If no lynch is detrimental to the village, then doesn't that arouse suspicion? (even if only slight. Still, that doesn't justify Metal Bagon bandwagoning)No lynch isn't a good idea, but it doesn't really make Empoof that suspicious.
Considering the fact that there are 20 players in this game, there are probably five to six mafia members. This mafia had 17 players and five mafia. By lynching, we have approximately a 31-37% chance of catching a mafia; not exactly favorable odds.khz said:If no lynch is detrimental to the village, then doesn't that arouse suspicion? (even if only slight. Still, that doesn't justify Metal Bagon bandwagoning)
True that. Being active is pretty important in this game since 3 days per day doesn't give that long to find mafia (mafiascum have days that go for weeks and still mislynch, Desktop Dungeons had infinite cycles and same problem). Only problem I have with lynching non posters to make them talk is that its possible for deadline to come before they get a chance to post...Considering the fact that there are 20 players in this game, there are probably five to six mafia members. This mafia had 17 players and five mafia. By lynching, we have approximately a 31-37% chance of catching a mafia; not exactly favorable odds.
Three days is more than enough, though, so we can randomly lynch quiet people to get them talking. Although, lynching fast bandwagoners could be a good idea too.
This is sort of my argument against no lynch.Why should the cop/inspect have claimed yet? Unless he/she found a mafia (and even then, it's debatable whether or not he/she should reveal himself/herself), it's better to have our only means of acquiring information hidden from the mafia.
(vote unbolded, just in case)whoa whoa whoa, I was just waiting for sound reasoning to decide a vote.
Clearly we can't have two aura's in the same game. This is an outrage. We'd constantly get confused about which one is whom and who did what when where why how!
Lynch Aura Guardian to make things easier for us.
I agree, though I think I've got a slightly better target...Yeah, if I'm gonna be completely honest, Metal Bagon's swift bandwagon was more scum than the no lynch.
(vote unbolded, just in case)Ditto seems very suspicious at the moment, as he seems to be trying to goad us into infighting. Besides, Ditto has Imposter, and this Ditto is no different. It is trying to camouflage itself into the village.
Lynch Ditto
I know, and I fully agree with that we shouldn't have a no lynch. But if the inspect happens to be a newbie, he/she might have thought he/she was supposed to claim asap.This is sort of my argument against no lynch.
I just figured I should point our the flaw in your logic: We are the majority by a bit. So the individual lynch probabilities are overruled by the big picture. Two lynches have a good chance of getting at least one mafia. We have enough people to do that for a few nights until the inspector finds a mafia. Of course, I agree that getting people talking is good, since it could help improve those odds, but I disagree on 31%-37% chance of randing a mafia being unfavorable.Considering the fact that there are 20 players in this game, there are probably five to six mafia members. This mafia had 17 players and five mafia. By lynching, we have approximately a 31-37% chance of catching a mafia; not exactly favorable odds.
Three days is more than enough, though, so we can randomly lynch quiet people to get them talking. Although, lynching fast bandwagoners could be a good idea too.