It also applies to Multiscale.Currently the damage calculator is coded to halve the damage for every hit for multi strike moves vs Pokemon that hold a damage reducing berry but realistically damage is only halved for the first hit.
Damage for 2 hits without berry: 252+ Atk Venusaur Bullet Seed (2 hits) vs. 4 HP / 0 Def Azumarill: 160-192 (46.7 - 56.1%) -- approx. 73% chance to 2HKO
Damage for 2 hits with berry: 252+ Atk Venusaur Bullet Seed (2 hits) vs. 4 HP / 0 Def Rindo Berry Azumarill: 80-96 (23.3 - 28%) -- approx. 83.1% chance to 4HKO
So exactly half of the damage is dealt for both hits, with the berry according to the damage calculator. In practice it should be 1/2 damage for the first hit + full damage for the successive hits. Would be cool to see that fixed, thanks.
Oh you're right. But why the heck is that "Charizard Y" for non-mega charizard? I don't get it.
The set is named OU Drought Wallbreaker Y because it's a set used on Mega Charizard Y.Oh you're right. But why the heck is that "Charizard Y" for non-mega charizard? I don't get it.