So if the logic is that it’s ok to implement a freeze clause because it was implemented in stadium, can we fix focus energy and lower the crit rates to match stadium? Lowering the crit rate will make the game more competitive and it was done in stadium, so why haven’t we done this yet?
I think the fact that a lot of people wanted to revert the paraslam correction shows that a lot of RBYers just don’t like change that much. To them not changing what they were used to is more important than playing the game correctly.
You now have people who want to alter the mechanics to prevent multiple freezes and allow normals to be paraslammed for the sake of competitive-ness. But at the same time, they’re against any other proposed mechanical change for the sake of competitive-ness. The only difference between these mods and proposed ones is that people always played with those and not the others.
Is there any evidence to suggest lowering CH rates increases competitiveness? From my experience with other gens(which is limited at the high level), it just makes crits much more significant and harder to recover from. A typical RBY game has many crits, so it's much more likely to even out.
Anyway, the core of the discussion is whether cart mechanics are THE factor that should determine simulator mechanics. It may seem obvious that they should be, but factors like convention, history and players opinions should be considered relevant, particularly for such an old game. I've been playing devils advocate a bit in this discussion, but hipmonlee summarised my views nicely. Sleep is a mess in RBY, so the best solution is just to ban it. Players don't want to do that, so the alternative is a simple sleep clause, or a more convaluted sleep clause that technically could would on carts but is essentially identical to what we have. In 99% of games they're identical, so people aren't that fussed.
Freeze is also a mess, so options are ban freeze moves (players don't like), freeze clause or just live with it as is. Again, in 99% of games they're identical (and in the 1% of games a player gets totally screwed).
Anyway, whatever rule set you pick, there are arbitrary distinctions. Again, there's no legit way for me to get Mew or Surf Raichu using carts, but everyone's agreed on the convention.
To summarise this thread, RBY simulator is very good in practice, but not technically correct. Dre thinks it should be changed, everyone else is either not that bothered or thinks it's close enough.