Pokémon TCG Pocket

Weaknesses are kinda overrated in general. The most impact it has is turning 20 damage basics into better Farfetch'd. Bigger attacks tend to stay as 2HKOs on exs. Pikachu beats Water because it's doing the same thing more consistently. Fighting isn't a top deck even in Pikachu metas because Marowak still 2HKOes Pikachu on average.
 
I've gone from hating Misty to loving the pure BS. One game my opponent got 1 Energy from Misty on Turn 1, which is usually enough to make me quit against Articuno EX Decks, but I had Jigglypuff. Maybe I could BS a win with sleep and Wigglytuff EX? The opponent wakes up and plays another Misty...

Heads.
Heads.
Heads.
Heads.
...

Did you know that the screen scrolls down after 9 to let you see more coins? And it scrolls down again after 12. When it scrolled down a third time I'm just staring and hoping it keeps going. In the end, 19 Heads! A 1 in 524,288 chance! They had a coin flip to wake up and kill Jigglypuff that turn too, so if you count that Heads for 20 in a row, it's over 1 in a million! (1 in 1,048,576 to be exact)

TL;DR I wanted to try a BS win with Coin Flips. I leaned not to do that against the BS Coin Flip card.

Weaknesses are kinda overrated in general. The most impact it has is turning 20 damage basics into better Farfetch'd. Bigger attacks tend to stay as 2HKOs on exs. Pikachu beats Water because it's doing the same thing more consistently. Fighting isn't a top deck even in Pikachu metas because Marowak still 2HKOes Pikachu on average.
I mostly agree because of the late game, but I'm not too sure if I 100% agree because of being able to turn 3HKOs into 2HKOs in the early game. Also, I'd like to point out that Dark is an exception to the in general rule because of not having any EX Pokemon. (Unless you count Wigglytuff.) Weezing only deals 30 Damage with Tackle and Arbok only deals 60. 20 Extra Damage helps a ton against Psychic because of letting Arbok 2HKO Mewtwo and Weezing being able to KO Basic Pokemon that have 60 HP or less. (thanks to Poison adding 10 between turns.) On the down side, Arbok's weakness to Fighting really hurts with 100 HP when the Weakness makes it only need a 80 Damage Attack to KO.


Unrelated side note: Did you know that pressing Ctrl+Enter makes you post? It's a bit awkward when you accidentally do that in the middle of copy/pasting while in the middle of writing a post.
 
That does sound good, but I'm playing Dark because Weezing and Arbok are fun (Raise your hand if you're surprised the Status Moves fanatic loves Control Decks!)
by the way, i meant to mention this when you first brought it up but you should look up the current main TCG control deck for a ...fun....comparison of effects available in a game where deck out is a win condition
https://limitlesstcg.com/decks/259
 
Celebi Ex and Serperior paired together is pretty solid in my opinion for grass decks. They now have a somewhat fat Pokemon that can be used directly from hand while you set up your stuff and it has mid energy requirements to do decent amount of damage. As I was doing PvE challenge I had a Celebi flip 5 coins vs my Charizard Ex and had a mild heart attack.

Serperior's ability to buff grass is insanely dumb, for one grass energy attached it provides two more. So you go from 0 > 3 in a turn risk free as long as u have a Serperior in the bench. This also stacks with amount of coins to be flipped by Celebi.

Combine with Erika and Blue, then you have a deck that is very difficult to wear down.
 
Celebi Ex and Serperior paired together is pretty solid in my opinion for grass decks. They now have a somewhat fat Pokemon that can be used directly from hand while you set up your stuff and it has mid energy requirements to do decent amount of damage. As I was doing PvE challenge I had a Celebi flip 5 coins vs my Charizard Ex and had a mild heart attack.

Serperior's ability to buff grass is insanely dumb, for one grass energy attached it provides two more. So you go from 0 > 3 in a turn risk free as long as u have a Serperior in the bench. This also stacks with amount of coins to be flipped by Celebi.

Combine with Erika and Blue, then you have a deck that is very difficult to wear down.

Doesn't provide two more, it just makes one turn to two. Still very powerful, especially alongside Celebi, but not quite as good as you were thinking
 
My saved hour glasses opened up 30 packs. In addition to some good rares
Screenshot-20241217-095617.png


I got those 3 Marshadow within 4 packs. Pack #5 had regular Marshadow

There's now jsut enough extra cards worth thinking about that deck construction is feeling tight.
 
I’m really surprised at how much I’m enjoying this app on the iPhone. If you don’t spend money on it, it’s also quite easy to pick up and also leave for a few days at a time. The expansion has been a fun addition too.
 
AFK Zapdos ex has been replaced by the infinitely funnier AFK Continuous Step Eevee
i fought against some in the solo and i was surprised at how good the attack is. i feel like zapdos ex is still a better card for soaking in more damage to let benched pika ex get needed benched partners and theres probably some benefit of its move not being a complete dud if you get a tails first
 
Celebi-EX + Serperior is the current best deck, it's not even close imo.

Being able to dish out so much damages if you're able to find all your pieces and even then, Celebi-EX can just high roll for the win. The deck also has access to Erika which is massive and Dhelmise (which works really well with Serperior since it only needs 2 Energy to hit at 90).
Can't wait to see how people will adapt to it. The metagame gonna shuffle for sure. I feel like Blaine Aggro deck still has a good shot rn since it's able to punish Celebi-EX deck effectively. Mewtow-EX + Gardevoir are also viable af thanks to both Mew and Sigilyph. The first one can counter some checks to Mewtwo-EX decks such as Charizard and works well vs Celebi since you can ramp-up your Mew with Gardevoir and punish Celebi by using its own move. On the other hand Sigilyph is basically a better and thiccer Meowth which allows you to draw effectively.
I think Pidgeot-EX can be effective (especially since it OHKO Celebi if 3 bench Pokémon on the opponent's side, or 2 + Giovanni). Last but not least, I think Fighting-type aggro also has its shot thanks to Primeape/Marshadow + Aerodactyl-EX.

It's gonna be tough for slower pace decks to compete in this meta but we'll see !
 
Here's my random thoughts on a lot of random cards. (Disclaimer: The N in CTNC stands for Noob.)

I tried the new Koffing because I thought searching the other for abuse with Koga would be more fun and possibly more useful than 20 Damage, but I went back to the old one when I realized the new one had a Retreat Cost of 2. Side Note: Using this one can backfire if you opponet has Mew copy its Move to get their own Koffing from their deck. I didn't see that coming, but it was cool to see happen.

The only reason I haven't tried Tauros over Wigglytuff EX is because I haven't opened any. I want the EX Slayer! >:D

The new Galvantula deals 70 Damage and prevents switching for 2 Energy. Welcome to my Pikachu EX Deck. I'm going to enjoy it when I need to use it if/when the next Winning Streak Event is. I hope I can get the Full Art Dedenne by then. I'm free to play, but My Pikachu Deck makes me mistakable for a P2W player. (My second Gold Background Zapdos EX was from Wonder Pick. I was trying for the Metapod but guessed I'd end up getting the Zapdos EX instead of the common. Congrats to DrPumpkinz for opening that pack and thanks for Zapdos EX!)

The New Rapidash might be a buff for Blane because the attack deals more on average, but it takes 2 Energy and deals the same 40 Damage if you flip Tails. The new Ponyta is probably worth trying because Heads dealing 40 Damage instead of 20 could help get some KOs, but I personally think I'd hate it because dealing 10 with Tails will lose you some KOs. (Example of a lost KO: Attack on your first turn, Evolve, then attack 2 more times would deal 100 with the old versions, but the new ones would only get 90 Damage with Tails.)

Budding Expeditioner means Mew EX is a new Weezing. It's higher risk because of of being an EX, but Mew EX has a Retreat cost of 1 and can use an Attack with 3 Energy instead of not having any Attacks without its type of Energy. The down side other than being an EX is it doesn't have Weezing's Posion Ability.

If I was still looking for a Basic Pokemon to try in my Dragonite Deck, I would have tried Druddigon to tank hits because of 100 HP and Rough Skin dealing 20 Damage when it gets attacked. I want to try it in a new deck just for the sake of trying new Multi Type Decks, but Fire having so many Pokemon that need to Discard Fire Energy makes it look terrible for Multi Type. Water has Greninja though... Hm... Might be too slow to be more than a gimmick, but hopefuly not too slow to be an unfun to use gimmick.

I don't think the new Golem is that good, but I don't care. I just love the version with an Attack that makes it take less Damage way more than the one with an Attack that makes it take Damage.

Why is Vaporeon the only Eeveelution? I'm not complaing about Eevee because Eevee is cute, but I am complaing about having Eevee without multipule Evolutions.

The new Pidgeotto having an Attack that takes 3 Energy is funny with Pidgeot (Non-EX) only needs 2 Energy for its Attack. Also, the artwork for the Evolution chain is less cute because it's not more birds flying onto the same branch thoughout the Evolutions. :P

Thoughts after seeing Celebi EX at first: Oh, it's a worse Marowak. ):
Thoughts on Celebi EX after seeing Serperior: Oh no... It's way worse than Marowak! D:
Coin flips can be fun occasionally and you don't completely rely on them, but I'm going to hate this... Good thing they're weak to Fire and there's a Scientist/Quiz Master that can help when that deck makes me want to brun everything.

I've gone from hating Misty to loving the pure BS.
Between After seeing Celebi EX and opening 2 Gyardos EX, I'm regretting saying I like Misty... Gyarados looks like it could end games from its first Attack, but the idea of relying on Misty's coin flips... No. It's way more fun to lose because of Misty's coin flips when you're not the one flipping the coins.

I want to see Pokemon Flute get played seriously because it looks so bad on the surface. Sabrena and Pidgeot EX probably aren't enough to make it very good though.

I've got my eye on Mythical Slab. Even if it isn't good in Mewtwo Decks, it seems like a good thing for trying to get the most Damage possible easier. Your profile's Vs Battle Record has Most Damage dealt. With an opponent that gets 2 Gardevoir ASAP and Misty, Dealing over 1000 Damage sounds possible with Alakazam. (60 Damage +30 more foe each Energy attached to the opponent's Active Pokemon. Overkill.) I'd ask someone to help me try, but I only have one Gardevoir and don't have Alakazam... Also, I'm not surer if it counts direct challenges or only Random Battles. Either way, I love theroycrafting. :D
 
The main use case for Pokemon Flute, to me, is to force early game setup pieces like Meowth to the bench where it's clogging up space for things that your opponent would actually want to use. Or bringing in a mon that evolves after the evolutions have been discarded. It's not a super good card for sure, but it can have utility
 
Here's my random thoughts on a lot of random cards. (Disclaimer: The N in CTNC stands for Noob.)

I tried the new Koffing because I thought searching the other for abuse with Koga would be more fun and possibly more useful than 20 Damage, but I went back to the old one when I realized the new one had a Retreat Cost of 2. Side Note: Using this one can backfire if you opponet has Mew copy its Move to get their own Koffing from their deck. I didn't see that coming, but it was cool to see happen.

The only reason I haven't tried Tauros over Wigglytuff EX is because I haven't opened any. I want the EX Slayer! >:D

The new Galvantula deals 70 Damage and prevents switching for 2 Energy. Welcome to my Pikachu EX Deck. I'm going to enjoy it when I need to use it if/when the next Winning Streak Event is. I hope I can get the Full Art Dedenne by then. I'm free to play, but My Pikachu Deck makes me mistakable for a P2W player. (My second Gold Background Zapdos EX was from Wonder Pick. I was trying for the Metapod but guessed I'd end up getting the Zapdos EX instead of the common. Congrats to DrPumpkinz for opening that pack and thanks for Zapdos EX!)

The New Rapidash might be a buff for Blane because the attack deals more on average, but it takes 2 Energy and deals the same 40 Damage if you flip Tails. The new Ponyta is probably worth trying because Heads dealing 40 Damage instead of 20 could help get some KOs, but I personally think I'd hate it because dealing 10 with Tails will lose you some KOs. (Example of a lost KO: Attack on your first turn, Evolve, then attack 2 more times would deal 100 with the old versions, but the new ones would only get 90 Damage with Tails.)

Budding Expeditioner means Mew EX is a new Weezing. It's higher risk because of of being an EX, but Mew EX has a Retreat cost of 1 and can use an Attack with 3 Energy instead of not having any Attacks without its type of Energy. The down side other than being an EX is it doesn't have Weezing's Posion Ability.

If I was still looking for a Basic Pokemon to try in my Dragonite Deck, I would have tried Druddigon to tank hits because of 100 HP and Rough Skin dealing 20 Damage when it gets attacked. I want to try it in a new deck just for the sake of trying new Multi Type Decks, but Fire having so many Pokemon that need to Discard Fire Energy makes it look terrible for Multi Type. Water has Greninja though... Hm... Might be too slow to be more than a gimmick, but hopefuly not too slow to be an unfun to use gimmick.

I don't think the new Golem is that good, but I don't care. I just love the version with an Attack that makes it take less Damage way more than the one with an Attack that makes it take Damage.

Why is Vaporeon the only Eeveelution? I'm not complaing about Eevee because Eevee is cute, but I am complaing about having Eevee without multipule Evolutions.

The new Pidgeotto having an Attack that takes 3 Energy is funny with Pidgeot (Non-EX) only needs 2 Energy for its Attack. Also, the artwork for the Evolution chain is less cute because it's not more birds flying onto the same branch thoughout the Evolutions. :P

Thoughts after seeing Celebi EX at first: Oh, it's a worse Marowak. ):
Thoughts on Celebi EX after seeing Serperior: Oh no... It's way worse than Marowak! D:
Coin flips can be fun occasionally and you don't completely rely on them, but I'm going to hate this... Good thing they're weak to Fire and there's a Scientist/Quiz Master that can help when that deck makes me want to brun everything.


Between After seeing Celebi EX and opening 2 Gyardos EX, I'm regretting saying I like Misty... Gyarados looks like it could end games from its first Attack, but the idea of relying on Misty's coin flips... No. It's way more fun to lose because of Misty's coin flips when you're not the one flipping the coins.

I want to see Pokemon Flute get played seriously because it looks so bad on the surface. Sabrena and Pidgeot EX probably aren't enough to make it very good though.

I've got my eye on Mythical Slab. Even if it isn't good in Mewtwo Decks, it seems like a good thing for trying to get the most Damage possible easier. Your profile's Vs Battle Record has Most Damage dealt. With an opponent that gets 2 Gardevoir ASAP and Misty, Dealing over 1000 Damage sounds possible with Alakazam. (60 Damage +30 more foe each Energy attached to the opponent's Active Pokemon. Overkill.) I'd ask someone to help me try, but I only have one Gardevoir and don't have Alakazam... Also, I'm not surer if it counts direct challenges or only Random Battles. Either way, I love theroycrafting. :D
New vs old Golem is gonna be a matter of preference (at least for the solo battles, I like new Golem way better) but the main W here is the new Graveler. Only needing two energy as opposed to three makes the energy curve much smoother.

I'm actually playing around with a Druddigon-focused deck right now, and I've been having some success with Greninja and the new Salandit/Salazzle. Dragonite + Druddigon + all three Eeveelutions sounds like it could be a fun deck, even if it's probably way too inconsistent to actually be good.
 
I've got my eye on Mythical Slab. Even if it isn't good in Mewtwo Decks
oh baby is it EVER good in Mewtwo

I haven't played a ton of PvP today and have mostly been thinking and playing PvE, but this card is the real deal. It's not too difficult to build around this card's inclusion; even with your standard 2-2-2 Gardevoir and 2 Mewtwo, adding a single extra Psychic (like Mew ex!) means you'll have a lot of hands where you have a 50% chance of hitting with Slab or better, and in this warped version of the TCG, any card that can replace itself with another card is incredibly strong. It's now that much easier to consistently hit Gardevoir + attacker on your third turn, which means you're either powering up to Mewtwo's 150 hit or you're helping set up the second Mewtwo for later. Meanwhile, Mew ex gives you an out against Charizard ex and can turn the tables on Celebi if you can set up the second Gardevoir. I think this set has boosted Mewtwo to the most consistent deck in the format, if not the very best. It probably still struggles with super aggressive Pikachu rollouts, but what deck doesn't?

I haven't tried out Celebi Serperior yet (give me twenty US dollars and I'll get back to you), but I'm not super convinced the deck does anything that Mewtwo can't already do besides theoretically threaten an OHKO on some of the beefier Pokemon ex... which you'll need either extra time or four heads flips to pull off.

Pikachu is still Pikachu, but Dedenne and the new Raichu give it a little bit more flexibility in how you build the deck. I haven't tried this a ton yet so I'm not totally sure if Raichu is a game changer, but 60/20/20/20 that doesn't wipe all your energy off the board feels like it has a lot of potential. Dedenne is just a warm body that sometimes flips for paralysis, but there are worse things to do, I guess.
 
Pokemon flute exists purely for the Blue CPU deck so he can bring in an extra bench Pokemon to get the math needed to KO your pokemon with Pidgeot

Seen this work with Volcarona also to call back some weak Pokemon and just oneshot them at the bench.
 
I'm actually playing around with a Druddigon-focused deck right now, and I've been having some success with Greninja and the new Salandit/Salazzle. Dragonite + Druddigon + all three Eeveelutions sounds like it could be a fun deck, even if it's probably way too inconsistent to actually be good.
Nice! I would've been very hesitent to try the new new Salandit/Salazzle, but I guess only needing 1 Energy helps a ton. By the way, with Water Shurikin and Rough Skin, do you think Bruxish sounds worth trying?

I'm wondering if they made it so the first Dragons in the game were a combo of Electric, Water, and Fire for the sake of Eevee Decks. Actually, I'm not wondering that much. I'm sure they probably did. I'm calling an Electric/Fire Dragon Evolution Chain in the next set!

oh baby is it EVER good in Mewtwo

I haven't played a ton of PvP today and have mostly been thinking and playing PvE, but this card is the real deal. It's not too difficult to build around this card's inclusion; even with your standard 2-2-2 Gardevoir and 2 Mewtwo, adding a single extra Psychic (like Mew ex!) means you'll have a lot of hands where you have a 50% chance of hitting with Slab or better, and in this warped version of the TCG, any card that can replace itself with another card is incredibly strong. It's now that much easier to consistently hit Gardevoir + attacker on your third turn, which means you're either powering up to Mewtwo's 150 hit or you're helping set up the second Mewtwo for later. Meanwhile, Mew ex gives you an out against Charizard ex and can turn the tables on Celebi if you can set up the second Gardevoir. I think this set has boosted Mewtwo to the most consistent deck in the format, if not the very best. It probably still struggles with super aggressive Pikachu rollouts, but what deck doesn't?
I expected hearing that Mythical Slab was good at best. Hearing that it's insanely good... I'm so glad that my favorite Deck is a Dark Deck... 0_o Another thing that makes Mythical Slab good is how works it is even if you don't draw a card. Having whatever was on top be put on the bottom makes it even more likely that your next draw will be a Psychic Pokemon. It's a minor thing, but little things help a ton. (Unless the card was Professor's Research. :P)

Also, glad that Mew can reverse the tables on Celebi. Not getting enough Heads would be extremely annoying, but it's got to be fun payback when you have 2 Gardevoir... Unless you get nothing but Tails...

I haven't tried out Celebi Serperior yet (give me twenty US dollars and I'll get back to you), but I'm not super convinced the deck does anything that Mewtwo can't already do besides theoretically threaten an OHKO on some of the beefier Pokemon ex... which you'll need either extra time or four heads flips to pull off.
I know stuff it does that Mewtwo doesn't is enrage you when you get Tails when you play and give you a false sense of hope when you're playing against it because there's no way all the coins are ending up Heads, right? Right?! Seriously though, it's more fun to joke about than to use and facing it isn't that annoying if you accept your fate of nothing but Heads. Anyway, it really does look simular when you look at it as an Basic EX Sweeper + a Stage 2 Enabler based Deck.

I'd say I'd need to be bribed more than $20 to try it, but... I'll get to that in a minute. :P

Pikachu is still Pikachu, but Dedenne and the new Raichu give it a little bit more flexibility in how you build the deck. I haven't tried this a ton yet so I'm not totally sure if Raichu is a game changer, but 60/20/20/20 that doesn't wipe all your energy off the board feels like it has a lot of potential. Dedenne is just a warm body that sometimes flips for paralysis, but there are worse things to do, I guess.
If you're attacking with Pikachu, you probably don't have anything better to attack with yet. As cool as the attack being a Mini Pikachu EX is, I'd stick with the 20 Damage every time version. Not something I'd use, but I'm glad it works like that to refence the EX version.

I'm not sure about Raichu because I'd rather try Pokemon that only take 2 Energy, (and I'm not likely to use my Pikachu EX Deck any time soon anyway) but Articuno EX is making me definitely see potential with Raichu. It's at least worth considering over Zebstrika.

Dedenne is so much better than Electabuzz and Pincurchin because it only needs 1 Energy. I've never wanted to put more than 1 Energy on Pincurchin because everything else needs the Energy More, so actually being able to do something with the Energy when I need to put it on Dedenne is massive. It can also lead to massive BS, but that's just an evil side note IMO.

I've got my eye on Mythical Slab. Even if it isn't good in Mewtwo Decks, it seems like a good thing for trying to get the most Damage possible easier. Your profile's Vs Battle Record has Most Damage dealt. With an opponent that gets 2 Gardevoir ASAP and Misty, Dealing over 1000 Damage sounds possible with Alakazam. (60 Damage +30 more foe each Energy attached to the opponent's Active Pokemon. Overkill.) I'd ask someone to help me try, but I only have one Gardevoir and don't have Alakazam... Also, I'm not surer if it counts direct challenges or only Random Battles. Either way, I love theroycrafting. :D
I realized something important about this idea. It sucks! The odds of getting that to happen are so low and I have a simpler idea that might be able to deal even more Damage, Lilligant + Celebi!

For some reason I thought there was a 30 Turns Time Limit, but I went past that in Single Player, so I'm not sure if that's a Multiplayer thing or if it's just something I imagined. Don't take my word on the turn limit because I probably imagined it. Anyway, I'm going with 30 Turns for the calculations. If there's only a Time Limit, these numbers might be puny.


Let's start with the first idea and why it's bad before getting to the simple one... (or you can just scroll past it. :P)


Gardevoir Super Charges to get erased from existence by Alakazam.

For this strategy, your victim friend needs to do all the setup and go first. You get the even number turns and it doesn't matter what you do as long as you're ready for overkill when it's time to attack.

Gardevoir goes first and has Odd Number turns
Turn 1: Have both Ralts out
Turn 3: Evolve both Ralts and give the First Energy to the doomed Pokemon (+1 Energy)
Turn 5: Evolve both Pokemon again, give the Second Energy, and have both Gardevoir make more Energy. (+3 Energy)
Turns 7+: Give your Energy per turn to the doomed Pokemon and have both Gardevoir give their Energy to the doomed Pokemon(3 Energy Per Turn)

15 Turns total. The first Turn has 0 Energy, the second has the 1 Energy from the "One Energy Per Turn" Energy, then the remaining 13 turns get 3 Energy because of one per turn plus 2 from the two Gardevoir. That's 40 Energies. Alakazam's Psychic deals 60 + 30 Per Energy and playing Giovanni adds another 10 (lol) so that's 1270 Damage on Turn 30 and you gain 90 Damage per Turn Stalled!

That need 6 Cards on their 3rd Turn. This can be helped by the Mythical Slab, Professor's Research, Pokedex, and helping your victim friend with a Red Card if they have nothing. If you add Misty, there also needs to be a Water Pokemon to be in your opening hand unless they also get Leaf or an X Speed. If there's not a Turn Limit, I wouldn't bother with Misty and just try to end Turns as quickly as possible. Using Gardivoir's Ability can't take that long, right?

TL;DR: Alakazam obliterating Gardevoir deals 1270 Damage, but you need 6 Cards on your 3rd Turn, or 7 Cards if you use Misty too, so the setup is a nightmare.


Celebi used Make it Rain!

This one has you go second and do the setup while your victim friend desperately strategically tries to survive your setup.

Turn 2: Give Petilil an Energy
Turn 4: Give Petilil another Energy, evolve it into Lilligant, and attack, putting the Energy from Lilligant's Attack on Celebi (+1 Energy)
Turns 6+: Give Celebi an Energy and use Liligant's Attack to give Celebi another Energy (+2 Energy per turn)
Final Turn: Switch to Celebi, give it your Energy per Turn, Attack, and watch the coins! (+1 Energy)

Celebi get 1 Coin Flip per Energy, or 2 if you have Serperior, so that's gaining 4 Coin Flips per Turn, or 100 Damage on Average. That's already slightly better than Alakazam's 90 Per Turn. I know it's a random end result, but less cards means there's less randomness to even start. Also, you don't need Serperior immediately, so you can just use one Snivy to make finding Petilil and Celebi EX easier.

Your opponent will need a deck that can tank Liligant dealing 50 Damage every turn. Cloyster or Melmetal takes 10 or 20 less Damage from attacks respectively and Butterfree can heal 20 Damage each turn. 2 Butterfree with reduced Damage is enough to endure until time runs out.
Also, remember to use Giovanni because it's not going for the max if you're not using him for the +10 Damage.

Celebi doesn't get anything from your first Turn, but 1 Energy on your second turn and 2 on every turn after that, which gets doubled by Serperior, leads to 1310 Damage* on on Turn 30 and you gain 100 Damage* per Turn Stalled! (*On average!) Also, There's about a 1/6 chance of over 1500 Damage on Turn 30!

You need 3 Cards on your 2nd Turn, so it's much more likely. Especially because they're all one copy one card instead needing both copies of every card. It's also very nice that two of them are Basic Pokemon. The other advantage of this idea is I already have the cards needed to make it work. It's a little worse odds than it could be for me because I only have 1 Celebi EX, but I'm not complaining when it's the Imersive Art one! :D

TL;DR: The coin flips are way more consistent can can get you over 1500 Damage!

If there's a Turn Limit of 30, I want to go for over 1500 Damage! If there's only the 20 Minute Time Limit... I don't know what I should hope for, other than more than 2000, but seeing all those coins is going to be beautiful... Also, I hope the Healing and Attack Animations aren't slow enough to make the Alakazam Gardevoir idea end up being the one that can get more Damage.
 
TL;DR: The coin flips are way more consistent can can get you over 1500 Damage!

If there's a Turn Limit of 30, I want to go for over 1500 Damage! If there's only the 20 Minute Time Limit... I don't know what I should hope for, other than more than 2000, but seeing all those coins is going to be beautiful... Also, I hope the Healing and Attack Animations aren't slow enough to make the Alakazam Gardevoir idea end up being the one that can get more Damage.[/spoiler]

I can confirm the 30 turn limit, however there is one minor problem with this. Damage in this game will always cap at 990, even if you have more than that able to be dealt. There's a twitter clip of somebody dealing 990 damage with a 28 heads Celebi attack that should have done 1400
 
Nice! I would've been very hesitent to try the new new Salandit/Salazzle, but I guess only needing 1 Energy helps a ton. By the way, with Water Shurikin and Rough Skin, do you think Bruxish sounds worth trying?

I'm wondering if they made it so the first Dragons in the game were a combo of Electric, Water, and Fire for the sake of Eevee Decks. Actually, I'm not wondering that much. I'm sure they probably did. I'm calling an Electric/Fire Dragon Evolution Chain in the next set!
Eh... I'm not really a fan of Bruxish. Maybe I just haven't gotten the hang of it, but hitting for 10 damage without support suuucks, and even with support... it's only dealing 70 damage. Greninja deals 60. I might as well just attack with Greninja.

Now Weezing, on the other hand... I've been fucking around with a Druddigon Greninja Weezing meme deck that never attaches energy, and while I haven't gotten any wins with it, I've gotten close enough that I feel like it could actually be a strong deck if I wasn't actively sandbagging.

As for the next Dragon, as far as I know the only Fire/Electric Dragons are all legendary (Rayquaza, Reshiram, and Zekrom) so if you're right, things could be interesting.
 
Last edited:
theres so many celebi ex decks running rn, it makes blaine sooo easy to use. highly recommend for grinding points rn
I ran a Psychic deck with Jynx and Alakazam for a while, and now I'm running a Grass deck with Exeggutor and a Celebi of my own. I've also had a Mew try to Genome Hack my Dhelmise obly to learn it only works with Grass energy.
 
How do you guys feel about mystic plate on mewtwo ex decks? i feel like i understand the gimmick (either get your psychic pokemon now or remove one of the cards between you and the next psychic card), but i dont like losing an oak or pokeball if thats whats next on the list. do you just hold onto it until you make use of both of your oaks ??
 
Back
Top