SD version is obviously never going to work unless you get lucky and Focus Blast misses, and I'd rather not leave it up to a 50/50 shot for the crit.Has anyone tried using absol as a counter? SD Sucker Punch can do a ton and while i havent used this set since last gen, Crit Abuse absol's night slash when backed up by Absol's ability and a razor claw has about a 50 percent chance to crit and can OHKO Rank.
Or if they dont attack fearing of the sucker punch. its all about prediction. and if they dont attack, you can get two NSes off instead of an SB+SP and either the first crits or the second KOs. Absol offers alot more than what you see on paper because of the prediction mind games it causes.SD version is obviously never going to work unless you get lucky and Focus Blast misses, and I'd rather not leave it up to a 50/50 shot for the crit.
Everyone knows spikes are for stall only.Entry hazards make sweeping easier by adding free damage on almost everything that switches in, turning 2HKOs into OHKOs and so on (look at any DPP analysis and count the number of times you see "after Stealth Rock" or something similar said). There's a reason everyone and their mother used Stealth Rock in Gen IV, even on offensive teams.
Speaking of offensive, I think you'll find that being more civil in your posts will make people tend to take you more seriously.
Wow! I haven't seen a post be more flat out wrong in a long time.Everyone knows spikes are for stall only. Quit being such a noob.
Sorry I forgot to inclued SR too. Lol sorry about that. If you want to see more wrong postygoodness voo_doo has got your goodies good good covered..Wow! I haven't seen a post be more flat out wrong in a long time.
http://en.wikipedia.org/wiki/Ad_hominemSorry I forgot to inclued SR too. Lol sorry about that. If you want to see more wrong postygoodness voo_doo has got your goodies good good covered..
Oh wow this is probably the most useless post I've ever seen. "Everyone knows spikes are for stall only." This is not the means of a valid arguement. Granted I don't do research into teams, but saying "everybody does this" is by no means valid. I'd luv to see what research you've done to prove Spikes sucks so bad on everything else that it's literally in everybody's mindset that it's only good in stall. Cause even if you didn't mean it like that that's pretty much what your insinuating.Everyone knows spikes are for stall only. Quit being such a noob.
Literally just cut and pasted it from my post in the Shubarugo thread, and while I know it has been mentioned before, I just thought I'd post it for reference. Shubarugo is literally a cookie-cutter Reuniclus counter, crushing it both in and out of TR and having use outside of just that for those citing that Spiritomb did nothing for offensive teams. This is your offensive check.Ok, so this round of suspect testing had me looking into Shubarugo what with all the talk of Latios and Reuniclus, and I came up with this set.
Shubarugo@Choice Band
Sassy; 176 HP / 156 Atk / 180 SpD
IVs: 2 Speed
- Pursuit
- Reversal
- Megahorn
- Iron Head
Before you laugh or sneer at the use of Careful nature, keep in mind that the Choice Band, high base power of Megahorn, and Shubarugo's naturally high attack stat has Megahorn (the only move you'll really be using) hitting harder than several things:
344 Atk CB Megahorn vs. 404/361 Suicune: (46.04% - 54.21%)
394 Atk CB Scizor U-Turn vs. 404/361 Suicune: (30.69% - 36.39%)
405 Atk CB Gross Meteor Mash vs. 404/361 Cresselia: (44.80% - 52.97%)
In other words, don't hate. In exchange, you get:
-The most solid Lati check in the game (OHKOs 6/0 Latios as he switches out and does 90% minimum to 6/0 Latias as she switches out). It avoids being even 4HKOd by Specs Latios' Draco Meteor, avoids being 2HKOd by Specs Latios' Surf with rocks/spikes (1 layer), and will always 2HKO with Pursuit should Latios stay in.
-The most solid Reuniclus check in the game (OHKOs 252/252 Bold Reuniclus, outruns Quiet Reuniclus in TR and OHKOs, takes a mere 42% max from +1 Lefties Bold Focus Blast)
-A great check to psychics/ghosts/dark types in general.
-A powerful attacker who hits harder than CBGross without even close to maximum investment.
-Generally bulky tank.
-Powerful Anti-Trick Room pokemon, trapping the psychics and ghosts that reside there and using the field condition to its advantage.
-Ridiculously powerful Swarm-boosted Megahorn.
I think this set finally grants Shubarugo the niche it has been looking for in OU. At 100 base power, Reversal will OHKO 4/0 Heatran, which is around 30% health remaining or something like that (Swarm has kicked in here, of note).
For those of you interested, I found that it pairs well with the following pokemon: Garchomp, Latios, Latias, Rotom-W, the list goes on. Basically anything that resists fire, but dragon-types work with it especially well. Vaporeon gets special mention, as its Wish support will keep Shubarugo healthy throughout the match and it isn't particularly susceptible to grass- and electric-type moves.
What about using Leftovers over Choice Band and running Swords Dance which in my opinion is far superior to Choice Band? It just doesn't have the movepool for Choice Band (lol) and Swords/Megahorn/Iron Head/Some filler like Rain Dance, Subsitute, Protect, etc is really all it needs. Obviously keep it away from Heatran and Fire (although it survives numerous fire attacks in rain), and never EVER use Rock Smash.Yeah I tried Shubarugo before and tbh it sucked for me. O.k sure, it KO'ed Latias. Then you are locked in for something like Landlos/Dory/Tekkion to switch in and Boost up. Not denying it worked for some people, guess it just did not work for me.
Instead I just run Spiritomb or CM + Roar Latias and it does pretty well. Trick room varients suck vs Stall anyway.
Rock Smash SUCKS. A +4 Adamant Shubarago needs Life Orb to guarantee an ohko on Heatran. Seriously. ANYTHING in that last slot does better than Rock Smash. Rain Dance/Sub/Acid Armor (hmm, not such a bad idea, especially on specially defensive), Protect, Pursuit, Counter are all much better.Would rock smash be a good option?
Why would Starmie be running Hp Fire? But it's true, just lol awesome. Shubarago is way underrated.This thing is so bulky.
Full HP can survive LO HP fire in neutral from Starmie. Thats definitely saying something.
Stop trolling. You don't have a fucking clue what the fuck you're talking about. I've had many a successful offensive team with spikes support. Worst post I've ever seen. And it appears someone already answered you.Everyone knows spikes are for stall only. Quit being such a noob.
Probly masterful's new account if he got banned like that message under his name said he might.I looked at a couple of his posts in other threads, and he's just a troll. Time to stop feeding him.
Using Focus Sash to counter a pokemon means it is a non-counter.While Escavalier is a great counter to Reuniclus, I was thinking about Sandstorm teams the other day and thought of Cacturne. Base 115 Attack, STAB Sucker Punch and (the clincher) Sand Veil. It seems pretty situational but if you've a SS team with Reuniclus issues (either Hippowdon instead of TTar or something like that), I feel like Cacturne might be worth mentioning. With Sand Veil, Focus Blast will be the only thing doing much to Cacturne (on HP Fire-less sets) and it'll be hard to it.
Or you could run Focus Sash + Brave and take advantage of STAB 120BP Payback? A gimmicky set with Scarf + Switcheroo? Hell, maybe even Gastro Acid or something like that. I'll run calcs for Payback later but it seems like it could be at least worth considering for SS teams.