Somewhat long post time (Kind of bored from working)!
Currently at 210 streak in Single Battle Tower with this team (and still continuing):
1. Latios / Timid / Levitate @ Life Orb
IVs: 31/x/31/30/30/31
EVs: 4 HP 4 Def 248 SpA 252 Speed
Moves: Dragon Pulse / Psychic / Thunderbolt / Surf
2. Metagross / Jolly / Clear Body @ Lum Berry
IVs: 31 / 31 / 29 / 1 / 30 / 31 (from what I can remember those were the IVs... i.e. that easy pokewalker spread)
EVs: 4 HP 252 Attack 252 Speed
Moves: Bullet Punch / Explosion / Earthquake / Ice Punch
3. Suicune / Bold / Pressure @ Leftovers
IVs: 31 / x / 31 / 30 / 31 / 31
EVs: 228 HP 252 Def 24 SpA 4 Speed
Moves: Calm Mind / Surf / Rest / Substitute
** I call it team BLUE since all 3 pokemon are coincidentally BLUE, :P **
If you (the reader) have been paying attention to my posts, you might have noticed that this is very similar to the team for my 85 minute run:
Yes, I'm totally walled by water absorbs and dry skin pokemon, but that's what team mates are for! Plus I'm not totally walled by them, because Suicune can pressure-rest stall out all of the water-immune pokemon except the perish songers. i.e. one of the Lapras (whose sheer cold I fear more than perish song) and Politoed (not too big of a problem. At worst Metagross can explode since it can't have both water absorb and damp).
I DON'T think I'm the first one to use this CM-Sub-Rest-Surf set. I thought I read about it somewhere before, but I don't see anyone using it? This thing is amazing. Latios faces a Dusknoir lead. Just for kicks, I switch to Suicune to take the Shadow Punch. Suicune then proceeds to pressure stall Dusknoir out of thunder punches. Tpunch is 5HKO. Dusknoir needs to get crit on 2 out of 3 thunderpunches while Suicune is resting in order to beat Suicune, and only one chance to do that because of Pressure making Dusknoir's Tpunches effectively 8pp. Most UnSTAB Shadow Balls don't even break Suicune's Sub when Suicune's at +1. Houndoom/Drapion Thunderfangs don't break Suicune's sub either, but Fang Drapion is better handled by Metagross. O yeah, Adamant Weavile Night Slash does max 49 damage to Suicune (whose Sub is 51 HP). You can see why Sub + Rest on Suicune just lets it set up on so many things.
Type synergy for these 3 pokemon is amazing. Latios + Metagross of course has the famous Levitating/Flying Dragon + Steel combo, but that's also where Suicune shines because Suicune has good synergy with BOTH Latios and Metagross, resisting Latio's Ice and Metagross's fire while Latios resists electric and grass and Metagross resists grass.
EDIT: I don't think I explained this enough. Basically, what I actually meant to say is that because all 3 pokemon have great synergy with each other, even if one faints (usually Latios, but even if it's gross or suicune), the other 2 still have great resistance combos with each other.
O yeah, and, the team is not too bad in the status-hax-prevention department. Latios doesn't mind burn or poison since he's not expected to last more than a few turns anyway. Metagross has Lum and Suicune has rest, though freeze hax or full paralysis is still potentially annoying, but that's where sub comes in. It's funny when Blissey sings to Suicune and Dream Eater barely scratches Suicune though (it's like an 8HKO or something like that even at +0 Sp Def).
I know the team isn't perfect and some untimely hax will end my streak. I just hope it's going to be hax and not my misplay.
Currently at 210 streak in Single Battle Tower with this team (and still continuing):
1. Latios / Timid / Levitate @ Life Orb
IVs: 31/x/31/30/30/31
EVs: 4 HP 4 Def 248 SpA 252 Speed
Moves: Dragon Pulse / Psychic / Thunderbolt / Surf
2. Metagross / Jolly / Clear Body @ Lum Berry
IVs: 31 / 31 / 29 / 1 / 30 / 31 (from what I can remember those were the IVs... i.e. that easy pokewalker spread)
EVs: 4 HP 252 Attack 252 Speed
Moves: Bullet Punch / Explosion / Earthquake / Ice Punch
3. Suicune / Bold / Pressure @ Leftovers
IVs: 31 / x / 31 / 30 / 31 / 31
EVs: 228 HP 252 Def 24 SpA 4 Speed
Moves: Calm Mind / Surf / Rest / Substitute
** I call it team BLUE since all 3 pokemon are coincidentally BLUE, :P **
If you (the reader) have been paying attention to my posts, you might have noticed that this is very similar to the team for my 85 minute run:
The ONLY exception is that Suicune now has REST instead of Shadow Ball. (Recall Shadow Ball was for my Latias-Mawile-Suicune team.) This change of just one move is what made the 210 streak possible, because probably nearly 35%+ of the battles were Suicune sweeps, most of which were only possible because of Rest.first page said:Fun Top 5 Platinum, HeartGold & SoulSilver Battle Tower Single Time Challenge Records (battles 1-49):
3. Chinese Dood (85 minutes) - Latios, Metagross, Suicune
Yes, I'm totally walled by water absorbs and dry skin pokemon, but that's what team mates are for! Plus I'm not totally walled by them, because Suicune can pressure-rest stall out all of the water-immune pokemon except the perish songers. i.e. one of the Lapras (whose sheer cold I fear more than perish song) and Politoed (not too big of a problem. At worst Metagross can explode since it can't have both water absorb and damp).
I DON'T think I'm the first one to use this CM-Sub-Rest-Surf set. I thought I read about it somewhere before, but I don't see anyone using it? This thing is amazing. Latios faces a Dusknoir lead. Just for kicks, I switch to Suicune to take the Shadow Punch. Suicune then proceeds to pressure stall Dusknoir out of thunder punches. Tpunch is 5HKO. Dusknoir needs to get crit on 2 out of 3 thunderpunches while Suicune is resting in order to beat Suicune, and only one chance to do that because of Pressure making Dusknoir's Tpunches effectively 8pp. Most UnSTAB Shadow Balls don't even break Suicune's Sub when Suicune's at +1. Houndoom/Drapion Thunderfangs don't break Suicune's sub either, but Fang Drapion is better handled by Metagross. O yeah, Adamant Weavile Night Slash does max 49 damage to Suicune (whose Sub is 51 HP). You can see why Sub + Rest on Suicune just lets it set up on so many things.
Type synergy for these 3 pokemon is amazing. Latios + Metagross of course has the famous Levitating/Flying Dragon + Steel combo, but that's also where Suicune shines because Suicune has good synergy with BOTH Latios and Metagross, resisting Latio's Ice and Metagross's fire while Latios resists electric and grass and Metagross resists grass.
EDIT: I don't think I explained this enough. Basically, what I actually meant to say is that because all 3 pokemon have great synergy with each other, even if one faints (usually Latios, but even if it's gross or suicune), the other 2 still have great resistance combos with each other.
O yeah, and, the team is not too bad in the status-hax-prevention department. Latios doesn't mind burn or poison since he's not expected to last more than a few turns anyway. Metagross has Lum and Suicune has rest, though freeze hax or full paralysis is still potentially annoying, but that's where sub comes in. It's funny when Blissey sings to Suicune and Dream Eater barely scratches Suicune though (it's like an 8HKO or something like that even at +0 Sp Def).
EVs:
Seriously everything should be obvious, but I'll just explain anyway:
1. Latios
- not max SpA because of 30 SpA IV, so last 4 EVs given to Def.
- then just max SpA and Speed and 4 HP.
2. Metagross
- I want this to outspeed more things. Self explanatory.
3. Suicune
- Max Def.
- Enough HP to get to 204 (not point maxing out to get 207 since sub will still be 51 HP)
- 4 Speed to outspeed no speed base 85s (Articuno is a big one, because Sheer Cold means nothing to Suicune when Suicune outspeeds)
Seriously everything should be obvious, but I'll just explain anyway:
1. Latios
- not max SpA because of 30 SpA IV, so last 4 EVs given to Def.
- then just max SpA and Speed and 4 HP.
2. Metagross
- I want this to outspeed more things. Self explanatory.
3. Suicune
- Max Def.
- Enough HP to get to 204 (not point maxing out to get 207 since sub will still be 51 HP)
- 4 Speed to outspeed no speed base 85s (Articuno is a big one, because Sheer Cold means nothing to Suicune when Suicune outspeeds)
Typical Battles:
1a.Can be really fast --> Latios sweep (<2 mins) OR
b. can be somewhat slow (3-6 mins)-->Suicune set up after sub and rest OR
c. can be REALLY slow (10 mins?) (facing Double team / Counter Blissey lead... I just keep switching to PP-stall and then set up with Suicune. I mean I could explode with Metagross, but that's just stupid since having 3 team members with Suicune fully set up is definitely infinitely a better position than having 2 members with nothing set up).
1a.Can be really fast --> Latios sweep (<2 mins) OR
b. can be somewhat slow (3-6 mins)-->Suicune set up after sub and rest OR
c. can be REALLY slow (10 mins?) (facing Double team / Counter Blissey lead... I just keep switching to PP-stall and then set up with Suicune. I mean I could explode with Metagross, but that's just stupid since having 3 team members with Suicune fully set up is definitely infinitely a better position than having 2 members with nothing set up).
Stats:
Just approximate stats from memory since I didn't actually keep track:
- Latios sweep - 25% of the battles
- Suicune sweep - 35% of the battles
- A mix between Latios/Metagross - 25% of the battles
- A mix between Latios/Suicune - 5% of the battles
- A mix between all L/M/S - 9% of the battles
- Metagross sweep - 1% of the battles (M's main job is cleaning things up with Bullet punch / Explosion, not sweeping).
Comments on the above:
- Latios beats out so many of the bird trainers and black belts. It's awesome.
- Suicune beats out most Water types and pretty much all ice types (I usually sac Latios to get Suicune in safely though because freeze hax and sheer cold are not good).
- For the Latios/Metagross sweep, it's typically like this:
Turn 1 + 2: Latios 2HKOs opponent pokemon#1 while taking a heavy hit.
Turn 3: Latios hurts opponent pokemon#2 badly and faints.
Turn 4: Metagross finishes off opponent pokemon#2 with Bullet Punch (or Ice Punch / EQ if Metagross is faster or if that's the only move that KOs - that's why I want Metagross to be fast)
Turn 5: Metagross explodes on opponent pokemon#3 and wins.
Just approximate stats from memory since I didn't actually keep track:
- Latios sweep - 25% of the battles
- Suicune sweep - 35% of the battles
- A mix between Latios/Metagross - 25% of the battles
- A mix between Latios/Suicune - 5% of the battles
- A mix between all L/M/S - 9% of the battles
- Metagross sweep - 1% of the battles (M's main job is cleaning things up with Bullet punch / Explosion, not sweeping).
Comments on the above:
- Latios beats out so many of the bird trainers and black belts. It's awesome.
- Suicune beats out most Water types and pretty much all ice types (I usually sac Latios to get Suicune in safely though because freeze hax and sheer cold are not good).
- For the Latios/Metagross sweep, it's typically like this:
Turn 1 + 2: Latios 2HKOs opponent pokemon#1 while taking a heavy hit.
Turn 3: Latios hurts opponent pokemon#2 badly and faints.
Turn 4: Metagross finishes off opponent pokemon#2 with Bullet Punch (or Ice Punch / EQ if Metagross is faster or if that's the only move that KOs - that's why I want Metagross to be fast)
Turn 5: Metagross explodes on opponent pokemon#3 and wins.
Insights and Thanks
Of course I made the team myself, but I did get some insight from successful teams. I mainly got inspirations from the following two, so thank you!
Top 30 Platinum, HeartGold & SoulSilver Battle Tower Single Records:
9. typhlosion23 (272) - July 27th, 2009 - Infernape, Latios, Metagross
Top 25 Diamond & Pearl ORIGINAL Battle Tower Single Records:
1. Peterko (459) - December 13th, 2008 - Latios, Skarmory, Snorlax;
- My Latios was almost exactly the same as typhlosion23's. It doesn't function quite the same though of course. For him, Latios was his main switch in for water types, but of course for me, there's Suicune which is arguably much better because water types often carry ice moves which suicune also resists.
- typhlosion23's team also has a Metagross which is similar to mine... Ice punch (which mine has instead of Iron Head) isn't used extremely often, but better coverage together with being able to OHKO outrage-locked pokemon is good. PLUS, I wanted something to hit grass types for super effective. THERE are times, however, where I wished I had Iron Head (namely facing Abomasnow which threatens both Latios and Suicune - nothing in my team can OHKO Abomasnow other than explosion).
- Peterko's team might not look extremely similar to mine (and plus his record is for Diamond), but the formula IS pretty close: Dragon + Steel + bulky set-upper that resists ice and fire.
-- Skarmory has Sturdy. Suicune has Sub (and Pressure) for at least a similar effect.
-- Latios and Latios ... I just don't like Draco Meteor missing. I thought about Choice Specs before, but Life Orb's working pretty well.
-- Curselax is specially bulkier than Suicune is physically bulky, but Suicune also has pressure and a better mono-attack. But most importantly, Suicune's speed is at least mediocre outspeeding a bunch of stuff. Not saying Suicune's better, but I think it's more suitable for my team. For Peter's team, that would create 2 electric weaks and no immunities which is obviously not good. Plus, Peter's team's working off of the Skarm-lax physical and special wall combo. I actually don't have a good special wall in my team
- Interestingly, if I read correctly, these 2 records are the only other two non-Trick records higher than mine! So let's see if I can get that far! (EDIT: O wait, there's also TRE's Gengar/Blissey/Froslass team)
O yeah, just a side note: LO Latios totally > LO Starmie for 1-49 runs imo. A neutral LO Latios Psychic/Dragon Pulse KOs so many things that LO Starmie just couldn't. The slightly lower speed isn't much of an issue for 1-49 where things don't have perfect IVs anyway. (e.g. Starmie Psychic has very low chance to OHKO any of the Venusaurs while Latios Psychic guarantees OHKO on 3 of the 4 Venusaurs and high chance to OHKO on the 4th. Latios Psychic also has chance to OHKO Lucario while Starmie Surf has no chance). Of course I still have yet to beat 85 mins (I didn't time my 1-49 this run since they were on separate days), so ... well, whatever.
Of course I made the team myself, but I did get some insight from successful teams. I mainly got inspirations from the following two, so thank you!
Top 30 Platinum, HeartGold & SoulSilver Battle Tower Single Records:
9. typhlosion23 (272) - July 27th, 2009 - Infernape, Latios, Metagross
Top 25 Diamond & Pearl ORIGINAL Battle Tower Single Records:
1. Peterko (459) - December 13th, 2008 - Latios, Skarmory, Snorlax;
- My Latios was almost exactly the same as typhlosion23's. It doesn't function quite the same though of course. For him, Latios was his main switch in for water types, but of course for me, there's Suicune which is arguably much better because water types often carry ice moves which suicune also resists.
- typhlosion23's team also has a Metagross which is similar to mine... Ice punch (which mine has instead of Iron Head) isn't used extremely often, but better coverage together with being able to OHKO outrage-locked pokemon is good. PLUS, I wanted something to hit grass types for super effective. THERE are times, however, where I wished I had Iron Head (namely facing Abomasnow which threatens both Latios and Suicune - nothing in my team can OHKO Abomasnow other than explosion).
- Peterko's team might not look extremely similar to mine (and plus his record is for Diamond), but the formula IS pretty close: Dragon + Steel + bulky set-upper that resists ice and fire.
-- Skarmory has Sturdy. Suicune has Sub (and Pressure) for at least a similar effect.
-- Latios and Latios ... I just don't like Draco Meteor missing. I thought about Choice Specs before, but Life Orb's working pretty well.
-- Curselax is specially bulkier than Suicune is physically bulky, but Suicune also has pressure and a better mono-attack. But most importantly, Suicune's speed is at least mediocre outspeeding a bunch of stuff. Not saying Suicune's better, but I think it's more suitable for my team. For Peter's team, that would create 2 electric weaks and no immunities which is obviously not good. Plus, Peter's team's working off of the Skarm-lax physical and special wall combo. I actually don't have a good special wall in my team
- Interestingly, if I read correctly, these 2 records are the only other two non-Trick records higher than mine! So let's see if I can get that far! (EDIT: O wait, there's also TRE's Gengar/Blissey/Froslass team)
O yeah, just a side note: LO Latios totally > LO Starmie for 1-49 runs imo. A neutral LO Latios Psychic/Dragon Pulse KOs so many things that LO Starmie just couldn't. The slightly lower speed isn't much of an issue for 1-49 where things don't have perfect IVs anyway. (e.g. Starmie Psychic has very low chance to OHKO any of the Venusaurs while Latios Psychic guarantees OHKO on 3 of the 4 Venusaurs and high chance to OHKO on the 4th. Latios Psychic also has chance to OHKO Lucario while Starmie Surf has no chance). Of course I still have yet to beat 85 mins (I didn't time my 1-49 this run since they were on separate days), so ... well, whatever.
No resist for Ghost/Bug/Dark...
Gengar - if it beats the speed tie on Latios and gets a crit Shadow Ball, that's going to be a bit of a hard battle. Thankfully only 1 Timid Gengar.
Abomasnow - I mentioned this already. Can OHKO Latios and seriously hurt Suicune. Metagross can only 2HKO with Bullet Punch. But USUALLY that's good enough since Abomasnow can't hurt Metagross THAT much, except for Sheer Cold, which Suicune can take care of since Sheer Cold Abomasnow can't break Suicune's sub after 1 Calm Mind (it usually tries sheer cold and leech seed/ingrain before giga drain).
Timid Raikou - Outspeeds Latios (i.e. thus my entire team) and can 2HKO my entire team (Shadow Ball 2HKOs Latios, Thunderbolt 2HKOs Suicune and Metagross). Metagross Earthquake doesn't OHKO either. Thank goodness I haven't faced this as a lead yet, but that "somewhat close call" mentioned earlier was facing this Raikou as last pokemon, which is of course better since I won't have to worry about facing 2 more pokemon after raikou. If Raikou leads and crits Latios first turn, I'm in deep trouble.
Timid Starmie - Not nearly as dangerous as Raikou since Latios can OHKO and moves aren't as accurate (talking about the wide lens one with thunder... the parafusion one is ok to deal with as long as Suicune gets one Calm Down and not get a lot of hax)
Horn Drill Rapidash - Just wanted to mention because that's what ended the streak with the other Suicune team. Latios OHKOs, and Suicune under a sub is safe. I Metagross got nothing though of course.
Sheer Cold QC Lapras - Well, regardless of your team this thing is always going to be a potential threat, unless you have a sturdy pokemon. The only thing I can really say is that at least Suicune has pressure. If it has a sub up facing Lapras, then it's much less of an issue since that's at least 4 PP used up to KO Suicune.
Gengar - if it beats the speed tie on Latios and gets a crit Shadow Ball, that's going to be a bit of a hard battle. Thankfully only 1 Timid Gengar.
Abomasnow - I mentioned this already. Can OHKO Latios and seriously hurt Suicune. Metagross can only 2HKO with Bullet Punch. But USUALLY that's good enough since Abomasnow can't hurt Metagross THAT much, except for Sheer Cold, which Suicune can take care of since Sheer Cold Abomasnow can't break Suicune's sub after 1 Calm Mind (it usually tries sheer cold and leech seed/ingrain before giga drain).
Timid Raikou - Outspeeds Latios (i.e. thus my entire team) and can 2HKO my entire team (Shadow Ball 2HKOs Latios, Thunderbolt 2HKOs Suicune and Metagross). Metagross Earthquake doesn't OHKO either. Thank goodness I haven't faced this as a lead yet, but that "somewhat close call" mentioned earlier was facing this Raikou as last pokemon, which is of course better since I won't have to worry about facing 2 more pokemon after raikou. If Raikou leads and crits Latios first turn, I'm in deep trouble.
Timid Starmie - Not nearly as dangerous as Raikou since Latios can OHKO and moves aren't as accurate (talking about the wide lens one with thunder... the parafusion one is ok to deal with as long as Suicune gets one Calm Down and not get a lot of hax)
Horn Drill Rapidash - Just wanted to mention because that's what ended the streak with the other Suicune team. Latios OHKOs, and Suicune under a sub is safe. I Metagross got nothing though of course.
Sheer Cold QC Lapras - Well, regardless of your team this thing is always going to be a potential threat, unless you have a sturdy pokemon. The only thing I can really say is that at least Suicune has pressure. If it has a sub up facing Lapras, then it's much less of an issue since that's at least 4 PP used up to KO Suicune.