Quagsire can be either water absorb or unaware. It’s unaware most of the time, but it being water absorb sometimes is intended since it adds an element of uncertaintyHad a stall water absorb quagsire get one shot by a sweeper earlier today. Isn't unaware supposed to be the standard ability? (I definitely should've looked over the ability before sending out but I kinda assumed)
No. Sticky Web is far from a guaranteed win.Sticky Webs is stupid to play against. Often you have no hazard removal and they go up turn 1 or 2 and you just instantly lose. I get that randbats are supposed to be broken wild dumb fun but just getting smashed by a single button click with absolutely zero countermeasures is not fun. Speed is incredibly important in Randbats and watching someone just click Sticky Webs once and instantly losing isn't a good gameplay mechanic.
Either increase the prevalence of Defog / Spin or please cut down on the Sticky Web spam lol. I swear half of games involve Sticky Web. My most recent game was two Galvantulas leading off against each other. Guess what they both immediately clicked?
will be fixed in next update; this set will get natural cureI had Comfey with Dazzling Gleam, Toxic, U-Turn and Aromatherapy. Is no healing Triage supposed to be a thing?
I think the issue is Sturdy Carracosta. Solid Rock has generally been used competitively, and in Dynamax meta I'd argue Swift Swim is its best ability. But yeah, I'll fix.I don't think Carracosta should have Heavy Duty Boots. Protecting Sturdy isn't a good enough reason to lower your defenses after Shell Smash, especially when it's still outsped by a lot of things even after the +2 boost
a) not possible; abilities are generated after movesFor the Sand Rush set of Dracovish, Stone Edge could be a good addition. Double speed during dynamax via Max Rockfall.
A rock-type move would allow it to hit Araquanid, Arctovish, Volcanion, the Kyurems, Gyarados, Mantine, Cramorant and etc..
This obviously sacrifices some power you get in Strong Jaw (1.5x) + Fishous Rend, but rcalc mentions the ability Sand Rush exists already, so I'm proposing it for sets with Sand Rush only.
Lum Berry is generated over Leftovers on every Swords Dance and Dragon Dance user now. The broad scope of this is unintentional.Is there a rationale behind lum berry on physical setup attackers now? I'm not talking about the Outrage + Dragon Dance Pokémon, since I just got a Leafeon and a Drapion with Lum Berry. I assume these are not the only ones, since it's the first time I noticed that being a thing.
Yeah the base power of a Tough Claws CC (160 iirc) is even stronger than a STAB Stone Edge (150), and you'll always have Accelerock for STAB anyways. Not to mention the fantastic synergy Fighting has with Rock. You'll basically never want to NOT run CC on Lycanroc lol.I think lyranroc dusk should always have close combat in it’s moveset as it is just as strong or maybe stronger than stone edge and you don’t need to worry about missing
Sash Pincurchin is fine because it's a slow, not that bulky hazard setter and wallbreaker that would like to be able to at least get one hazard or Rising Voltage nuke off. It's not a defensive Pokemon. However, Focus Sash on Pokemon like Vileplume is known. It's a tough issue to fix so don't necessarily expect it to be repaired swiftly.Some defensive mons like Pincurching are getting Focus Sash. IDK how the current treshold for Sash is being coded, but the moveset and stat distribution should be taken into account so this doesn't keep happening.
Re: Draining Kiss Comfey - this is not going to happen because it was ultimately decided that the damage output is too low and generally doesn't need/benefit from a Triage-boosted weak-damaging attack. Dazzling Gleam will stay on Comfey as it's stronger STAB.Rework Comfey set to remove Dazzling Gleam and put Draining Kiss. Comfey has a bad SpAtk and it is unlikely to be beating things by attacking with a 80 bp no secondary effect move ; Draining Kiss allows Comfey to recover from some sources of secondary damage and priority allows it to beat enemy mons that have setup and are on low HP ; Draining Kiss is (with Triage) at +3 priority and 50 bp while many priority moves are +1 and 40 bp. Some people have argued that Draining Kiss low damage fails to OHKO even mons taking 4x from Fairy - (Dark/Dragon, Dark/Fighting, Dragon/Fighting) : While this is true, this is almost irrelevant because there are only 5 mons that have this typing on randbats right now (Pangoro, Scrafty, Guzzlord, Kommo-o, Urshifu), and from these, only Pangoro and Urshifu wins 1v1 vs Comfey (Pangoro: 80% of time as Gunk Shot has 80% accuracy, Urshifu only wins if it flinches with Iron Head or if its Banded and Comfey takes SR damage) ; Guzzlord, Kommo-o and Scrafty all fail to OHKO Comfey, even if at +1/banded, and are unable to setup vs DKiss Comfey.
Re: Throat Spray Noivern - I do not think that relying on a non-stab move to boost Special Stat is worth running Throat Spray over Heavy Duty Boots, which Noivern, among many Pokemon, need to switch in on Stealth Rock. Furthermore, I'm not sure the boost is that big of a deal when considering having to run anything over HDB for the sole purpose of boosting Special Attack.Add Throat Spray + Boomburst as possible item/moveset for Noivern. 2 Boomburst with Throat Spray do more damage than 2 Boomburst with Life Orb ; also, it helps at faking a possible Choice item as there is no recoil if you use Flamethrower/U-Turn/Draco Meteor.
Re: Gigantamax Sandaconda - I agreed with you on this idea and I proposed this idea to The Immortal. Unfortunately, this won't work from a code standpoint. Either way, Sandaconda isn't losing much because getting Special Defense boosts are useful.Add Sandaconda-Gmax. Toxic+Rest+G-Max Sandblast works similar to Azumarill and it allows for regular Sandaconda to be focused more as bulky offense instead of utility. Something similar to Blastoise having a regular version focused on setup and Blastoise-Gmax being focused on utility and tanking.
Re: Shift Gear + U-turn Genesect - This will not change - no point in trying to get this fixed. I'm assuming this is not feasible from a code standpoint.Remove Shift Gear from Genesect if it has U-Turn. Due to moveset rules, a pokemon needs to have at least one STAB, so you can get a set of Shift Gear/U-Turn/Extremespeed/Blaze Kick. It seems counterproductive to have a setup move but your only STAB force you to switch.