is the superior ability anyway, as you don't want your parting shot to get reflected by a Magic Bounce.
 
So I'm guessing Mold Breaker is Pangoro's best ability for now until move tutors in the sequel because of lack of punching moves? Been thinking of running this set, but not sure on the item to use for him:

Pangoro @ ??
Trait: Mold Breaker
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Crunch
- Parting Shot
- Poison Jab

I'm seeing a lot of Choice Scarf sets, but would Life Orb be viable with Sticky Web support from Galvantula?
 
Parting shot is especially helpful when u use setup sweepers. With Choice Scarf, Pangoro can do a Pseudo U-turn/VSwitch, but instead of damage, Pangoro lowers the opponent's attacking stats. Scarf just so that Pangoro doesn't die trying to get those -1 stats, it's not especially bulky nor fast. Even with Scarf, Pangoro is pretty slow, outspeeding max-speed Thundurus with like 1 point. It can be useful, just make sure you support Pangoro properly. Dark/Fighting isn't a particularly good typing nowadays, trying to avoid all those Dazzling gleams.
 
parting shot would of been decent last gen but this time with more prankster/defiant users around its kind of lousy. in addition, it gets countered alot easier than U-turn

-Defiant (Bisharp, Braviary, Primeape, Empolean)
-Contrary (malamar)
-Justified (Absol, Lucario, Gallade, Virizion, Cobalion, Terrakion)
-Unaware (Quagsire)
 
Question:
If you use Protect before Pangoro uses Parting Shot, are you forced to switch out? Or does this work like VoltTurn? And does it count as an attacking move?

In Little Cup, Pancham is an effective bulky pivot for offensive teams, as the lowering of offensive stats allows a sweeper to set up easily. Would that work here?
 
This is the set I usually use with Pangoro

Pangoro @ Leftovers/Focus Sash
Ability: Iron Fist
Evs: 252 Hp/ 252 Atk/ 4 Def
Brave Nature (Atk+, Spe-)
~Bulk Up
~Hammer Arm
~Payback
~Poison Jab

Bulk Up is obvious, raises attack and defense to increase it's attacking potential while increasing it's bulk. Hammer Arm will be his main STAB move, in addition to his Bulk Ups he will do so much damage of course at the cost of being even slower than he already is. But this is where Payback comes in, since he will be so slow at this point Payback will do double damage almost guaranteed (not to mention his Bulk Up boost he already received). Lastly is Poison Jab, just to fight any Fairy Types because as manly as Pangoro is he does not take fairy moves well AT ALL. If he faces a fairy early in the battle you can take advantage of the fact that Fairies are generally slow and go straight for the Poison Jab, if he's super slow from Hammer Arm then either hope the Focus Sash works or switch outta there.
 
There's absolutely no reason to use Pangoro (in OU) if you're not using Parting Shot, Scrafty has the same typing, a much better movepool and better abilities as well as great defensive stats.
 
There's absolutely no reason to use Pangoro (in OU) if you're not using Parting Shot, Scrafty has the same typing, a much better movepool and better abilities as well as great defensive stats.

i agree, shed skin/rest combo gives him good survivability.
 
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