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Data Prize Claiming Thread (Update 5-09-13)

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jayjinde (if still needed), Box (Ref DQ), Solstice, jayjinde (put in link pl0x), Spenstar, Arcanite, MrcRanger are approved.

Albinoloon, Dusknoir does not learn Magic Coat. Please fix.
 
(Finally) Claiming my rewards from my slow reffing of this match.

Referee Tokens: 8+12=20

Not sure what to do with all these, stockpiling them for now.
 
Yeah df, what Objection said.

Edit: Oh thanks Atheno.

Claiming 4 RC from here

Which I'll use to upgrade Dratini here, buying Light Screen and Flamethrower for 2 counters apiece.

147.png

Dratini Horatio (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Dragon
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin (Type: Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale (Type: Innate)
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC : 2/9
MC : 0
DC : 0/9

Attacks (13 Total):
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Dragon Rush
Extremespeed
Dragon Pulse

Draco Meteor
Ice Beam
Thunderbolt
Flamethrower
Light Screen
 
One day this little girl is going to grow up to lead me through Tidefury Strand. Spending 2 TC on a Chikorita!

152.png

Chikorita [Pheromone] (F)
Nature: Modest (+1 Spa, -1 Att)

Type: Grass
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Leaf Guard: [DW LOCKED] (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Attacks:
Tackle
Growl
Razor Leaf
PoisonPowder
Synthesis
Reflect
Magical Leaf
Natural Gift

Energy Ball
Light Screen
Sunny Day

Heal Pulse
Leech Seed
Ancientpower

Move Total: 14
 
Box, Maxim, approved.
Deadfox, you might want to switch the order of your TM and Egg moves, but it is technically correct as is and is thus approved as well.

3

http://www.smogon.com/forums/showthread.php?t=3455109&page=2
Claiming 4TC. That will be spent later in the post.

As for specifics, Gengar gets 3MC and 2KO that will go to teaching him Magic Coat and Brick Break.
Togekiss gets 1DC, 2MC, and a KO. The DC puts her up to 4/5, while the MC lets her learn Light Screen and Baton Pass.
Porygon-Z has since maxed his DC, giving him 3MC from this fight. He uses this to learn Endure.
Muk goes up to 4/5 DC with his DC. He uses his 2MC and KO to learn Acid Spray.
Shuckle gains 2MC, a DC, and a KO. The DC brings him up to 2/5, while he learns Acid.
Ninetales gets 3MC. She uses this to learn Safegaurd and Inferno.

Also spending a random 3AC I have somehow acquired. Shuckle learns Stealth Rock!

And finally spending the 4TC (and a prior one that will be used if something should somehow come up) to buy a new Scyther to replace my evolved one.

123.png

Scyther [Claw] (F)
Nature: Adamant (+1Att, -1SpAtt)

Type:
Type: Bug/Flying
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves; Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 105
Size: 3
Weight: 4

Base Rank Total: 19

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
[DreamLocked]

Attacks: 16
Vaccum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter

Endure
Night Slash

Counter

Light Screen
Brick Break
U-turn
 
Claiming from here.

Onix is a boss.

I get 4 TC (KOC)

Onix, Tepig and Slowpoke get standard fare.

EDIT: Next post is my 2k post! Gogo CC warstory!
 
Using my last 4 TC to buy a Snivy and Squritle

iaza13856675212400.png

<Snivy> [Eirlasdar] (Male)
Nature: Modest
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Contrary:(DW) (Can be Enabled.)This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.


Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 3(+
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:(15)
Leer
Leech Seed
Tackle
Vine Whip
Slam
Leaf Torando
Wrap
Growth
Mega Drain

Glare
Magical Leaf
Mirror Coat

Energy Ball
Protect
Taunt


iaza13856673881100.png

<Squirtle> [Sumvin] (Male)
Nature: Rash
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent:(Innate)When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Rain Dish:(Innate)This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.


Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 2(-)
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 14


EC: 0/9
MC: 0
DC: 0/5

Attacks:(15)
Tail Whip
Water Gun
Tackle
Bite
Rapid Spin
Protect
Water Pulse
Bubble
Withdraw

Water Spout
Yawn
Mirror Coat

Scald
Brick Break
Ice Beam
 
deadfox (who was skipped I think), Texas, Box are APPROVED.

TRG: You can add Slam to Snivy's LU movepool. APPROVED.

e: MK is approved too.

8.5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Also doing some claiming of my own.

http://www.smogon.com/forums/showthread.php?t=3456409
+2 TC

Urugamosu gets 3 MC and uses them for Hurricane (LU) and Psychic (BW TM).
Purotooga gets 1 EC, 2 MC, 1 DC, and 1 KO (EC), bringing it to 2/0/1 after buying Dive (BW TM).
Eelektrik gets 1 EC and 2 MC and stockpiles everything.
Togetic gets 1 EC, 2 MC, and 1 DC, bringing it from 5/2/2 to 6/4/3 to 6/0/3 after buying Thunder Wave (BW TM) and Psychic (BW TM).
 
I won this battle with 1HP left. boss status

i get 2TC, making my total 15TC

Twiggy the Snover gets 1EC 2MC and 1DC
her totals now:
EC: 2/6
MC: 2
DC: 2/5
using her 2MC to get level up moves Ice Shard and Wood Hammer

Gavin the Sneasal gets 1EC 2MC 1DC and 1KOC (going to MC)
totals now:
EC: 1/6
MC: 3
DC: 1/5
Using 3MC for level up Ice Shard and BW Tm Taunt

Drake the Boss Shellder gets 1EC 2MC and 1DC, plus 2KOC (both going to EC)
EC: 6/6
MC: 2
DC: 2/5
using the 2MC to
Wait, it seems as if this battle has sent testosterone pumping through Drake's shell and blood. ITS GONNA EXPLODE INTO A....

Cloyster of badassery
91.png


Cloyster [Drake "The Boss"] (Male)
Nature: Gentle (+1 SpD, -1 Def)

Info on Drake:

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3)
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 6 (-)
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 2
DC: 2/5

Attacks:
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Razor Shell
Ice Beam
Shell Smash

Rock Blast
Bubble Beam
Mud shot

Hail
Blizzard
Substitute
Icy Wind
Double Team

note, im saving the 2MC
 
From this battle I claim 2 TC, bringing my TC total to 4. More on this later.

Most Magikarp say "I swear to God when I evolve I'm going to kill you all!" but Gantu the Magikarp says "I swear to God when I kill you all I'm going to evolve!" Yes, Gantu the Magikarp gets 1 EC, 2 MC, 1 DC and 2 KOC. The 2 KOC go into his MC and I will put 5 RC into his EC. This brings my RC to 26 and Gantu's EC, MC and DC to 6/6, 4 and 1/5 respectively. This means Gantu evolves into Gyarados, picking up the moves Thrash, Bite and Dragon Rage immediately, and using his 4 MC he will learn the level up moves Ice Fang and Aqua Tail and the BW TM Earthquake. I will then use 4 more RC to teach him the BW TMs Giga Impact and Stone Edge, bringing my RC to 22. Here's what he looks like now:

GWIxa.png

Gyarados [Gantu] (M)
Nature: Jolly (+Speed, -Special Attack)

Type: Water/Flying
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 94 (+) (Accuracy boost: 10% (10.156321839080459770114942528736% unrounded))
Size Class: 6
Weight Class: 6
Base Rank Total: 20
Moves: 14

EC: 6/6
MC: 0
DC: 1/5

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks:
Splash
Tackle
Flail
Thrash
Bite
Dragon Rage
Ice Fang
Aqua Tail

Bounce
Bubble
Reversal

Earthquake
Giga Impact
Stone Edge

Queen of Hearts the Dratini gets 1 EC, 2 MC and 1 DC, and I will put 3 RC into her EC, bringing my RC to 19 and Queen of Hearts' EC, MC and DC to 4/9, 2 and 1/5 respectively. This means that Queen of Hearts evolves into Dragonair and using her 2 MC she will learn the level up moves Safeguard and Outrage. Here's what she looks like now:

148.png

Dragonair [Queen of Hearts] (F)
Nature: Quiet (+Special Attack, -Speed)

Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-) (Opponent's accuracy boost: 10%)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
Moves: 15

EC: 4/9
MC: 0
DC: 1/5

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Safeguard
Outrage

Dragon Pulse
Extremespeed
Light Screen

Ice Beam
Thunderbolt
Flamethrower

Finally, about those 4 TC. I will use 3 of them to buy my first bug-type: Yanma. My TC is now 1.

193.png

Yanma [Yzma] (F)
Nature: Modest (+Special Attack, -Attack)

Type: Bug/Flying
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Moves: 14

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Frisk (DW): (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Attacks:
Tackle
Foresight
Quick Attack
Double Team
SonicBoom
Hypnosis
Detect
Supersonic

Pursuit
Reversal
Signal Beam

Psychic
Shadow Ball
Substitute

EDIT: Also, in that battle, I lost 1 Oran Berry, bringing my Oran Berry total to 5.
 
Claiming from aqui.
I nab 2 TC, bringing me to three.

Koops, my Squirtle, claims 1 EC, 2 MC, 1 DC, and 1 KOC, which I will place into his MC.
He'll buy Focus Punch, via past-gen TM, resetting his MC to zero.

I'd also like to spend 2 TC on a Togepi.
175.png

Togepi: Joy (F)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 1
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Hustle: (Can Be Activated) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Super Luck (DW): (Innate, Locked) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Attacks: (16)

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow

Morning Sun
Mirror Move
Psycho Shift

Flamethrower
Shadow Ball
Thunder Wave
Grass Knot
Thanks!

EDIT: Also claiming 2 RC from this match.
I'll put both into Joy's MC and teach her Grass Knot, via BW TM.
 
I have 6 RC. I turn 5 of them into EC for Ninetales to buy Bide and Hex. Ninetales originally had 1EC
38.png

Ninetales (*) Kyuu (Female)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)
Type:
Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire (Type: Innate)
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Drought (Type: Innate, DW Unlocked)
When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Command: (Ability: Drought)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC : 6/6
MC : 0

DC : 5/5

Attacks (19 Total):
Ember (*)
Tail Whip(*)
Roar(*)
Quick Attack(*)
Fire Spin(*)
Will-o-Wisp(*)
Confuse Ray(*)
Imprison(*)
Flame Burst(*)
Flamethrower(*)
Safeguard(*)
Nasty Plot

Extrasensory(*)
Energy Ball(*)
Disable(*)
Magic Coat
Endure
Hex

Substitute(*)
Toxic(*)
Fire Blast(*)
Reflect
Bide

RC: 1
 
Oh shoot, didn't know that this ended. I get 2 TC.

Spork gets 1 EC, 2 MC, and 1 KOC being put into EC. He evolves, but let's get him a couple moves too, hmm? With 10 MC, i will get Destiny Bond (9), Dark Pulse (8), Perish Song (5), Will-O-Wisp (3), Hex (2), and Taunt (0).

94.png

<Gengar> [Spork] (Male)
Nature: Timid
Type: Poison/Ghost
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+17) (+19% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
DC: N/A

Attacks:
Hypnosis (*)
Lick (*)
Spite (*)
Mean Look (*)
Curse (*)
Night Shade
Sucker Punch
Shadow Punch
Dark Pulse
Destiny Bond
Hex

Confuse Ray (*)
Perish Song
Smog (*)
Disable (*)

Taunt
Will-O-Wisp
Thunderbolt (*)
Shadow Ball (*)
Telekinesis (*)
Total Moves: 20

Dorothy gets 1 EC and 2 MC. Nothing special, i'll just save up the MC for now. Sassafras gets 1 EC, 2 MC, 1 DC, and 1 KOC being put into EC.
 
Claiming from this battle.

Zweilous goes to:
EC: 7/9
MC: 2

Putting the KOC in EC, Rhyhorn goes to:
EC: 4/9
MC: 2
DC: 2/5

Evolving into Rhydon.
112.png

Rhydon [Behemoth] (M)
Nature: Careful (+SDef, -Spa)
Type: Ground/Rock
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 40
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 4/9
MC: 2
DC: 2/5

Abilities:
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (DW Locked): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Moves (14):
Horn Attack
Tail Whip
Stomp
Fury Attack
Scary Face
Rock Blast

Counter
Ice Fang
Thunder Fang

Earthquake
Rock Slide
Payback

Stone Edge
Megahorn
MC go to Protect.

Putting both KOC in EC, Manticore goes to:
EC: 6/6
MC: 2
DC: 3/5

Evolving into Arcanine.
59.png

Arcanine [Manticore] (M)
Nature: Lonely (+Atk, -Def)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 2
DC: 3/5

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Command: (Ability: Intimidate)

Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (DW Locked): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Moves (20):
Thunder Fang
Bite
Roar
Ember
Leer
Odour Sleuth
Take Down
Helping Hand
Flame Wheel
Reversal

Body Slam
Close Combat
Morning Sun

Fire Blast
Dig
Wild Charge

Agility
Crunch
Flare Blitz
Flamethrower
He learns Thunder Fang on evolution. One MC goes to ExtremeSpeed, the other is saved.

Eevee (Eos) goes to:
EC: 2/6
MC: 2
DC: 2/5

The MC go to Substitute.

Putting both KOC in EC, Budew goes to:
EC: 3/9
MC: 2
DC: 1/5

MC go to Protect.

I get 3 TC, bringing me to 4, so:
nautacur2.png

Privatyke [Charydbis] (F)
Nature: Adamant
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 4
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz (DW Locked): (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Moves (11):
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust

Recover
Drain Punch
Ice Punch

Earthquake
Rock Slide
Substitute
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Bagon [Bahamut] (M)
Nature: Mild
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force (DW Locked): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Moves (12):
Rage
Bite
Leer
Headbutt
Focus Energy
Ember

Hydro Pump
Dragon Pulse
Endure

Rock Slide
Brick Break
Protect
 
Claiming from here. I get 3 TC.

Spork the (evolved before this ended) Gengar gets 3 MC and 1 KOC, which i might as well put into TC (11.) With my 3 MC, i will get Hidden Power (6 BP Bug) which will leave 1 MC leftover.

Frederick gets 3 MC. Dorothy gets 1 EC and 2 MC. Phredd gets 2 MC, 1 DC, and 1 KOC being put into DC, unlocking his DW ability. Sassafras gets 1 EC, 2 MC, 1 DC, and 1 KOC being put into EC.
 
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