Was this in Battle Factory? Normal SM Random Battles don't factor in illegalities anyway, and I don't think they have Gligar. If it was in BF, I'll ask for that to be updated (or do it).Gligar should never get Hyper Cutter. Hyper Cutter Gligar was only a set because defog was not compatible with immunity. Now that defog is a tutor move there shouldn't be any reason for gligar to not have immunity.
Regular randbats does contain Gligar, and Gligar can roll Hyper Cutter in randbats. I can confirm sneaky's situation. However, this is likely something to do with the relative ability rankings putting Immunity and Hyper Cutter near or close to each other in terms of relative ability viability, rather than Gligar itself.Was this in Battle Factory? Normal SM Random Battles don't factor in illegalities anyway, and I don't think they have Gligar. If it was in BF, I'll ask for that to be updated (or do it).
Too much recoil together with Life Orb. Mega has Flare Blitz though.Why does Blaziken now have Blaze Kick instead of Flare Blitz? It was certainly not in need of a nerf compared to the other mons that exist in randbats
fixedJust got both Groundium-Z Ninjask and Flyinium-Z Talonflame in the same randbat team, dunno if that's supposed to happen but it threw me off guard
Definite +1 on this; the more removers we have in Randbats, the better, and Defog is Empoleon's primary set in most of the tiers it's run anyway due to its great defensive typing and bulk granting it many opportunities to remove hazards.Can we give Empoleon defog?
It might be considered; I'll need to look into the speed levels present in random battles. 52 base speed is still not the most ideal for something that needs to be fast, despite its higher level adjustments, and many choice scarf users probably still outspeed, so sucker punch can take them out if they were previously weakened, which is the reason for its use instead of crunch in its PU analysis.Should Sucker Punch on Huntail be replaced by Crunch?
After a shell smash very few mons outspeed Huntail in rands out of them only Mega-Alakazam and Deoxys-Speed take super effective damage as far as i know.
Right now Huntail's only attacking moves in randbats are Waterfall Ice Beam and Sucker Punch meaning it has basically nothing for coverage and crunch's consistency along with higher base power could really help him.
on the other hand Sucker Punch priority can help Huntail accomplish something before setting up so there is a merit to keeping it.
No. That set has nothing good about it. There's no reason to have the bug type over any of those other three if it doesn't get multi-attack. Silvally doesn't have the stats to make use of that coverage unless it gets STAB. It doesn't even do 70% with non-stab flame/beam to something as frail as Cacturne. And defog is nice, but it takes 25% with no recovery, so not that godly.i'd be at least okay with that set, admittedly. Amazing super-effective coverage lets you hopefully leverage its mediocre offense stats into usefulness, since even stabbed Bug Multi-Attack doesn't threaten that much (even against cacturne, flamethrower is more likely to ko than not after a substitute and a round of its life orb recoil i'm pretty sure). Defog is also godly. The concern would be special tanks and bulky psychics i suppose, but even then for the former, MA only has a ~20% chance to 2HKO sample such mon Cryogonal after Leftovers (and it has Recover)