Colossoil [Crush] (M)
Nature: Hasty (+15% Spe, +14% Acc, -1 Def)
Type: Dark/Ground
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW) [UNLOCKED]: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats: 133 / 122 / 72 / 71 / 72 / 95
HP: 120
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 110 (95*1.15)
+14% Accuracy
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
DC: 5/5
Attacks: (51)
Physical
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Dig
Double-Edge
Dragon Tail
Drill Run
Earthquake
Fake Out
Fire Fang
Flail
Giga Impact
Horn Attack
Knock Off
Magnitude
Megahorn
Payback
Peck
Pursuit
Rapid Spin
Rock Slide
Sand Tomb
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
Thunder Fang
U-Turn
Special
Bubblebeam
Dark Pulse
Earth Power
Mud Bomb
Mud Shot
Sludge Bomb
Sludge Wave
Snarl
Water Spout
Status
Double Team
Encore
Endure
Leer
Protect
Sandstorm
Substitute
Taunt