I agree, I think Z-status should be reserved for the +1 in all stats moves (eg Z-Celebrate) where only having a single use isn’t as much of an issue because of how potent the boost is. That’s pretty much how it is in standard and I think the uncertainty of randbats makes the other Z-status moves even less effective since you can’t plan them for niche situations/lures. Even Z-Celebrate et al can be risky in randbats since there’s no team preview so unless it’s lategame you could end up wasting your boost if your opponent reveals something that can force you out after your Z-move.(wouldnt sub be better if one's overly concerned about delphox dying to sucker?)
I think it's fine to just keep the consistent boosting options over not too fantastic gimmicky z-status stuff
Doesnt have to be a Z-status move. It works just as well with the respective seeds, since you get the same stat boost. Unless for some reason the seeds are unavailable in the metagame atm. If so please pardon me as I was unaware of it. The added bonus of a Z-move would simply be that you can choose instead of Z- blabla Terrain to use an empowered version of an attack move you have, for increased versatility. But it is not necessary.Gogoat also has Bulk Up, which IMO works better than Z-Grassy Terrain even if you don't get as much of a defense boost, since it gains more attack along with its defense. I'll think about Delphox but it still seems kinda sketchy to me. Maybe only have it on if the team has space for a Z-Move, I guess? On top of that I don't know if The Immortal would approve of these kinds of things especially considering that I'm still not fully on board
But sub doesnt protect you from bullet punch, aqua jet, shadow sneak, extremespeed or the likes. For the third time, I gave sucker punch as an example. It isn't the only threat blocked by Psychic Terrain.(wouldnt sub be better if one's overly concerned about delphox dying to sucker?)
I think it's fine to just keep the consistent boosting options over not too fantastic gimmicky z-status stuff
Not true. Here are the boosts given from Z-Terrain vs. a terrain seed:Doesnt have to be a Z-status move. It works just as well with the respective seeds, since you get the same stat boost.
made a change that should fix this once and for all.View attachment 155147
Hi, during one of my randbat games this Mewtwo holding a Mewtwonite Y had this moveset. It doesn't have a STAB and I don't think this is good / ideal for any reason....
yeah those ideas don't seem great.Gogoat also has Bulk Up, which IMO works better than Z-Grassy Terrain even if you don't get as much of a defense boost, since it gains more attack along with its defense. I'll think about Delphox but it still seems kinda sketchy to me. Maybe only have it on if the team has space for a Z-Move, I guess? On top of that I don't know if The Immortal would approve of these kinds of things especially considering that I'm still not fully on board
Fixed.Suggesting the removal of Keen Eye from Drapion. I believe it already runs Battle Armor a handful of times, however it does get Keen Eye which unfortunately does nothing to help Drapion (since there are no accuracy dropping moves in the randbats metagame) compared to Battle Armor or even Sniper. So ultimately suggesting it run either Battle Armor/Sniper or just solely Battle Armor.
Worried that this will screw over the swords dance set. Maybe with the right conditions it will work but what would that be?I propose Headbutt on Sawsbruck (maybe even twave) with serene grace. It is legal since gen7
This was apparently an oversight with how we manage multiple STAB moves? I'm not sure about exclusive with Sucker Punch but I did make it so that Pursuit should be rejected if there are already 2 other Dark moves on the set.Also, didn't bother screencapping it, but I got another Pursuit/Sucker/Crunch 'mon a while back, a Skuntank. A lot of the time having all three (or the first two and some other Dark STAB like Knock Off) uncomfortably restricts coverage moves. Pursuit is typically the one I use the least, given that Pursuit trapping isn't really as useful as it is in standard, but it does come in handy from time to time. Maybe make it exclusive with Sucker Punch?
I'll be honest, I really don't see the point of having rock blast. Its average power is about 80, it's only better than stone edge if it hits 5 times (~16.67% chance), and its only use is breaking sash. And even then it's generally just useful against either a 4x rock weakness, or a 2x rock weakness that is weak defensively, or Smeargle. I think if it was a question of accuracy, rock slide is much more reliable, giving a chance to flinch on top of that, which can be useful considering its rock polish/WP set.This was apparently an oversight with how we manage multiple STAB moves? I'm not sure about exclusive with Sucker Punch but I did make it so that Pursuit should be rejected if there are already 2 other Dark moves on the set.
The Rhyperior one looks like bad luck but maybe Rock Blast should be reconsidered overall on that mon idk
actually a pokemon's signature moves are all of it's stab movesView attachment 155534
Marshadow without Spectral Thief? Huh? Spectral Thief is it’s signature move and the move that makes it really good alongside great coverage. But that great coverage isn’t so great if one of the moves is 60 power (+Stab)...
can having both stabs be mandatory on sawsbuck? jump kick is pretty random(that i seem to always get) that with either stab makes you unable to hit ghosts or completely walled by flying/bug/poison, while the stabs leave it resisted only by steel.