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Data Prize Claiming Thread (Update 5-09-13)

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Guess what guys, I actually won!

I'm really not lying!!!
I get two TC.

Slag the Nosepass gets 1 EC, 2 MC, 1 DC, 1 KOC.
EC: 4/6 (KO in here)
MC: 2->0 Zap Cannon (Level) and Lock-ON (Level)
DC: 3/5

Maglev the Magnemite gets 1 EC, 2 MC, 1 DC, 2 KOC.
EC: 4/9
MC: 3 (KO)->0 Zap Cannon (Level), Tri Attack (Level), and Mirror Shot (Level)
DC: 5/5 (KO, Analytic unlocked!)

Aegis the Shieldon gets 1 EC, 2 MC, 1 DC.
EC: 2/6
MC: 2 hoarding these
DC: 2/5
 
Claiming from two battles
http://www.smogon.com/forums/showthread.php?t=3452140&page=2
http://www.smogon.com/forums/showthread.php?p=3689308

TC: 4+2+2=8

Munchlax: 1 EC 2 MC 1 DC 1 KO to EC
Spending the 1 MC on Body Slam (Level Up)
EC: 3/6
MC: 1
DC: 2/5

Dratini: 1 EC 2 MC 1 DC 1 KO to EC and evolves
Spending 4 MC on Safeguard, Dragon Dance (Level Up) and Thunder Bolt (BW TM)
EC: 4/9
MC: 4
DC: 2/5

Dragonair
HP: 90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 60 (-)

Petlil: 1 EC 2 MC 1 DC
spending the 2 MC on Energy Ball and Leaf Storm (Level Up)
EC: 3/6
MC: 0
DC: 3/5
Both get 1EC 2MC 1DC and 1KO
Hitmonchan: KO goes to MC
Spending the 3 MC on Counter (previous gen tutor)
MC: 0
DC: 5/5


Vigoroth: KO goes to EC
spending 3MC on Reversal (Level Up) and Substitute (BW TM)
EC: 8/9
MC: 1
 
From this Perish Song tie, I claim 2 TC.
Odin, my Nidoran M, recieves 1 EC, 2 MC, and 1 DC.
Cleo, my Shinx, recieves 1 EC, 2 MC, 1 DC, and 1 KOC, which I am placing into her MC.
Odin is spending his two MC on Toxic Spikes and Flatter, both via level-up.
Shinx is spending her three MC on Magnet Rise, via 4th gen move-tutor.
Thanks!
 
Claiming from a match.

Korski: 2 TC (--> 8 total)

Polecat the STUNKY: 1 EC (--> 6/6 --> evolution), 2 MC, 1 DC (--> 5/5, unlocks Keen Eye), 2 KOC (-- MC --> 4 total)
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Stunky Polecat (M)

Type: Poison/Dark
  • Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
  • Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities: Stench, Aftermath
  • Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
  • Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
  • Keen Eye (LOCKED): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 64 (-)

Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 5/6
MC: 0
DC: 4/5

Attacks:

Scratch
Focus Energy
Fury Swipes
Poison Gas
Screech
Smokescreen
Toxic
Feint
Slash
Acid Spray
Night Slash
Memento
Explosion

Crunch
Double-edge
Iron Tail

Sucker Punch

Venoshock
Taunt
Dig
Flamethrower
Sludge Bomb
Fire Blast
Torment
Rest
Snatch
Substitute
Rock Smash
iaza18532183974000.gif

Suntank Polecat (M)

Type: Poison/Dark
  • Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
  • Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities: Stench, Aftermath, Keen Eye
  • Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
  • Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
  • Keen Eye (DW): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 73 (-)

Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 4
DC: 6/5

Attacks:

Scratch
Focus Energy
Fury Swipes
Poison Gas
Screech
Smokescreen
Toxic
Feint
Slash
Acid Spray
Night Slash
Memento
Explosion

Crunch
Double-edge
Iron Tail

Sucker Punch

Venoshock
Taunt
Dig
Flamethrower
Sludge Bomb
Fire Blast
Torment
Rest
Snatch
Substitute
Rock Smash
Spending 4 MC on Protect and Payback, both BW TMs.

Empire the MONOHM: 1 EC (--> 2/9), 2 MC (--> Fire Blast (BW TM)), 1 DC (3/5)
 
Gonna claim from here

Hacketia the Porygon-Z
3 MC spent to learn Endure

Kormahs the Zweilous
1 EC up to 8
2 MC stockpiled
and im gonna pump 1 RC into EC to evolve it into Hydreigon! Upon evolution i will spend his 10 MC to learn Surf, Flamethrower, Earthquake, Focus Blast, and Acrobatics.

635.png

Hydreigon (Kormahs) Male
Nature:
Rash
Type:
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 2 (-)
Spe: 98
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Crunch
Roar
Double Hit
Tri Attack

Dark Pulse
Earth Power
Ice Fang

Draco Meteor

Protect
Thunder Wave
Work Up
Taunt
Flamethrower
Surf
Acrobatics
Focus Blast
Earthquake

Ryversha the Fidgit
3 MC spent to learn Snatch

Maltia the "Gastly"
1 EC up to 9
2 MC spent along with 1 RC to learn Pain Split

Feralyn the Octillery
3 MC 2 spent to learn Energy Ball and 1 Stockpiled

Malthir the Aron
1 EC up to 4
2 MC 1 spent to learn Heavy Slam, the other Stockpiled
1 DC up to 2
as well as a KOC that will be used for EC

Malthir evolves into Lairon!

305.png

Aron (Malthir) Male
Nature:
Adamant
Type:
Steel: STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy:
Type: Innate
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:
Type: Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (Dreamworld)
Type: Innate
The Pokemon's body structure is immensely dense, doubling its weight. Additionally the Base Attack Power of full contact attacks [Avalanche, Brave Bird, Body Slam, Bounce, Double-Edge, Dragon Rush, Extremespeed, Flare Blitz, Giga Impact, Headbutt, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Ice Ball, Iron Head, Jump Kick, Outrage, Petal Dance, Quick Attack, Revenge, Rollout, Slam, Spark, Steamroller, Submission, Superpower, Tackle, Take Down, Thrash, V-create, Volt Tackle, Waterfall, Wood Hammer, and Zen Headbutt is increased by two (2).] Seismic Toss, Vital Throw, and Circle Throw will fail against this Pokemon unless the user is a Fighting-type.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 5 (120 kg)
Base Rank Total: 16

EC: 5/9
DC: 2/5
MC: 1


Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Metal Burst
Heavy Slam
Protect

Head Smash
Dragon Rush
Superpower

Dig
Aerial Ace
Shadow Claw

as well as 4 TC for myself. Now for unrelated claims

Gonna use all my TC and BP as well as 4 RC to buy an Amulet Coin, also going to use 3 RC to teach Gage the Nidoking Payday (Gen1TM) leaving me with 8 RC
 
Leethoof (Wow, you aren't lying o_O) , PinkCaptainFalcon ; jas61292 ; Terrador ; C$FP ; Korski ; Metal Bagon ; Ragnarokalex ; Mr.L Approved

6 + 10 = 1 AC and 6... Again. From Post #4275 I add an additional AC as MC onto Makuhita, stored (Brings him to 2 MC).
 
Dogfish, you skipped me.
If it was unintentional, yay, another shiny AC for the rainbow Muk!
If it was intentional, you'll notice that my pokemon HAD weight classes. AND size classes.
C'mon, mate, you and me own two of the three Swalot lines in CAP ASB.
That bond is stronger than family...sorta...

Edit: Yay, another shiny AC for the rainbow muk!
 
I didn't Skip you. I was trying to get the post, but every time I tried it suddenly ended. Like a quote...

EndQuote Approved

7
 
Claiming from this.

I get 2 TC, which I'll save.

Blackbeard the Privatyke receives 1 EC, 2 MC, 1 DC, and 1 KOC, which will go into his EC. He'll use his MC to learn Focus Punch and Overhead Throw (I think it's Circle Throw, but w/e)

nautacur2.png

Privatyke [Blackbeard] (M)
Nature: Adamant (+1 Atk, -1 Sp.A)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz (DW): (Can be Disabled) (Locked) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
EC: 2/6
MC: 0
DC: 1/5

Moves:

Level-Up Moves
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Focus Punch
Overhead Throw

Egg Moves:
Recover
Ice Punch
Drain Punch

TMs:
Brick Break
Substitute
Waterfall

Treewig the Turtwig (who evolved to Grotle in an claim post after this match started) receives 1 EC, 2 MC, and 1 DC. She'll buy Crunch and save the remaining MC.

388.png

Grotle(*) [Treewig] (F)
Nature: Gentle (+1 Sp. Def, -1 Def)

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Shell Armor: (Innate) (DW) (Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 36
Size Class: 2
Weight Class: 4
Base Rank Total: 16

EC: 5/9
MC: 1
DC: 4/5

Moves

Level Up
Tackle (*)
Withdraw (*)
Absorb (*)
Razor Leaf (*)
Curse (*)
Bite (*)
Mega Drain (*)
Synthesis
Leech Seed
Leaf Storm
Crunch

Egg Moves
Growth (*)
Superpower (*)
Body Slam (*)

Tutor Moves (all gens)
Seed Bomb

TMs
Grass Knot (*)
Rock Smash(*)
Protect (*)
 
Spending 2 RC to teach Kitsunoh Earthquake.

EDIT: 5 RC to teach Lucario Heal Pulse, Calm Mind, Close Combat, and Bulk Up.

MOAR EDIT: Spending 20 TC on an Expert Belt.
 
I held the game all the way through, and then... Stuffed up. ~facepalm~

TC: 11 -> 13
RC: 5 -> 4



58.png

EC: 5/6 -> 6/6 Evolves!
MC: 3 -> 5 -> 3
DC: 3/5 -> 5/5 (+KOC) Unlockes DreamWorld Ability Justified!
Learns Helping Hand (Pre-25 Move I didn't notice) and Substitute (BW TM)
Spr_5b_585W_s.png

EC: 5/6 -> 6/6 Evolves!
MC: 2 -> 4
DC: 2/5 -> 5/5 (+KOC, +RC) Unlocks DreamWorld Ability Serene Grace!

79.png

EC: 0/6 -> 1/6
MC: 0 -> 2 -> 0
DC: 0/5 -> 1/5
Learns Slack Off and Amnesia (Level-Up)

Evolutions!

59.png

Arcanine (*) Prometheus (M)
Nature: Naughty [Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense]
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilites:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 3
DC: 5/5


Attacks:
ThunderFang
Fire Fang
Helping Hand
Bite(*)
Roar(*)
Ember(*)
Leer(*)
Odour Sleuth(*)
Flame Wheel(*)
Reversal(*)
Take Down(*)
Crunch
Flamethrower
Flame Burst
ExtremeSpeed

Close Combat(*)
Flare Blitz(*)
Morning Sun(*)

Dig(*)
Flame Charge(*)
Wild Charge(*)
Substitute
Giga Impact
Learns ExtremeSpeed (Level-Up) and Giga Impact (BW TM)

586-winter.png

Sawsbuck [Prince] (M)
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal/ Grass
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll: (Innate)During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Sap Sipper: (Innate)This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Serene Grace (DW): (Innate)This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 4
Base Rank Total: 18


EC: 6/6
MC: 4
DC: 5/5


Attacks:
Megahorn
Tackle
Camouflage
Growl
Sand Attack
Double Kick
Leech Seed
Faint Attack
Take Down
Jump Kick
Nature Power
SolarBeam
Aromatherapy
Horn Leech

Sythesis
Agility
Odour Sleuth

Protect
Return
Wild Charge
Sword Dance
Learns Megahorn (Pre-25), Aromatherapy and Horn Leech (Level-Up) and Sword Dance (BW TM)
 
Claiming my prizes from This Battle.

I'm getting 2 TC, which I'm keeping.

I'm claiming 1EC, 2MC and 1 DC for Riolu (Packleader), and I'm teaching him Rock Slide, bringing his MC back down to 0. The end result looks like this:

Packleader (Riolu)

EC: 1/6
MC: 0
DC: 1/5

Rock slide
 
shinyskarmory ; C$FP ; Simon Says ; Barty the beetle Approved.

Nets me an AC and 0. The AC is used as MC on Makuhita, who spends it (And the 2 other MC it has stored) on Magic Coat :3
 
I request that dogfish44 ignore this post

Claiming from this match.

Zweilous goes to:
EC: 5/9
MC: 4

3 MC are used on Dark Pulse, 1 is saved.

After putting her KOC in MC, Togetic goes to:
EC: 9/9
MC: 5
DC: 5/5

I'll also change her nature to bold (free because she was bought before the speed changes).

So she looks like:
468.png

Togekiss [Gabriel] (F)
Nature: Bold (+Def, -Atk)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
<Flamestrike> Size Class: 3
<Flamestrike> Weight Class: 3
<Flamestrike> Base Rank Total: 20

EC: 9/9
MC: 5
DC: 5/5

Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt).
Super Luck (DW Unlocked): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Moves:
Sky Attack
Extremespeed
Aura Sphere
Air Slash
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow

Extrasensory
Foresight
Psycho Shift

Thunder Wave
Flamethrower
Shadow Ball

Wish
Safeguard
Psyshock
Toxic
Hidden Power Ground 7
Gaining Sky Attack, Extremespeed, Aura Sphere and Air Slash upon evolution. 3 of the MC are used on Roost and the other two are saved.

After putting both KOC in EC, Prinplup goes to:
EC: 8/9
MC: 2
DC: 3/5

The MC are used on Shadow Claw.

And I'll buy a Duskull with the 2 TC.
355.png

Duskull [Cysquatch] (M)
Nature: Brave (+Atk, -Spe) -ten eva
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 80
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 21 (25/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/9
MC: 0

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Moves:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit

Destiny Bond
Imprison
Pain Split

Will-O-Wisp
Protect
Toxic

I request that dogfish44 ignore this post
 
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