Profiles Profile: Rextreff

Trainer Name: Rextreff

Pokemon: Heliolisk, Slowking, Shieldon, Floatzel

Currency Counters: 2
Universal Counters: 3

W/L/T: 2/10/0
Current Battles:
.vs Complications
.vs Vrin


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http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-162#post-5648425
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-159#post-5628404
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-158#post-5624344
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-156#post-5610393
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-155#post-5599189
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-151#post-5573050
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-149#post-5565931
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-148#post-5556996
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-141#post-5509140
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-136#post-5483132
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-134#post-5465019
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-127#post-5415156
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-127#post-5413287
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-126#post-5409275
http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-126#post-5403795
 
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heliolisk.gif

Helioptile [Marth] (MALE)
Types: Electric/Normal

Electric STAB: Immune to paralysis status.

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Sand Veil; Passive: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Dry Skin; Passive: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Solar Power; Passive: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). (H)

Nature: Modest

Stats:
HP: 100
Atk: 1-
Def: 2
SpA: 5+
SpD: 3
Spe: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 2
AC: 4/5

Attacks 26

Physical 5

Normal

Pound
Quick Attack
Ground
Bulldoze
Dig
Dragon
Dragon tail

Special 9

Electric

Charge Beam
Parabolic Charge
Thunder
Thunderbolt
Thunder Shock
Volt Switch
Normal
Razor Wind
Ground
Mud-Slap
Dark
Dark Pulse

Status 12

Electric

Charge
Eerie Impulse
Electric Terrain
Electrify
Thunder Wave
Normal
Agility
Camouflage
Protect
Tail Whip
Water
Rain Dance
Rock
Sandstorm
Dark
Glare

slowking.gif

Slowking [Desu] (MALE)
Types: Water/Psychic

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious; Passive: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo; Passive: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator; Passive: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. (UNLOCKED)

Nature: Quiet


Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5+
SpD: 4
Spe: 26-
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Evasion -10

EC: 6/6
MC: 3
AC: 5/5

Attacks 29

Physical 4

Water

Dive
Psychic
Zen Headbutt
Normal
Headbutt
Tackle

Special 10

Water

Surf
Water Gun
Water Pulse
Psychic
Confusion
Psychic
Ghost
Shadow Ball
Ice
Ice Beam
Fire
Flamethrower
Rock
Power Gem
Fighting
Hidden Power [Fighting]

Status 15

Water

Rain Dance
Psychic
Amnesia
Heal Pulse
Normal
Belly Drum
Block
Disable
Double Team
Growl
Protect
Psych Up
Snore
Slack Off
Yawn
Ghost
Curse
Ground
Mud Sport

shieldon.gif

Shieldon [Warden] (MALE)
Types: Rock/Steel

Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

Sturdy; Passive: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Soundproof; Passive: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.) [UNLOCKED]

Nature: Hardy

Stats:
HP: 90
Atk: 2
Def: 5
SpA: 2
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 5/6
MC: 2
AC: 5/5

Attacks 22

Physical 10

Steel

Heavy Slam
Iron Head
Metal Burst
Rock
Rock Slide
Ground
Dig
Earthquake
Normal
Body Slam
Tackle
Take Down
Fighting
Counter

Special 2

Steel

Flash Cannon
Rock
Ancient Power

Status 10

Rock

Rock Polish
Stealth Rock
Wide Guard
Steel
Iron Defense
Metal Sound
Normal
Protect
Screech
Swagger
Dark
Taunt
Ghost
Curse

floatzel.gif

Floatzel [Garrus] (MALE)
Types: Water

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Swift Swim; Passive: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Water Veil; Passive: Pokemon with this ability always have their body coated in a layer of water which prevents burns. [H]

Nature: Hasty

Stats:
HP: 100
Atk: 4
Def: 1-
SpA: 3
SpD: 2
Spe: 133+
+20% accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 6/6
MC: 3
AC: 4/5

Attacks 25

Physical 9

Water

Aqua Jet
Aqua Tail
Waterfall
Normal
Double Hit
Quick Attack
Dark
Crunch
Pursuit
Ice
Ice Fang
Fighting
Brick Break

Special 7

Water

Hydro Pump
Scald
Water Gun
Whirlpool
Normal
Razor Wind
Sonic Boom
Swift

Status 9

Water

Rain Dance
Soak
Water Sport
Normal
Agility
Baton Pass
Double Team
Growl
Me First
Dark
Switcheroo
 
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