HanSoloIndie:
While I do agree it should have no problem getting Ice Punch, how is it being dead meat against its only weakness any different then all the other mono Electric-types? Infact, even with an Ice coverage its "dead meat" against Ground-types. That's a point of a weakness and why it's on a party of Pokemon which can help cover its weaknesses and it covers there.
- Personally I found it a bit refreshing the Starters were mono-type. Also the "ghost sniper" theme was kind of done by Decidueye. And the "dark spy" theme was also kind of done by Greninja. I think GF was probably comparing Intelleon to other Water Starters rather then all Water-types. Besides I don't really see Ghost-type giving it anything more then more weaknesses and STAB Shadow Ball.
- Don't see why it would learn Anchor Shot. If you want to give it a trapping move I think Mean Look is the only option. Though Intelleon isn't a trapper, it's an assassin (hence why it gets Sniper as a Hidden Ability, the ideal scenario for it is to score as big a hit as possible which would be a Critical).
- Water Starters get Torrent, annoying I know and sadly Sniper isn't much better. To go with its theme I could see Infiltrator, Mold Breaker, or Super Luck. Cinderace got the Protean copy this gen and they don't want to copy Greninja.
- They really need to make a Magnet Rise clone simply called "Hover" for all the other Pokemon which have the ability to hover though hard to justify them having Magnet Rise. Though even then, you can justify if still getting hit by Ground-types by saying it doesn't hover enough off the ground to ignore it bursting up on it (not to mention all the projectile Ground-type moves that for some reason are also nullifed by Flying-types/Levitate/Magnet Rise).
- While I agree it should have been given some if not all of those moves, that wouldn't really deter Toxtricity. Not that it needs to, its part Psychic-type, that's more then enough to send a Toxtricity packing. The Types that Hatterene needs to worry about is Steel and Ghost.
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CoolMan6001:
It would fit with Zeraora's battling style. It's a punching Pokemon and there's really not Type conflict that would prevent it from learning Ice-type moves.
Parting Shot still makes sense even if its not a technical projectile, it's a threat the user gives to intimate the opponent being switching out to a partner.
Gunk Shot you need to take liberties with, I think Intelleon having its membrane gadgets is more then enough to qualify it getting it.
String Shot you could also stretch by saying it has a membrane that creates sticky fluid it can shoot in a string. Fun Fact: Swirlix learns String Shot from level-up and in HGSS it was a tutor for Bulbasaur, Mew, Remoraid, Mantine, Lileep, & Shellos.
It's arms, legs, and tail? Knock Off is just the user slapping away the targets held item, doesn't require the Pokemon needing a special appendage like Power Whip does.
Why? Beat Up and Torment actually does seem in flavor as that what it does if it senses your strong emotions.
WHA? You look at this suave mofo and say it's not charming:
As for Smokescreen I think if the Froakie family can muster if smoke then Thievul can have a few trips up its sleeve, or rather tail.
They've been going out of there way this gen to disassociate a lot of former Signature Moves so other Pokemon can learn them. Also, while Aegislash needs King's Shield to trigger a form change, it's not the actual trait that's making it change form, that's it Ability "Stance Change". Thus there's nothing mechanically keeping for King's Shield from being spread.
And how does it not fit Zamazenta? It's a royal wolf that's mane is a shield.
And any other character that fights with a shield.
- Marill, Trapinch, Bidoof, Inkay, Basculin, Cramorant, and Falinks can learn Superpower so I think Zamazenta will be fine.
- Two completely different moves: Quick Guard defends against priority and Wide Guard defends against moves that target multiple opponents.