Project RU Teambuilding Factory - The Return (Now on USM!)

Hey, anyone taking my request? I requested an offense team featuring Choice Band Metagross literally 3 months ago and I haven't received a team, yet other people after me got theirs?! Unbelievable!
Builders reserve the right of grabbing a request or not... but in the end what most likely happened is that since the request for a build around CB Meta can be seen at the most generic request atm, we though that you managed to find one since there are plenty of builds that use that even on the thread but well, no need to burn bridges for that

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Abomasnow-Mega @ Abomasite
Ability: Soundproof
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Shard
- Swords Dance
- Wood Hammer
- Earthquake

Donphan @ Iapapa Berry
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Rapid Spin
- Ice Shard
- Knock Off
- Earthquake

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Switcheroo
- Draco Meteor

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock
- Moonblast
- Toxic
- Earth Power

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Thunder Punch
- Meteor Mash
- Earthquake

Mismagius @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Will-O-Wisp
- Shadow Ball
- Thunderbolt

or

Toxicroak @ Poisonium Z
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Vacuum Wave
- Sludge Wave
- Focus Blast
CB Meta goes on pretty much every team varying stall so have a team with Abomasnow with CB Pursuit Meta which can remove most of Aboma answers and/or pressure them, especially opposing meta. Can make use of Mismagius or Toxicroak, if you use Croak strongly recommend using toxic cause stuff like CM Necrozma can be very scary otherwise. With Mismagius can use Heal Bell.

Sickist

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Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Work Up
- Dragon Pulse
- Protect
- Leaf Storm

Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 124 Def / 136 Spe
Impish Nature
- Knock Off
- Brave Bird
- Defog
- Roost

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 160 SpD / 84 Spe
Adamant Nature
- Stealth Rock
- Swords Dance
- Ice Punch
- Earthquake

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Pursuit
- Thunder Punch
- Meteor Mash
- Earthquake

Salazzle @ Poisonium Z
Ability: Oblivious
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Hidden Power [Grass]
- Sludge Wave
- Fire Blast

Machamp @ Assault Vest
Ability: Guts
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Knock Off
- Thunder Punch
- Heavy Slam
- Close Combat

or

Hitmonchan @ Assault Vest
Ability: Iron Fist
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Rapid Spin
- Mach Punch
- Thunder Punch
- Drain Punch
Yes, thats a damn hitmonchan. Blame EviGaro for it but on the stuff she was smoking, this one nailed it in terms of having a spinner that let you use sceptile mega that checks mega blastoise and can switch into it, pseudo reliable recovery and clutch fighting priority. Machamp is better but Hitmoncham is up for consideration. If you end up using Hitmonchan use this Mandibuzz set.

Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 124 Def / 136 Spe
Impish Nature
- Taunt
- Knock Off
- Toxic
- Roost

Belly Drum Snorlax sounds unviable but will try to make it work later. Cheers!
 
Builders reserve the right of grabbing a request or not... but in the end what most likely happened is that since the request for a build around CB Meta can be seen at the most generic request atm, we though that you managed to find one since there are plenty of builds that use that even on the thread but well, no need to burn bridges for that

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mismagius.png
/
toxicroak.png

Abomasnow-Mega @ Abomasite
Ability: Soundproof
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Shard
- Swords Dance
- Wood Hammer
- Earthquake

Donphan @ Iapapa Berry
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Rapid Spin
- Ice Shard
- Knock Off
- Earthquake

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Switcheroo
- Draco Meteor

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock
- Moonblast
- Toxic
- Earth Power

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Thunder Punch
- Meteor Mash
- Earthquake

Mismagius @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Will-O-Wisp
- Shadow Ball
- Thunderbolt

or

Toxicroak @ Poisonium Z
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Vacuum Wave
- Sludge Wave
- Focus Blast
CB Meta goes on pretty much every team varying stall so have a team with Abomasnow with CB Pursuit Meta which can remove most of Aboma answers and/or pressure them, especially opposing meta. Can make use of Mismagius or Toxicroak, if you use Croak strongly recommend using toxic cause stuff like CM Necrozma can be very scary otherwise. With Mismagius can use Heal Bell.

Sickist

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Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Work Up
- Dragon Pulse
- Protect
- Leaf Storm

Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 124 Def / 136 Spe
Impish Nature
- Knock Off
- Brave Bird
- Defog
- Roost

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 160 SpD / 84 Spe
Adamant Nature
- Stealth Rock
- Swords Dance
- Ice Punch
- Earthquake

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Pursuit
- Thunder Punch
- Meteor Mash
- Earthquake

Salazzle @ Poisonium Z
Ability: Oblivious
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Hidden Power [Grass]
- Sludge Wave
- Fire Blast

Machamp @ Assault Vest
Ability: Guts
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Knock Off
- Thunder Punch
- Heavy Slam
- Close Combat

or

Hitmonchan @ Assault Vest
Ability: Iron Fist
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Rapid Spin
- Mach Punch
- Thunder Punch
- Drain Punch
Yes, thats a damn hitmonchan. Blame EviGaro for it but on the stuff she was smoking, this one nailed it in terms of having a spinner that let you use sceptile mega that checks mega blastoise and can switch into it, pseudo reliable recovery and clutch fighting priority. Machamp is better but Hitmoncham is up for consideration. If you end up using Hitmonchan use this Mandibuzz set.

Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 124 Def / 136 Spe
Impish Nature
- Taunt
- Knock Off
- Toxic
- Roost

Belly Drum Snorlax sounds unviable but will try to make it work later. Cheers!
Thanks again, friend! This is why you're my favorite RU builder!
 
Builders reserve the right of grabbing a request or not... but in the end what most likely happened is that since the request for a build around CB Meta can be seen at the most generic request atm, we though that you managed to find one since there are plenty of builds that use that even on the thread but well, no need to burn bridges for that

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toxicroak.png

Abomasnow-Mega @ Abomasite
Ability: Soundproof
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Shard
- Swords Dance
- Wood Hammer
- Earthquake

Donphan @ Iapapa Berry
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Rapid Spin
- Ice Shard
- Knock Off
- Earthquake

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Switcheroo
- Draco Meteor

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock
- Moonblast
- Toxic
- Earth Power

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Thunder Punch
- Meteor Mash
- Earthquake

Mismagius @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Will-O-Wisp
- Shadow Ball
- Thunderbolt

or

Toxicroak @ Poisonium Z
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Vacuum Wave
- Sludge Wave
- Focus Blast
CB Meta goes on pretty much every team varying stall so have a team with Abomasnow with CB Pursuit Meta which can remove most of Aboma answers and/or pressure them, especially opposing meta. Can make use of Mismagius or Toxicroak, if you use Croak strongly recommend using toxic cause stuff like CM Necrozma can be very scary otherwise. With Mismagius can use Heal Bell.
Ok, I understand now. I just got a bit frustrated at the fact that it seemed like my request got ignored. But this awesome team more than makes up for it MrAldo!
 
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Linoone @ Figy Berry
Ability: Gluttony
EVs: 148 HP / 252 Atk / 108 Spe
Adamant Nature
- Belly Drum
- Extreme Speed
- Stomping Tantrum
- Seed Bomb
I would like a Screens HO team built around Belly Drum Linoone, which should probably explain itself (oof). While it can be a bit hard to get it going, under Screens, it can set up with ease and break teams apart with ease. It's quite an effective set to use, and does incredibly well with the amount of Screens HO teams out there. I'm not that experienced with RU play, though, so if you could make this as user-friendly as possible that would be great.
 
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Hello, I'd like to request a team around Belly Drum Snorlax.

Snorlax @ Figy Berry
Ability: Gluttony
EVs: 188 HP / 176 Def / 144 SpD
Careful Nature
- Belly Drum
- Recycle
- Facade
- Earthquake

I tried to build around this several times but haven't succeeded in doing so. As long as you keep Belly Drum I don't mind how you change the set :]
After trying many possible tangents with this, supporting this set was impossible to the point I gave up. Would you have it with a regular curse set to make it as efficient as possible, or if you want a belly drum substitute, will a Belly Drum Hariyama work? Having bullet punch makes Yama a lot more workable which is great priority. Sorry, looking to see if you would be open to an alternative

linoone.png

Linoone @ Figy Berry
Ability: Gluttony
EVs: 148 HP / 252 Atk / 108 Spe
Adamant Nature
- Belly Drum
- Extreme Speed
- Stomping Tantrum
- Seed Bomb
I would like a Screens HO team built around Belly Drum Linoone, which should probably explain itself (oof). While it can be a bit hard to get it going, under Screens, it can set up with ease and break teams apart with ease. It's quite an effective set to use, and does incredibly well with the amount of Screens HO teams out there. I'm not that experienced with RU play, though, so if you could make this as user-friendly as possible that would be great.
Looking like linoone will be getting banned pretty soon. Still looking for the screens HO with perhaps slurpuff and stuff? You can change the request to something else you would want. Sorry, had to pause the request due to the suspect ongoing.
 
After trying many possible tangents with this, supporting this set was impossible to the point I gave up. Would you have it with a regular curse set to make it as efficient as possible, or if you want a belly drum substitute, will a Belly Drum Hariyama work? Having bullet punch makes Yama a lot more workable which is great priority. Sorry, looking to see if you would be open to an alternative
Sure, that would be cool, I'm open to alternatives :]
 
Looking like linoone will be getting banned pretty soon. Still looking for the screens HO with perhaps slurpuff and stuff? You can change the request to something else you would want. Sorry, had to pause the request due to the suspect ongoing.
It sucks that Linoone is going to probably get the boot in the RU suspect for it. Maybe I guess I could take a Screens HO team with Slurpuff or Belly Drum Hariyama.
 
Getting back into competitive. Last I played was prebank sm ou when it first came out. Looking for a good intermediate team around life orb nidoqueen. Anything that will help me learn the current tier without knowledge of all the z moves and sets. I really like setup mons and banded/scarf users. If queen is too hard to build around tyrantrum or raikou are fine.
 
This has taken long enough, life has been a bitch so apologies for taking so long

Sir David

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=== [gen7ru] Untitled 7 ===

Arcanine @ Choice Band
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Flare Blitz
- Wild Charge
- Close Combat
- Extreme Speed

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Aura Sphere
- Dark Pulse
- Ice Beam

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 108 Atk / 148 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Curse
- Earthquake
- Gyro Ball

Shaymin @ Flyinium Z
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Earth Power
- Seed Flare
- Synthesis

Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 132 Def / 28 SpD / 96 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Ice Beam
- Toxic
- Moonlight

Nidoqueen @ Choice Scarf
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Ice Beam
- Sludge Wave
- Earth Power

///////////////////////////////////////////////////////

Arcanine @ Choice Band
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Flare Blitz
- Wild Charge
- Close Combat
- Extreme Speed

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Aura Sphere
- Dark Pulse
- Ice Beam

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 108 Atk / 148 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Curse
- Earthquake
- Gyro Ball

Raikou @ Electrium Z
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Thunderbolt
- Extrasensory
- Hidden Power [Grass]

Golisopod @ Insect Plate
Ability: Emergency Exit
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Aqua Jet
- Leech Life
- Drill Run
- First Impression

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Switcheroo
- Hurricane
- Draco Meteor
In conclusion, they work together but they are very hard to build with due to many restrictions they pack together and how little arcanine offers defensively compared to houndoom which also offers a psychic check which can be hard to put on teams. Teams ended up working fine tho so there is that. Consider using houndoom over arcanine tho, and change the shaymin to a life orb virizion and it will work a bit better imo.

SteelixPrismGX

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Slurpuff @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Play Rough
- Drain Punch
- Endeavor

Barbaracle @ Rockium Z
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Liquidation
- Protect
- Stone Edge

Necrozma @ Weakness Policy
Ability: Prism Armor
EVs: 160 HP / 96 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Rock Polish
- Earth Power
- Stored Power

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Switcheroo
- Draco Meteor

Metagross @ Custap Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Meteor Mash
- Earthquake
- Explosion

Virizion @ Light Clay
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Reflect
- Light Screen
- Sacred Sword

//////////////////////////////////////////////////////

Slurpuff @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Play Rough
- Drain Punch
- Endeavor

Barbaracle @ Rockium Z
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Liquidation
- Protect
- Stone Edge

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Heat Wave
- Roost

Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Work Up
- Dragon Pulse
- Protect
- Leaf Storm

Metagross @ Custap Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Meteor Mash
- Earthquake
- Explosion

Meowstic @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Yawn
- Psychic
SCREENS CHEESE. Slurpuff + Barbaracle are very cool paired with a psychic cause just choice locked dark types threaten necrozma and if they press that every slurpuff and barbaracle can setup. Click buttons and have fun I suppose.

Typhoonblizzard

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Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Thunder
- Fire Blast

Xatu @ Rocky Helmet
Ability: Magic Bounce
EVs: 192 HP / 100 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psyshock
- Heat Wave
- Roost

Araquanid @ Leftovers
Ability: Water Bubble
EVs: 180 HP / 252 Atk / 76 Spe
Adamant Nature
- Liquidation
- Toxic
- Substitute
- Leech Life

Virizion @ Rockium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge

Metagross @ Choice Band
Ability: Clear Body
EVs: 40 HP / 216 Atk / 4 Def / 112 SpD / 136 Spe
Adamant Nature
- Bullet Punch
- Thunder Punch
- Meteor Mash
- Earthquake

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Outrage
- Head Smash
Won a game of open with this so it is already good. You didnt were specific if you want 4 life orb or just life orb so I just went with 3 attacks stealth rock then choice band metagross but you can run 4 attacks nidoqueen and then Shuca Berry Metagross with Stealth Rock over Bullet Punch if you want to.

xapx still working on it, almost done working the kinks of the teammates since belly drum yama is still tricky. Just a couple of days more since I have been very busy, apologies but this will be delivered 100%

Cheers!
 
xapx I hope Im not too late, but this request was rather complicated but I think I got something workable

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Snorlax @ Custap Berry
Ability: Gluttony
EVs: 92 HP / 16 Atk / 88 Def / 224 SpD / 88 Spe
Adamant Nature
- Crunch
- Belly Drum
- Earthquake
- Self-Destruct

Golisopod @ Insect Plate
Ability: Emergency Exit
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Aqua Jet
- Leech Life
- Drill Run
- First Impression

Mismagius @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Nasty Plot
- Shadow Ball
- Thunderbolt

Lycanroc-Dusk @ Life Orb
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Swords Dance
- Accelerock
- Fire Fang
- Stone Edge

Metagross @ Custap Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Meteor Mash
- Explosion

Nidoqueen @ Choice Scarf
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Thunder
- Ice Beam
- Earth Power

or

Hariyama @ Normalium Z
Ability: Thick Fat
EVs: 12 HP / 208 Atk / 32 Def / 120 SpD / 136 Spe
Jolly Nature
- Bullet Punch
- Knock Off
- Belly Drum
- Close Combat

Araquanid @ Custap Berry
Ability: Water Bubble
EVs: 176 HP / 252 Atk / 80 Spe
Adamant Nature
- Sticky Web
- Mirror Coat
- Liquidation
- Magic Coat

Mismagius @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Nasty Plot
- Shadow Ball
- Thunderbolt

Lycanroc-Dusk @ Life Orb
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Swords Dance
- Accelerock
- Fire Fang
- Stone Edge

Metagross @ Custap Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Meteor Mash
- Explosion

Nidoqueen @ Choice Scarf
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Thunder
- Ice Beam
- Earth Power
Managed to fit the snorlax on a custap spam team type of hyper offense. Honestly, you will press belly drum 1 out of 10 times but the spreads will make some scenarios favorables to set it up since this set can lure rhyperior for lycanroc and faster stuff with the clutch priority self destruct. Belly Drum Hariyama has more potential to sweep thanks to the priority so used sticky web in order for it to have more odds. The spread outspeeds mega blastoise at -1 speed so avoid the spin. Hope you enjoy.
 
Hello there, familiar faces))) Can you help me build a team around Choise Scarf Tyrantrum, Subs+Calm Mind Raikou and Stealth Rock Metagross?

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Head Smash
- Outrage
- Earthquake
- Dragon Claw

Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Thunderbolt
- Hidden Power Ice

Metagross @ Shuca Berry
Ability: Clear Body
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Stealth Rock
- Meteor Mash
- Earthquake
- Toxic

Thank y'all for reading!!! You are the great audience!!!)
 
Pprizrak Sorry for the delay once more, life is a bitch. Here is/are team(s) with that core

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Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Hidden Power [Ice]
- Thunderbolt

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Punch
- Thunder Punch
- Meteor Mash
- Earthquake

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Outrage
- Head Smash

Toxicroak @ Poisonium Z
Ability: Dry Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Gunk Shot
- Sucker Punch

Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Toxic
- Moonlight

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Scald
- Earth Power

or

Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Hidden Power [Ice]
- Thunderbolt

Metagross @ Shuca Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Toxic
- Meteor Mash
- Earthquake

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace
- Earthquake
- Outrage
- Head Smash

Slowbro @ Electrium Z
Ability: Regenerator
EVs: 252 HP / 168 Def / 88 SpD
Bold Nature
IVs: 0 Atk
- Psyshock
- Ice Beam
- Slack Off
- Zap Cannon

Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Sludge Wave
- Earth Power
- Fire Blast

Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 4 Atk / 144 Def / 16 SpD / 96 Spe
Impish Nature
- Taunt
- Foul Play
- Defog
- Roost
This core was SUPER restrictive. 3 mons core are ill advised cause they heavily hinder the freedom you have to choose slots and what not so... had to get out of the way to do something that feels refreshing and still got the job done. First version is rather ground weak but still workable, and rather psychic weak so make good use of the cress and raikou there, and both are kind of builled by mega blastoise so you gotta play your cards right with raikou, toxicroak, or slowbro luring it. Let me know if you face any problems with the builds at hand. First team uses banded metagross cause there is seismitoad, no need for a rocks metagross then a... whatever seismitoad. The second team with slowbro uses rocks metagross. Hope you enjoy!
 
Pprizrak Sorry for the delay once more, life is a bitch. Here is/are team(s) with that core

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Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Hidden Power [Ice]
- Thunderbolt

Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Punch
- Thunder Punch
- Meteor Mash
- Earthquake

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Outrage
- Head Smash

Toxicroak @ Poisonium Z
Ability: Dry Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Gunk Shot
- Sucker Punch

Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Toxic
- Moonlight

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Scald
- Earth Power

or

Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Hidden Power [Ice]
- Thunderbolt

Metagross @ Shuca Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Toxic
- Meteor Mash
- Earthquake

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace
- Earthquake
- Outrage
- Head Smash

Slowbro @ Electrium Z
Ability: Regenerator
EVs: 252 HP / 168 Def / 88 SpD
Bold Nature
IVs: 0 Atk
- Psyshock
- Ice Beam
- Slack Off
- Zap Cannon

Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Sludge Wave
- Earth Power
- Fire Blast

Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 4 Atk / 144 Def / 16 SpD / 96 Spe
Impish Nature
- Taunt
- Foul Play
- Defog
- Roost
This core was SUPER restrictive. 3 mons core are ill advised cause they heavily hinder the freedom you have to choose slots and what not so... had to get out of the way to do something that feels refreshing and still got the job done. First version is rather ground weak but still workable, and rather psychic weak so make good use of the cress and raikou there, and both are kind of builled by mega blastoise so you gotta play your cards right with raikou, toxicroak, or slowbro luring it. Let me know if you face any problems with the builds at hand. First team uses banded metagross cause there is seismitoad, no need for a rocks metagross then a... whatever seismitoad. The second team with slowbro uses rocks metagross. Hope you enjoy!
Wow! Not one, but two teams?! Thanks a lot, man!)))
 
This has taken long enough, life has been a bitch so apologies for taking so long

Sir David

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=== [gen7ru] Untitled 7 ===

Arcanine @ Choice Band
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Flare Blitz
- Wild Charge
- Close Combat
- Extreme Speed

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Aura Sphere
- Dark Pulse
- Ice Beam

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 108 Atk / 148 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Curse
- Earthquake
- Gyro Ball

Shaymin @ Flyinium Z
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Earth Power
- Seed Flare
- Synthesis

Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 132 Def / 28 SpD / 96 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Ice Beam
- Toxic
- Moonlight

Nidoqueen @ Choice Scarf
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Ice Beam
- Sludge Wave
- Earth Power

///////////////////////////////////////////////////////

Arcanine @ Choice Band
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Flare Blitz
- Wild Charge
- Close Combat
- Extreme Speed

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Aura Sphere
- Dark Pulse
- Ice Beam

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 108 Atk / 148 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Curse
- Earthquake
- Gyro Ball

Raikou @ Electrium Z
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Thunderbolt
- Extrasensory
- Hidden Power [Grass]

Golisopod @ Insect Plate
Ability: Emergency Exit
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Aqua Jet
- Leech Life
- Drill Run
- First Impression

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Switcheroo
- Hurricane
- Draco Meteor
In conclusion, they work together but they are very hard to build with due to many restrictions they pack together and how little arcanine offers defensively compared to houndoom which also offers a psychic check which can be hard to put on teams. Teams ended up working fine tho so there is that. Consider using houndoom over arcanine tho, and change the shaymin to a life orb virizion and it will work a bit better imo.

SteelixPrismGX

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Slurpuff @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Play Rough
- Drain Punch
- Endeavor

Barbaracle @ Rockium Z
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Liquidation
- Protect
- Stone Edge

Necrozma @ Weakness Policy
Ability: Prism Armor
EVs: 160 HP / 96 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Rock Polish
- Earth Power
- Stored Power

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Switcheroo
- Draco Meteor

Metagross @ Custap Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Meteor Mash
- Earthquake
- Explosion

Virizion @ Light Clay
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Reflect
- Light Screen
- Sacred Sword

//////////////////////////////////////////////////////

Slurpuff @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Play Rough
- Drain Punch
- Endeavor

Barbaracle @ Rockium Z
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Liquidation
- Protect
- Stone Edge

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Heat Wave
- Roost

Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Work Up
- Dragon Pulse
- Protect
- Leaf Storm

Metagross @ Custap Berry
Ability: Clear Body
EVs: 40 HP / 220 Atk / 112 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Meteor Mash
- Earthquake
- Explosion

Meowstic @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Yawn
- Psychic
SCREENS CHEESE. Slurpuff + Barbaracle are very cool paired with a psychic cause just choice locked dark types threaten necrozma and if they press that every slurpuff and barbaracle can setup. Click buttons and have fun I suppose.

Typhoonblizzard

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Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Thunder
- Fire Blast

Xatu @ Rocky Helmet
Ability: Magic Bounce
EVs: 192 HP / 100 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psyshock
- Heat Wave
- Roost

Araquanid @ Leftovers
Ability: Water Bubble
EVs: 180 HP / 252 Atk / 76 Spe
Adamant Nature
- Liquidation
- Toxic
- Substitute
- Leech Life

Virizion @ Rockium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge

Metagross @ Choice Band
Ability: Clear Body
EVs: 40 HP / 216 Atk / 4 Def / 112 SpD / 136 Spe
Adamant Nature
- Bullet Punch
- Thunder Punch
- Meteor Mash
- Earthquake

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Outrage
- Head Smash
Won a game of open with this so it is already good. You didnt were specific if you want 4 life orb or just life orb so I just went with 3 attacks stealth rock then choice band metagross but you can run 4 attacks nidoqueen and then Shuca Berry Metagross with Stealth Rock over Bullet Punch if you want to.

xapx still working on it, almost done working the kinks of the teammates since belly drum yama is still tricky. Just a couple of days more since I have been very busy, apologies but this will be delivered 100%

Cheers!
Thanks a lot. Mr. Aldo.
 
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Hey, I come once again with a request to build an FWG core featuring Tangela, Slowbro and Houndoom, cuz I like how these cores can take care of multiple threats together.
Tangela @ Eviolite
Ability: Regenerator
EVs: 252 HP / 108 Def / 92 SpA / 56 SpD
Bold Nature
- Leaf Storm
- Knock Off
- Leech Seed / Sleep Powder
- Sludge Bomb / Hidden Power Ice / Hidden Power Flying

Slowbro @ Leftovers / Colbur Berry
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Psyshock
- Ice Beam
- Slack Off

Houndoom @ Darkinium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Dark Pulse
- Fire Blast
- Taunt
 
Last edited:
Demon Dragon

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Tangela @ Eviolite
Ability: Regenerator
EVs: 252 HP / 184 Def / 16 SpA / 56 SpD
Modest Nature
- Knock Off
- Leech Seed
- Sludge Bomb
- Leaf Storm

Slowbro @ Colbur Berry
Ability: Regenerator
EVs: 252 HP / 240 Def / 16 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Psychic
- Slack Off

Houndoom @ Darkinium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Flame Charge
- Dark Pulse
- Fire Blast

Florges (F) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 120 Def / 136 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Defog
- Synthesis
- Heal Bell

Metagross @ Occa Berry
Ability: Clear Body
EVs: 48 HP / 204 Atk / 120 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Toxic
- Meteor Mash
- Earthquake

Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Aerial Ace
- Earthquake
- Outrage
Another pretty restrictive core but we gotta make sure to work with what is offered. Tangela + Slowbro are just 2 mons that are way too similar in what they deal with and what they check.. Another water type, even slowking, would have worked better (an idea with spdef nasty plot slowking and nasty plot houndoom sounded appealing) but adding the houndoom didnt help either. For this type of core a fire scarfer works wonders so scarf houndoom would have worked a lot better here.

But lets see about the team. Slowbro is using a bit of spdef investment for a couple of benchmarks like surviving z moves from salazzle after rocks, survives noivern flyinium and draconium from full guaranteed and lives blastoise dark pulse. Needed to make use of some spdef so they dont clash that much. Tangela is tangela, Houndoom is using flame charge over taunt cause taunt is exclusively for stall and flame charge gives it a better shot at more offensive builds. The rest of the team just complement them with glues cause boy it is restricting.

Defog Florges is forced here to keep houndoom healthy and to avoid hazards and doing the DREADED thing of not using wish, but heal bell is too important to give up. Metagross with an Occa Berry cause you cant never be prepared enough for Salazzle and Scarf Flygon cause we need speed control for Salazzle and Virizion, always.

Hope you enjoy!
 
Howdy fellows
Currently laddering RU and there's a mon I tried to build around myself but miserably failed
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If anyones able to build a good team with it I'd be happy, if not then so be it I dont want to make unreasonable requests.
I don't mind the set as long as it's this mon, band scarf or defensive wow are all options that put in work, it's probably able to run z moves as well
 
hello I come to ask for a team with Mega Ampharos the PlayStyle to Your Decision since I do not know much the metagame, and if possible maybe a team with Sceptile mega

:ampharos-mega:

Ampharos @ Ampharosite
Ability: Static
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Volt Switch
- Dragon Pulse
- Focus Blast
- Thunderbolt

:sceptile-mega:

Sceptile @ Sceptilite
Ability: Overgrow
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Protect
- Leech Seed
 
Dragalge @ Choice Specs
Ability: Adaptability
EVs: 204 HP / 252 SpA / 52 Spe
Modest Nature
- Draco Meteor
- Sludge Wave
- Hidden Power Fire
- Focus Blast

Requesting a team with offensive Dragalge.
 
Well, better take care of everything while Im still standing.

Erzengel

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Emboar @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Wild Charge
- Superpower
- Sucker Punch

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 144 SpA / 96 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Moonblast
- Earth Power
- Heal Bell

Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Earth Power
- Toxic
- Fire Blast

Mismagius @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Substitute
- Shadow Ball
- Dazzling Gleam

Metagross @ Shuca Berry
Ability: Clear Body
EVs: 112 HP / 220 Atk / 176 Spe
Jolly Nature
- Power-Up Punch
- Thunder Punch
- Meteor Mash
- Earthquake

Sceptile-Mega @ Sceptilite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Hidden Power [Fire]
- Dragon Pulse
- Leaf Storm
Just went straight with banded emboar for extreme raw power and to just punch holes for everything on the team. Focused on supporting cleaning with mega sceptile in all aspects with a ton of breakers. 2 Choice Band users together felt iffy to me so I made use of this PuP Metagross Set to keep a similar set of offensive presence, and because of the general ground weakness for what I saw... could be banded if you are fine with 2 banded users. Have another variant with Bulk Up and Banded Metagross just in case.
Emboar @ Fightinium Z
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Flare Blitz
- Wild Charge
- Superpower

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 144 SpA / 96 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Moonblast
- Earth Power
- Heal Bell

Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Earth Power
- Toxic
- Fire Blast

Mismagius @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Substitute
- Shadow Ball
- Thunderbolt

Metagross @ Choice Band
Ability: Clear Body
EVs: 112 HP / 216 Atk / 4 Def / 176 Spe
Adamant Nature
- Bullet Punch
- Thunder Punch
- Meteor Mash
- Earthquake

Sceptile-Mega @ Sceptilite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Hidden Power [Fire]
- Dragon Pulse
- Leaf Storm

CrumLee

The more offensive the team the better, eh?

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Yanmega @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Protect
- Air Slash
- Bug Buzz
- Giga Drain

Roserade @ Grassium Z
Ability: Technician
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Hidden Power [Fire]
- Sludge Bomb
- Leaf Storm

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 136 HP / 56 Atk / 212 SpD / 104 Spe
Adamant Nature
- Stealth Rock
- Ice Punch
- Substitute
- Earthquake

Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP / 40 Def / 216 Spe
Timid Nature
- Stealth Rock
- Thunder Wave / Yawn
- U-turn
- Psyshock

Passimian @ Choice Scarf
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Close Combat
- Gunk Shot

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Aura Sphere
- Dark Pulse
- Ice Beam
Tough set to build with tbh, ending with many similar concepts to that col49 team. In the end it always end up with a similar working process in forcing trades to make sure yanmega can clean the best way possible. Obviously doing a carbon coby of that team still running around wouldnt be cash money so experimented with other elements to spice things up. Sub SD Rhyperior can force many trades if played right and the spikes pressure is there. Uxie can use both thunder wave for crippling or yawn to keep your momentum going, your choice. Watch out for opposing blastoise, makes the trade necessary to win with pass or yanmega. Any issues let me know since it is pretty experimental.

RahelGamer09

Mega Ampharos cause there are 300 mega sceptile teams right now.

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Bruxish @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aqua Jet
- Ice Fang
- Crunch
- Psychic Fangs

Virizion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Synthesis

Metagross @ Shuca Berry
Ability: Clear Body
EVs: 144 HP / 192 Atk / 36 SpD / 136 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Meteor Mash
- Explosion

Ampharos-Mega @ Ampharosite
Ability: Mold Breaker
EVs: 88 HP / 4 Def / 252 SpA / 164 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Dragon Pulse
- Thunderbolt
- Focus Blast

Donphan @ Iapapa Berry
Ability: Sturdy
EVs: 252 HP / 240 Atk / 16 Spe
Adamant Nature
- Rapid Spin
- Ice Shard
- Knock Off
- Earthquake

Noivern @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Switcheroo
- Draco Meteor
Volt-Turn generated by mega amphy and noivern paired up with threats that are hard to switch into like Virizion and Banded Bruxish is pretty straightforward and the best way to use mega amphy right now. Play aggresively.

HiddenPower23

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Dragalge @ Choice Specs
Ability: Adaptability
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
IVs: 0 Atk
- Hidden Power [Fire]
- Dragon Pulse
- Sludge Wave
- Draco Meteor

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psychic
- Heat Wave
- Roost

Virizion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Synthesis

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 56 Atk / 200 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Curse
- Earthquake
- Gyro Ball

Rotom-Frost @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Pain Split
- Thunderbolt
- Substitute
- Blizzard

Houndoom @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hidden Power [Ice]
- Flamethrower
- Dark Pulse
- Fire Blast
Yes, Rotom-Frost. Having Electrics around for the flying resist is underappreciated and I wanted an ice resist since steelix doesnt count. Dragalge is very strong but specs isnt a set Im too fond right now. The team is pretty straightforward. Dragalge and Rotom-Frost annoy stuff for Viriz and Houndoom to come in to clean. Here is a variant with toxic spikes in case you want to try it out.
Dragalge @ Dragonium Z
Ability: Adaptability
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
IVs: 0 Atk
- Toxic Spikes
- Hidden Power [Fire]
- Sludge Wave
- Draco Meteor

Xatu @ Rocky Helmet
Ability: Magic Bounce
EVs: 188 HP / 104 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psyshock
- Heat Wave
- Roost

Virizion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Synthesis

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 56 Atk / 200 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Curse
- Earthquake
- Gyro Ball

Rotom-Frost @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Pain Split
- Thunderbolt
- Substitute
- Blizzard

Houndoom @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hidden Power [Ice]
- Flamethrower
- Dark Pulse
- Fire Blast
Hope everybody enjoy!
 
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