It's a critical hit! - I love Persian, I just really love Persian, it's my favorite mon to use in RBY, having another mon like it sounds like a blast to me. It is admittedly a bit of a limited scope, but I don't think that's really a dealbreaker. It might be nice to make the first RBY CAP something simple?
Break the Mold - This one is just super solid and will definitely give us something unique and fresh.
Limber but not really - Shaking up the way statuses are used in RBY could be cool, given how focal they are to strategy. Interests me more the more I think about it, could open a whole new venue of play in a less straightforward way as other concepts here.
New Friends! - I'm just a sucker for weaker mons getting a boost. This concept does seem like it'll probably be hard to manage the concept so it really fills its goal, but given how centralized the RBY metagame is some sort of counter-meta mon could be cool if it was made well. Tricky concept but I like the idea and potential.
Non-Poison Ghost - While the rest are are tailored to The Metagame, "What if GameFreak made another Ghost type that wasn't Poison in Gen 1" is like, an interesting question to me even beyond competitive implications. Of course, I also think it'd slot into the metagame in an interesting way, giving focus to a strong and underutilized type. However, Amaranth's point about potentially flipping the metagame does make me wanna put this lower, at least for now.
Un-niche - I love the idea of taking an underutilized mechanic or playstyle and making it shine, but the idea of straight-up obsoleting. something niche would make me feel guilty? In a silly way lol. I'd just feel bad for the poor mon we usurp...
Rock Paper Scissors - Pretty straightforward, but with a lot of directions it could be taken and would definitely make a noticeable impact on the meta. Seems like a safe bet and solid choice for a first RBY CAP. Doesn't excite me as much as other concepts though.
Nice Typing You Got There... - Conversion is very cool and would be fun to play around with, but I think this concept is a little too simple compared to others here.
Status Stripper - Agreeing with everyone else who placed this similarly.
Break the Mold - This one is just super solid and will definitely give us something unique and fresh.
Limber but not really - Shaking up the way statuses are used in RBY could be cool, given how focal they are to strategy. Interests me more the more I think about it, could open a whole new venue of play in a less straightforward way as other concepts here.
New Friends! - I'm just a sucker for weaker mons getting a boost. This concept does seem like it'll probably be hard to manage the concept so it really fills its goal, but given how centralized the RBY metagame is some sort of counter-meta mon could be cool if it was made well. Tricky concept but I like the idea and potential.
Non-Poison Ghost - While the rest are are tailored to The Metagame, "What if GameFreak made another Ghost type that wasn't Poison in Gen 1" is like, an interesting question to me even beyond competitive implications. Of course, I also think it'd slot into the metagame in an interesting way, giving focus to a strong and underutilized type. However, Amaranth's point about potentially flipping the metagame does make me wanna put this lower, at least for now.
Un-niche - I love the idea of taking an underutilized mechanic or playstyle and making it shine, but the idea of straight-up obsoleting. something niche would make me feel guilty? In a silly way lol. I'd just feel bad for the poor mon we usurp...
Rock Paper Scissors - Pretty straightforward, but with a lot of directions it could be taken and would definitely make a noticeable impact on the meta. Seems like a safe bet and solid choice for a first RBY CAP. Doesn't excite me as much as other concepts though.
Nice Typing You Got There... - Conversion is very cool and would be fun to play around with, but I think this concept is a little too simple compared to others here.
Status Stripper - Agreeing with everyone else who placed this similarly.