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Data Prize Claiming Thread (Update 5-09-13)

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Nabbing the following mon at a cost of 7 TC, bringing my TC down to 3:
Housewife [Rotom]
Nature: Modest (+Special Attack, -Attack)

Type: Ghost / Electric
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 91

MC: 0

Attacks:
Trick
Astonish
Thunderwave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave

Pain Split
Signal Beam
Sucker Punch

Will-O-Wisp
Thunderbolt
Light Screen

Edited for the new genderless rules. Also nabbing Signal Beam and Gravity for my Bronzor under the retroactive genderless rules.
 
Mmkay, claming some moves due to SDS' Genderless rule, which is pretty cool.

Cogsworth the Klinklang will pick up Swagger and Trick Room. Cause lolwynaut.

Boq the Golett will be having Rock Slide and Rock Polish.

Trickster the Rotom will gain Mud Slap and Ominous Wind. In addition, it has 3 MC, so I'm going to buy Electro Ball (levelup) and Shadow Ball (TM)

Electronica the Magneton gets Sleep Talk and Magic Coat.

Mantis the Metang gains Ice Punch and ThunderPunch.
 
Last time I renounced to buy her because I needed my CC for other stuff, but this time things changed around, so there we are:

619.png

Mienfoo (Sharess) (F)
Nature: Jolly (Sp. Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75 (+)
Size Class: 2
Weight Class: 2
Accuracy boost: 13%
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Attacks (13 moves):

Pound
Meditate
Detect
Fake Out
Doubleslap
Swift
Calm Mind

Endure
Low Kick
Me First

Dig
Stone Edge
Poison Jab

I'm also spending 20 UC to get myself an Amulet Coin.
 
Thanks to the genderless change:

Rotom gets Sucker Punch and Mud Slap.
Metagross gets Endure and ThunderPunch.
Solrock gets Gravity and Signal Beam.
Magnemite gets Signal Beam and Endure.
Porygon gets Pain Split and Endure.
 
jayjinde ; Lou ; Toast ; IAR ; SimonSays (@ Your question - Huh?) ; Ice-eyes ; Son of Shadoo ; Zarator ; MK Ultra ; deadfox081 are all Approved.

Gonna reset my approvals at 0 since I cba finding my last post, so that's 1 UC and 0 for 10 approvals. I climb to 5 UC.

~~~

I'm also making a few personal claims. Klinklang gains 2 new TM moves as per the update, so gets Sandstorm and Volt Switch.

Rotom-F gets nothing since I spent time training it. ANd yes, I'm making a large point about this simply because I can ^.^

Magnemite will pick up Signal Beam and Magic Coat, as well as spend his saved 4 MC on Gyro Ball, Mirror Shot, Discharge and Screech.

Porygon2 also benefits from this, and will have Pain Split and Endure.

~~~

Blah...

Puppet (Voodoll) goes to 2 MC, spending 1 of them on the level up move Dark Pulse, and storing the other. EC and DC go to 1/6 and 1/5 respectively.

My CC goes from 14 to 16.


Self Approval for the little bundle above.
 
It appears that Golett, Claydol and Lunatone are elligible for some extra moves.

Gareth the Golett: Getting Psychic and Substitute, both BW TMs.

Clive the Claydol: Getting Gravity and Double-Edge: Tutor moves.

Artemis the Lunatone: Endure and Pain Split, Tutor moves.
 
Fun fact: You can self approve as well!

Approved, incidentally.

1

AlchEdit: I would have to approve other people first. I wanted you to check it over anyway.

FishEdit: You mean the 0 waiting posts :P
 
Claiming from here.

Pocketing 2 CC so I have a total of ... 2.

Nuzleaf (S):

EC: 4/9 > 5/9
MC: 2 > 4
DC: 2/5 > 3/5

Spending 3 MC on Dark Pulse (4th Gen TM), so it goes down to 1.
 
Updates for the new changes.

Celeste the Starmie gets Gravity and Role Play.
Voltron the Magnemite gets Endure and Magic Coat.
Priscilla the Phione picks up Bounce and Helping Hand.
Hacker the Rotom gets Pain Split and Signal Beam.
Eclipse the Solrock gets Endure and Pain Split.
Finally, Rarity the Bolderdash picks up Heat Wave and Trick. In addition, I bought Giga Drain for it as a LU move (which it does not get by LU as a Bolderdash), so I'm cashing that MC back for Head Smash.
 
Claiming 7 UC from here, will probably edit in some move claims with the new change to Pokemon with no Egg Moves.

EDIT: Moves:
-Golurk gets SolarBeam and Psychic (BW TMs since he learns no tutors)
-Braviary gets Bulk Up and Rain Dance (same as Golurk)
-Tauros gets Endeavor and Helping Hand (tutors)

Look's like that's it!
 
Ziposaki, Leethoof, MrcRanger97, Terrador, zarator, Flamestrike, and Glacier are APPROVED.

15.1

==

http://www.smogon.com/forums/showthread.php?t=3459084&page=2

+2 TC

Numel stuffs its KO into EC, bringing it to 4/2/2. Purchasing Earthquake and Flamethrower (both LU).
Dusclops stuffs both its KOs into EC, bringing it to 8/4/-. Purchasing Shadow Punch (LU), Payback (LU), and Double Team (BW TM).

And I guess I will approve this as well because it's what the cool kids are doing.
 
Triple claim!

http://www.smogon.com/forums/showthread.php?t=3459615

Ullar gets 2cc
Dragonair gets 1EC 2MC 1DC

The EC evolves Charos to a Dragonair. He also would like the MC to go towards learning the TM move Protect.

148.png

<Dragonair> [Charos] (Male)
Nature: Relaxed (+Def. -Speed)
Type: Dragon
Dragon:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:

Shed Skin: (Type: Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale: (Type: Innate) [DW, Locked]
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-, 10% decrease in evasion)
Size Class: 3
Weight Class: 2
Base Rank Total: 18


EC: 4/9
MC: 2
DC: 2/5


Attacks:

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Rush
Outrage

Dragon Dance
Aqua Jet
Dragon Pulse

Sunny Day
Flamethrower
Safeguard
Substitute
Protect

http://www.smogon.com/forums/showthread.php?t=3459656

Ullar: 2 CC
Beldum: 1 EC, 2 MC, 1 DC

And while I'm at it, I'll use the retroactive Tutor change to give my Beldum HEADBUTT. WOO.

http://www.smogon.com/forums/showthread.php?t=3459226


UllarWarlord: 2 CC
Mimring the CHARIZARD: 3 MC
RockBottom the SQUIRTLE: 1 EC, 2 MC, 1 DC

Mimring wants the egg move Ancientpower, and Rockbottom would like the level-up moves Skull Bash and Hydro Pump.

...sorry for all the claims.
 
Claiming from this Battle Hall challenge.
ToastTyrant13
1 TC and 1 BP (or 2 CC)
Smellerbee
2 HC

Using these 2 HC to go towards EC, as well as two of my UC, allowing Smellerbee to evolve into a Metang! Also going to use 9 of my UC to teach it Meteor Mash, Agility, Bullet Punch, Pursuit (Level Up), Earthquake (TM), and Ice Punch (Tutor).

Beldum (*)
375.png
Smellerbee (U)

Nature: Careful (+1 Rank to SpD, -1 Rank from SpA)

Type: Steel / Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities: Clear Body
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 30
Size Class: 1
Weight Class: 4 (95.2 kg)
Base Rank Total: 13

EC: 4/9
MC: 0
DC: 0/5

Moves
Take Down
Zen Headbutt
Iron Defense
Iron Head
~~~
Meteor Mash
Agility
Bullet Punch
Pursuit
Earthquake
Ice Punch

Total Moves: 10

Also, 18 CC -> 20 CC
 
Claiming from another fail... :( here

I get
1 TC and 1 BP
making
TC: 5
BC: 1

081.png

Magnemite gets 2 HC
which he will use as 1 EC and 1 MC making...
EC: 4/9
MC: 1
DC: 1/5

What? UFO is evolving!?!
Spr_4h_082.png

UFO the Magneton
Magneton(*) [UFO] (/)

Nature:
Calm (Adds One (1) Rank to Special Defense; Subtracts One (1) Rank From Attack)
Personality:(to be added later)

Type:
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Steel:Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Magnet Pull:(Can be Activated)
This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.
Command: (Ability: Magnet Pull (Attract) or Ability: Magnet Pull (Repulse))

Sturdy:(Innate)
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

(DW)Analytic:(Can be Enabled)
If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.(LOCKED)

Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4(+)
Spe: 70

EC:4/9
MC:1
DC:1/5

Attacks:
Metal Sound(*)
Tackle(*)
ThunderShock(*)
Supersonic(*)
SonicBoom(*)
Thunder Wave(*)
Spark(*)
Electro Ball(*)
Lock-On(*)
Swift(*)
Lock-on
Zap-Cannon

Flash Canon(*)
Thunder(*)
Rain Dance(*)
 
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