counter mechanics still dont seem to be "fixed" with sleeping pokémon, im not sure if the issue is still that showdown is recognizing moves selected while asleep when it shouldnt, or if it is something else.
https://replay.pokemonshowdown.com/gen1pu-1834888281 turn 35, slept charmeleon should not be able to select a move or otherwise prevent counter from succeeding since pastrey 's last selected move was ivysaur's body slam. so there "shouldnt" be a desync clause activation according to the counter mechanics that were voted on in 2020 (pastrey just tagging you for ur information / in case u wanted to see this)
https://replay.pokemonshowdown.com/gen1pu-1834888281 turn 35, slept charmeleon should not be able to select a move or otherwise prevent counter from succeeding since pastrey 's last selected move was ivysaur's body slam. so there "shouldnt" be a desync clause activation according to the counter mechanics that were voted on in 2020 (pastrey just tagging you for ur information / in case u wanted to see this)