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Facility Realgam Tower: TheEver

Sending out Bones the :smokomodo:Smokomodo @ :loaded-dice:Loaded Dice.

:sv/smokomodo: :loaded-dice:
Smokomodo: Mach Punch > Mach Punch > Mach Punch
** At the start of each step IF the opponent is to use a Potion THEN use Bone Rush.
** At the start of Smokomodo's turns IF Umbreon has Protection THEN use Bulk Up.
 
:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 90/90 EN: 30/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 2
Hours: 120/120
==========================
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 1/95 EN: 18/30
5/10/5/9/56 | 2/3
Types: Dark
Abilities: Synchronize, Inner Focus
-10% Eva
burned
Field:
Stealth Rock --->

mach punch
-2 en
crit: 581 no
at least 1 damage.
ko'd


:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 90/90 EN: 28/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 2
Hours: 120/120
==========================
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
Field:
Stealth Rock --->​
 
Sending out Leafeon @ Weakness Policy
combos:
sunny day + leech seed
baby doll eyes + grass whistle

:bw/leafeon::weakness policy:
Bouncy Bubble ~ Bouncy Bubble ~ Bouncy Bubble
[start of step] IF protective move, THEN use Sunny Day first instance and Smog (Fog) otherwise
[start of step] IF sleep talk any step this round, THEN ignore your 3rd sub for the rest of the round.
[start of step] IF fire attack on any step no more than twice this round, THEN use baby doll eyes + grass whistle first instance and toxic the next.
[start of step] IF fire attack, THEN use bide if it is step 1, sunny day + leech seed if it is step 2, and bide if it is step 3
 
Last edited:
:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 90/90 EN: 28/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 2
Hours: 120/120
==========================
:leafeon:Leafeon :weakness policy:Weakness Policy
HP: 85/85 EN: 30/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->

1759515627150.png


stealth rock -12

Step 1
:smokomodo:
protect
-4 en

:leafeon:
sunny day
-4 en
sun (5r)

Step 2
:leafeon:
Bouncy Bubble
-6 en
crit: 502 no
(9-4+4-6)*2 = 6
+2hp healing

:smokomodo:
Circle Throw
-6 en
crit: 338 no
(9+8-9) = 8
phazing

Step 3
:leafeon:
Bouncy Bubble
-6 en
crit: 308 no
(9-4+4-6)*2 = 6
+2hp healing

:smokomodo:
sludge bomb
-3 en
crit: 268 no
(9+5-5)*1.5 = 14
weakness policy​

:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 78/90 EN: 15/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 2
Hours: 120/120
==========================
:leafeon:Leafeon
HP: 55/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
phazing
:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (4r)​
 
Last edited:
replacing with flareon @ focus sash
combos: babydolleyes + sing, zap cannon + ember
:bw/flareon::Focus sash:
Smog (Fog) ~ Facade ~ Facade
[start of step] IF ground attack, THEN use babydolleyes + sing once and push back
[start of turn] IF taunt, AND smokomodo does not have decoy, AND smokomodo is not poisoned, THEN begin action chain ember + zap cannon ~ fire spin on first instance
[start of turn] IF evasive attack, AND smokomodo has evasive status, THEN use dig and push back
[start of step] IF protective move, THEN use potion (leafeon) first instance and potion (flareon) the next, pushing back each time
 
:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 78/90 EN: 15/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 2
Hours: 120/120
==========================
:flareon: Flareon :focus sash:Focus Sash
HP: 85/85 EN: 30/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
:leafeon:Leafeon
HP: 55/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
phazing

:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (4r)

1759987524044.png


-15 hp stealth rock

Step 1
:smokomodo:
Taunt
-3 en
taunt (2s)

:flareon:
ember + zap cannon
-4 en
crit: 252 no
(12+3+4+6-6)*0.75/2 = 7
scorched (3s), para (2)
heat 0->1

Step 2
:flareon:
fire spin
-3 en
hit: 427 yes
crit: 478 no
(4+3+4+7-6)*0.75/2 = 5
fire spin (4s)
heat 1->2

:smokomodo:
rest
-6 en
+30 hp
sleep (n2t), cured of para

-2hp spin
-2hp scorch

Step 3
:smokomodo:
sleep talk
-2 en

:flareon:
Facade
-3 en
crit: 461 no
(7+10-5)/2 = 6

-2hp spin
-2hp scorch

focus sash drops​

:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 76/90 EN: 4/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
fire spin (2s), sleep (1t), sleep talk (n3t)
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 1
Hours: 120/120
==========================
:flareon: Flareon
HP: 70/85 EN: 20/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
heat (2)

:leafeon:Leafeon
HP: 55/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
phazing

:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (3r)​
 
Last edited:
:bw/smokomodo: :loaded-dice:
Smokomodo: Bone Rush > Bone Rush > Bone Rush
** At the start of each step IF Flareon is to use Bide, Flareon has Biding, and Smokomodo's remaining Energy is greater than 4 THEN use Protect.
** At the start of Smokomodo's turns IF Smokomodo's remaining Energy is less than 4 THEN use Chill.
** At the start of Smokomodo's turns IF Flareon has Protection and Smokomodo's remaining Energy is greater than 3 THEN use Work Up.
** At the start of Smokomodo's turns IF Flareon has Evasive and Smokomodo's remaining Energy is greater than 4 THEN use Dig.
 
:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 76/90 EN: 4/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc
fire spin (2s), sleep (1t), sleep talk (n3t)
:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 1
Hours: 120/120
==========================
:flareon: Flareon
HP: 70/85 EN: 20/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
heat (2)

:leafeon:Leafeon
HP: 55/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
phazing

:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (3r)

1761024876680.png


Step 1
Bide
-3 en
biding

Bone Rush
-3 en
crits: 432 324 315 178 549 none
(3+1+3+8-5)*1.5+(3+1)*4*1.5 = 39
biding 0->39
wakes up!

fire spin (2)

Step 2
potion flareon
+20 hp

chill
+20 en

fire spin (2)
fire spin wears off

Step 3
potion leafeon
+20 hp

Bone Rush
-3 en
crits: 131 465 96 519 138 no
(3+1+3+8-5)*1.5+(3+1)*4*1.5 = 39
biding 39->78
sleep talk wears off

:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 76/90 EN: 18/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 1
Hours: 120/120
==========================
:flareon: Flareon
HP: 12/85 EN: 17/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
heat (2), biding (78)

:leafeon:Leafeon
HP: 75/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll

:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion


:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (2r)​
 
:bw/flareon:
babydolleyes + sing ~ bide ~ flame charge
At the start of the step, if my opponent is to use sleep talk and I have biding, begin using bide ~ flame charge ~ flame charge
At the start of the step, if my opponent is to use uproar and I have biding, begin using bide ~ flame charge ~ flame charge
At the start of the step, if my opponent is to use a priority attack and I have biding, begin using bide ~ flame charge ~ flame charge
At the start of the step, if my opponent has a protective status, use sleep talk the first time, and rest the next
 
:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 76/90 EN: 11/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 0
Hours: <120/120
==========================
:flareon: Flareon
HP: 12/85 EN: 17/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
heat (2), biding (78)

:leafeon:Leafeon
HP: 75/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll

:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion


:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (2r)

Step 1
protect
-4 en

combo
-4 en

Step 2
Bone rush
-3 en
kills​

:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 76/90 EN: 18/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 0
Hours: <120/120
==========================
:flareon: Flareon
HP: 0/85 EN: 0/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
fainting

:leafeon:Leafeon
HP: 75/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll

:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion


:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (2r)

oops lmao​
 
:bw/smokomodo: :loaded-dice:
Smokomodo: Bone Rush > Bone Rush > Bone Rush
** At the start of Smokomodo's turns IF Leafeon has Protection THEN use Work Up.
** At the start of Smokomodo's turns IF Leafeon has Evasive THEN use Bulldoze.
** At the start of Smokomodo's turns IF Leafeon lacks a Decoy THEN use Flare Blitz.
 
:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo :Loaded Dice:Loaded Dice
HP: 76/90 EN: 18/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 0
Hours: <120/120
==========================
:leafeon:Leafeon
HP: 75/85 EN: 14/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
:flareon: Flareon
HP: 0/85 EN: 0/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
fainting

:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion


:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (2r)

1761670548084.png

stealth rock -12

step 1
:leafeon:
leaf blade
-3 en
crit: 525 no
(9+3+9-5) = 16
barbs applied, dice dropped
leaf guard (0->1)

:smokomodo:
flare blitz
-3 en
crit: 151
(12+3+4+8-10)+2 = 19
4 recoil

step 2
:leafeon:
leaf blade
-3 en
crit: 339 no
(9+3+9-5) = 16
leaf guard (1->2)

blaze intensifies

:smokomodo:
flare blitz
-3 en
crit: 173
(12+3+4+8-11)+4 = 20
4 recoil

step 3
:leafeon:
leaf blade
-3 en
crit: 368 no
(9+3+9-5) = 16
leaf guard (2->3)

:smokomodo:
flare blitz
-3 en
crit: 351
(12+3+4+8-12)+4 = 19
4 recoil​

:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo
HP: 16/90 EN: 9/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 0
Hours: <120/120
==========================
:leafeon:Leafeon
HP: 5/85 EN: 5/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
:flareon: Flareon
HP: 0/85 EN: 0/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
fainting




:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion


:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (1r)​
 
:pmd/tinkaton:
Tech: 1
Hours: 72/72
===============================
:Smokomodo:Smokomodo
HP: 16/90 EN: 9/30
8/5/5/6/112 | 4/6
Types: Fire, Ground
Abilities: Blaze, Technician
+10% Acc

:Annihilape:Annihilape :Covert Cloak:Covert Cloak
HP: 0/100 EN: 0/30
fainted
:adamant-crystal:Adamant Crystal
:choice-scarf:Choice Scarf
:covert-cloak:Covert Cloak
:focus-sash:Focus Sash
:leftovers:Leftovers
:life-orb:Life Orb
:loaded-dice:Loaded Dice
:metronome:Metronome
:sticky-barb:Sticky Barb
:weakness-policy:Weakness Policy
:pmd/rampardos:
Tech: 0
Hours: <120/120
==========================
:leafeon:Leafeon
HP: 5/85 EN: 5/30
9/9/4/5/95 | 2/3
Types: Grass
Abilities: Leaf Guard, Chlorophyll
:flareon: Flareon
HP: 0/85 EN: 0/30
10/5/6/8/65
Types: Fire
Abilities: Flash Fire, Guts
fainting




:Umbreon:Umbreon :Eevium Z:Eevium Z
HP: 0/95 EN: 0/30
fainted
All Backpacks
:potion: Potion
:potion: Potion


:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

Backpacks Sized 10+
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card

:eevium z: Eevium Z
Field:
Stealth Rock --->
Sun (1r)

step 1
protect

leaf blade
-3 en

step 2
leaf blade
enko

TheEver wins
-13 JC, +5 TC
+15 exp to smoko and annihilape :smokomodo::annihilape:
+15 exp to one of dialga plasmanta :dialga::plasmanta:
+5 exp to any of the 4

fort:
+11 JC, +6 RC​
 
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