Jernmax said:the second someone loses to Shedinja they've prepared for it. It's not going to happen twice
Same could be said about Shedinja in BH, everyone prepares for it, but it's still A- on the viability rankings (correct me if i'm wrong). Sure it's easy to deal with Shedinja if you are prepared, but unless you run obscure moves on most of your Pokemon, chances are your only ways of killing Shedinja can be entirely removed late-game, leaving the opponent absolutely hopeless.
I have a couple of replays to show what Sheddy can do:
http://replay.pokemonshowdown.com/proteanpalace-245862865
In this one, even though rocks are up, Sheddy (with proper predictions) completely walls the remaining 4 pokes on his team.
EDIT: I just realized the guy could have killed Sheddy with Garchomp's rough skin. I forgot shadow sneak was a contact move.
http://replay.pokemonshowdown.com/proteanpalace-245855530
This one isn't as great as the other one, but you can see Shedinja puts in a lot of work (and i know it would have done more if the guy didn't forfeit)
brianwee2012 said:
Against someone like that, i could show how Spinda is broken. There were a million ways that guy could have beat you.
On a side note, I'd like to bring up scarf Gardevoir. Trace (although situational) can be very useful at times, such as copying Dragonite's multiscale or Scolipede's speed boost, taking advantage of weather sweepers, or in a last-ditch effort send into an intimidate user as death fodder. Gardevoir can support it's teammates with healing wish and is all around a decent Pokemon.