Hmm, I've wanted to toy around with this set for a while, but can't do so due to stupid blocks not letting me go on the official server
Lugia @ Leftovers *** Don't try this ingame!
Trait: Pressure
EVs: 116 HP / 176 Def / 192 Spd / 24 SAtk
Timid Nature (+Spd, -Atk)
- Reflect
- Icy Wind
- Toxic
- Roost
Now for the set comments
Are you crazy? Timid AND Icy Wind?
Just because these two seem contradicting, but really, it's not as bad as you think. The Speed EVs allow it to outrun Garchomp and thus allows Lugia to Reflect or Roost before it gets 2HKOed by CB Outrage/Stone Edge. Rayquaza will get absolutely mauled by this, and with this spread Lugia can easily survive a DDed LO Outrage (unless they have SR on your field, but then, your normal Lugia would die too so shut up ._.). Countering Garchomp here may not seem much, but if your only Rayquaza counter is Lugia you'll thank me someday. Icy Wind should 2HKO both of them (well Ray should die to LO recoil and Chomp can easily be outstalled).
Why not just run Ice Beam?
This is where it gets interesting...I hope. Icy Wind cuts your opponent's speed and has more PP, whereas Ice Beam has a 10% chance of freezing and uhh...less PP. Lowering speed is extremely useful as it destroys Darkrai, Mewtwo, Arceus and name it here that tries to annihilate Lugia (more on the first two). Ice Beam 2HKOes both Garchomp and Rayquaza, something that Icy Wind CAN still do while providing a nice side effect. Speed chilling can cause switches, and you could add insult to injury by intoxicating them.
I could just try and Toxic them on the switch...
Well, yeah. But, won't it be better to chill their speed AND intoxicate them? Also, if you're facing a Rayquaza, you know pretty darn well trying to use Toxic is dangerous as it might just kill you.
Does Icy Wind break Subsalac Groudon's Substitute?
Yes...most of the time anyways. Still, though, this means Groudon loses its sweeping ability if Icy Wind ever touches Groudon. Stone Edge versions may give Lugia some trouble, although its not like that's not fixed with Reflect + switch and Dragon Claw versions just die.
This set isn't too much different from the standard set!
Well, true, but it has a little extra twist into it. It can turn matches around with Icy Wind and the ability to counter Garchomp. It may not necessarily be better, but it's certainly creative.
If you want to counter Chomp so bad, why don't you just stick the EVs into defense so CB Outrage is a 3HKO?
Well, that means you'd be forced to use Ice Beam then. Because a DDed Ray is faster than you, Icy Wind won't stop it from beating you. Without Icy Wind, it's your ordinary Lugia set.
There's no Whirlwind!
It's not necessary.
What do you mean by "Don't try this ingame!"?
This set requires such specific EVs and 31 IVs in every stat minus attack (and special defense) that trying to pull this off ingame is ridiculously hard
Lugia @ Leftovers *** Don't try this ingame!
Trait: Pressure
EVs: 116 HP / 176 Def / 192 Spd / 24 SAtk
Timid Nature (+Spd, -Atk)
- Reflect
- Icy Wind
- Toxic
- Roost
Now for the set comments
Are you crazy? Timid AND Icy Wind?
Just because these two seem contradicting, but really, it's not as bad as you think. The Speed EVs allow it to outrun Garchomp and thus allows Lugia to Reflect or Roost before it gets 2HKOed by CB Outrage/Stone Edge. Rayquaza will get absolutely mauled by this, and with this spread Lugia can easily survive a DDed LO Outrage (unless they have SR on your field, but then, your normal Lugia would die too so shut up ._.). Countering Garchomp here may not seem much, but if your only Rayquaza counter is Lugia you'll thank me someday. Icy Wind should 2HKO both of them (well Ray should die to LO recoil and Chomp can easily be outstalled).
Why not just run Ice Beam?
This is where it gets interesting...I hope. Icy Wind cuts your opponent's speed and has more PP, whereas Ice Beam has a 10% chance of freezing and uhh...less PP. Lowering speed is extremely useful as it destroys Darkrai, Mewtwo, Arceus and name it here that tries to annihilate Lugia (more on the first two). Ice Beam 2HKOes both Garchomp and Rayquaza, something that Icy Wind CAN still do while providing a nice side effect. Speed chilling can cause switches, and you could add insult to injury by intoxicating them.
I could just try and Toxic them on the switch...
Well, yeah. But, won't it be better to chill their speed AND intoxicate them? Also, if you're facing a Rayquaza, you know pretty darn well trying to use Toxic is dangerous as it might just kill you.
Does Icy Wind break Subsalac Groudon's Substitute?
Yes...most of the time anyways. Still, though, this means Groudon loses its sweeping ability if Icy Wind ever touches Groudon. Stone Edge versions may give Lugia some trouble, although its not like that's not fixed with Reflect + switch and Dragon Claw versions just die.
This set isn't too much different from the standard set!
Well, true, but it has a little extra twist into it. It can turn matches around with Icy Wind and the ability to counter Garchomp. It may not necessarily be better, but it's certainly creative.
If you want to counter Chomp so bad, why don't you just stick the EVs into defense so CB Outrage is a 3HKO?
Well, that means you'd be forced to use Ice Beam then. Because a DDed Ray is faster than you, Icy Wind won't stop it from beating you. Without Icy Wind, it's your ordinary Lugia set.
There's no Whirlwind!
It's not necessary.
What do you mean by "Don't try this ingame!"?
This set requires such specific EVs and 31 IVs in every stat minus attack (and special defense) that trying to pull this off ingame is ridiculously hard