SPOILERS! Pokemon Sword and Shield Datamine Thread

Has more information about marks ever been datamined? The most I can see is just a rough list on places like serebii, but no exact percentages or detailed information.
 
Has more information about marks ever been datamined? The most I can see is just a rough list on places like serebii, but no exact percentages or detailed information.
This was answered on Discord already but Anubis has done extensive empirical searching regarding marks. That spreadsheet is outdated (over 100k encounters now), but the rate is 5% and random (tho granted some can only be found at certain times of day). Can only have 1 mark at a time from Pokemon encountered in the wild (i.e. not breeding or dens).
 
Forgive me, what are marks? I've never heard this term before.
Marks are random little ribbons that appear on wild Pokemon and you can select them to give your mon a cute title.

One thing I did find was the official guidebook was wrong about when the Sleepy Time mark was available. Bulbapedia's Mark article has the corrected times now. The spreadsheet only shows a subset of marks from when I was sure my Switch times were accurate down to the hour since I was trying to get information about time-based marks.

The full data summary:
Of 122424 wild encounters:
- 6187 had marks (5.05%)
- 69 were shiny (0.06%)
- 1228 were authentic teacups (1.00%)
- 63 were authentic teacups with marks (0.05%)

The mark ratio has always hovered around 4.95-5.05%.

I'm actually using a bot to hunt shiny Sinistea-Antique. I didn't look into the weather-based marks since it required some major changes to my bot routine plus there's no weather in Glimwood Tangle. In the future, after I actually get the shiny real tea, I'll think about running the bot elsewhere for research if someone hasn't been bored enough to reverse engineer the actual mark info from the code.
 
This was answered on Discord already but Anubis has done extensive empirical searching regarding marks. That spreadsheet is outdated (over 100k encounters now), but the rate is 5% and random (tho granted some can only be found at certain times of day). Can only have 1 mark at a time from Pokemon encountered in the wild (i.e. not breeding or dens).

This is wonderful, thank you! And Uncommon Mark having such a high % explains why I encountered 3 marked mons in a row with it
 
22 new moves, including Jungle Healing have been allegedly leaked for the DLC. There may be more than 22 altogether.

EDIT: These moves were datamined from the recent Home update
EDIT: The non-signature moves are likely to be the new tutor moves, one for each type

https://www.cpokemon.com/2020/05/22...vimientos-del-dlc-de-pokemon-espada-y-escudo/

TLDR here's the list
Burning Jealousy [Fire-type]
Coaching [Fighting-type]
Corrosive Gas [Poison-type]
Dual Wingbeat [Flying-type] [Hits twice]
Expanding Force [Psychic-type]
Flip Turn [Water-type] [Pivoting move]
Grassy Glide [Grass-type]
Jungle Healing [Grass-type] [Zarude's signature move]
Lash Out [Dark-type]
Meteor Beam [Rock-type]
Misty Explosion [Fairy-type]
Poltergeist [Ghost-type]
Rising Voltage [Electric-type]
Scale Shot [Dragon-type]
Scorching Sands [Ground-type]
Shell Side Arm [Poison-type] [Galarian Slowbro's signature move]
Skitter Smack [Bug-type]
Steel Roller [Steel-type]
Surging Strikes [Water-type] [Rapid Strike Urshifu's signature move]
Terrain Pulse [Normal-type] [Changes based on terrain]
Triple Axel [Ice-type]
Wicked Blow [Dark-type] [Single Strike Urshifu's signature move]
 
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21 new moves, including Jungle Healing have been allegedly leaked for the DLC. There may be more than 21.
https://www.cpokemon.com/2020/05/22...vimientos-del-dlc-de-pokemon-espada-y-escudo/
Seems like these supposedly originate from Home (which just Updated), so shouldn't be too hard to verify from dataminers

e: Assuming these are, indeed, real it seems like there's a new move for each type then the last 3 are for Zarude and the 2 Urshifus
e2: Oh, miscounted. It's 22 moves, including Jungle Healing.
 
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21 new moves, including Jungle Healing have been allegedly leaked for the DLC. There may be more than 21.

EDIT: These moves were datamined from the recent Home update

https://www.cpokemon.com/2020/05/22...vimientos-del-dlc-de-pokemon-espada-y-escudo/

TLDR here's the list
Burning Jealousy
Coaching
Corrosive Gas [Corrosion as a move]
Dual Wingbeat [Hits twice]
Expanding Force
Flip Turn [Pivoting move, Water-type?]
Grassy Glide
Jungle Healing [Zarude's signature move]
Lash Out
Meteor Beam
Misty Explosion
Poltergeist
Rising Voltage
Scale Shot
Scorching Sands
Shell Side Arm [Galarian Slowbro's signature move?]
Skitter Smack
Steel Roller
Surging Strikes
Terrain Pulse [Changes based on terrain]
Triple Axel
Wicked Blow

IDK how HOME categorizes moves but any chance that some of these might be G-Max moves? Some of these are a bit...out there...in terms of typical move naming conventions but fall into Max Move naming parameters?

Poltergeist sounds like a signature move of the tea kettle and Scorching Sands sounds like a ground/fire version of flying press.
 
IDK how HOME categorizes moves but any chance that some of these might be G-Max moves? Some of these are a bit...out there...in terms of typical move naming conventions but fall into Max Move naming parameters?

Poltergeist sounds like a signature move of the tea kettle and Scorching Sands sounds like a ground/fire version of flying press.
G-Max moves aren't listed in home at all and, if they were, they'd be listed as "G-Max _____". The G-Max is part of the name, not a prefix
 
Seems like these supposedly originate from Home (which just Updated), so shouldn't be too hard to verify from dataminers

e: Assuming these are, indeed, real it seems like there's a new move for each type then the last 3 are for Zarude and the 2 Urshifus
e2: Oh, miscounted. It's 22 moves, including Jungle Healing.
Edited the post. Thanks for the clarification
 
G-Max moves aren't listed in home at all and, if they were, they'd be listed as "G-Max _____". The G-Max is part of the name, not a prefix

Ah, thanks for setting me straight on that. These names are so out there that I don’t feel confident on speculating about anything from this list. Hopefully dataminers will be able to pull BP and typings from the update.

Also, if HOME is already updating to DLC does that mean that it’s going to be out sooner than later next month?
 
Ah, thanks for setting me straight on that. These names are so out there that I don’t feel confident on speculating about anything from this list. Hopefully dataminers will be able to pull BP and typings from the update.

Also, if HOME is already updating to DLC does that mean that it’s going to be out sooner than later next month?
The first Home datamine scrubbed out all the move typings and BP. For that you'd have to wait until the whole DLC gets datamined
 
The first Home datamine scrubbed out all the move typings and BP. For that you'd have to wait until the whole DLC gets datamined
Home doesn't show BP (for...some reason) but it does show Typing, description and their category
That's not to say they don't have these only partially implemented, but Home as a whole does show more information

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I think Triple Axel might be an ice type move. Triple Axels are a thing you do in ice skating
 
Home doesn't show BP (for...some reason) but it does show Typing, description and their category
That's not to say they don't have these only partially implemented, but Home as a whole does show more information

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I think Triple Axel might be an ice type move. Triple Axels are a thing you do in ice skating
I guess the typings are scrubbed for the new moves
 
I guess the typings are scrubbed for the new moves
Possible.
Or they're stored in other parts that aren't as easy to pull out. Hard to say

Seems thsi might be making the rounds more now so hopefully the other usual suspects look into it for confirmation and seeing if they left anything else in.
 
Grassy Glide, Misty Explosion and Rising Voltage are very likely terrain-related. I have absolutely no idea what the Psychic one would be, tho
 
Whats interesting is that poltergeist has been an attack in the tcg for a long time, appearing on a lot of ghosts, included polteageist, Gengar&Mimikyu, Trevenant, and Gengar back in gen4, so it might not be exclusive to polteageist. In the tcg, the attack is always does variable damage based on the type and amount of cards in your opponent's hand. Maybe this is too speculative but it might do variable damage based on an opponents item or some other factor?

I wonder if the scorching sands is a ground type move with a burn chance? Ground type moves rarely inflict status or have notable secondary effects so this might be an attempt to do so?
 
Some speculation on these moves:

Expanding Force - Psychic? by process of elimination, mostly, but I can't think of what this could be.
Steel Roller - Steel
Scale Shot - Dragon
Meteor Beam - Rock? I... have absolutely no idea - my mind jumped to Fighting based solely on Meteor Assault, and Steel already seems to be solidly covered, but I kinda think "meteor = Steel" was more interesting and I don't really want to move away from that. But then... Fighting also seems to be covered below with Coaching, and Rock seems to have nothing else, so my friend suggested it might be that? Which would also make sense, but pick a type for meteors already
Shell Side Arm - um, whatever type Galarian Slowbro is (signature)
Misty Explosion - Fairy
Grassy Glide - Grass
Rising Voltage - Electric
(Interesting that these three are all together and Terrain Pulse is immediately after them - are these in the datamined order? I think that reinforces AquaticPanic's proposal that they're terrain-related!)
Terrain Pulse - Normal Weather Ball for Terrains... kinda interesting if Clawitzer gets it?
Skitter Smack - Bug
Burning Jealousy - Fire I would be down for this being a special Hone Claws - that'd be really neat for a lot of Fire-types that don't get Nasty Plot, since it helps stuff like Fire Blast and Inferno - but I'm guessing it's something flashier than that
Lash Out - Dark? by process of elimination again... my first thought is a Lunge clone, but c'mon, they're Dark-types - surely it's something more unique than that!
Poltergeist - Ghost I'm scared that this is Ghost Knock Off. I am PRAYING that this is anything but Ghost Knock Off. My friend suggested that it could be a Ghost-type Foresight to let them hit Normal-types, which we both think would be incredibly underwhelming... but you know what? I would take that over Ghost Knock Off. EDIT: really dumb third option I just thought up why do I have such bad ideas - Trick, but for doubles and it swaps your opponents' items with each other
Corrosive Gas - Poison with respect to this being a status move that acts like Corrosion Toxic, I'm actually kinda hoping it's not - RIP Salazzle? but it could be neat as a Poison-type move that works on Steel-types, or even a full-on Thousand Arrows equivalent
Coaching - ... Fighting?? this sounds like an Instruct clone, but same thing as above - hoping this is something else so Oranguru can keep its niche... although I guess it'd still be the only one with this + Trick Room + Telepathy, but in that case why would this be what Fighting-types want? in any case, I'm at a loss on this one - it definitely sounds like a supportive status move for VGC, but I can't think of what that could be.
Flip Turn - Water seconding that this might be a U-turn clone
Triple Axel - wait what does this mean... oh, huh, it's a skating thing - Ice? if this is a Triple Kick variant I swear-- an attacking move that goes up to 60 BP but isn't even always that is exactly what this type needs
Dual Wingbeat - Flying is this the broadly applicable Flying coverage people were requesting? poor Gyarados and Thundurus if so
Scorching Sands - Ground my friend suggested that this might be a Ground-type equivalent to Freeze-Dry that hits Grass, and I think that sounds totally plausible. But also, poor Ferrothorn... this is so blatantly targeted.
Jungle Healing - Grass (Zarude)
Wicked Blow - Dark (Single Strike Urshifu)
Surging Strikes - Water (Rapid Strike Urshifu)

My speculation there aside, I'm going to bet that many of these will be aimed at VGC more than singles.
I kinda wonder if the one-per-type thing is just for completion or if these will be type-exclusive and/or type-universal (like Draco Meteor); that said, I'm hoping they'll have more individualized distribution, personally!
 
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I'm probably way off the mark on some of these by trying to adhere to a "every type is represented" mindset (fully possible some of these are of the same type or even more exclusive moves like we think Shell Side Arm is) but

Expanding Force​
Psychic​
Steel Roller​
Steel​
Scale Shot​
Bug​
Meteor Beam​
Rock​
Misty Explosion​
Fairy​
Grassy Glide​
Grass​
Rising Voltage​
Electric​
Terrain Pulse​
Normal​
Skitter Smack​
Dragon​
Burning Jealousy​
Fire​
Lash Out​
Dark​
Poltergeist​
Ghost​
Corrosive Gas​
Poison​
Coaching​
Fighting​
Flip Turn​
Water​
Triple Axel​
Ice​
Dual Wingbeat​
Flying​
Scorching Sands​
Ground​

Worth noting that "Skitter Smack" is the far more "Ravage Rampant" in french. I have no idea what's going on in Italian. Felt kind of dragon-y.
 
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