Mamoswindle
Mark:
 Jumbao
	
	
		
			
Poison Gem
Scope Lens
Wave Incense
Master Ball
Quick Ball
Hyper Potion
Super Potion
Elixir
Full Heal
Revive
Poke Toy
Fluffy Tail
		
	
	
	
		
			
		
		
	
	
		
	
Harlequin (Sneasler)
Level 4 — EXP: 0 / 10
Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Fighting/Poison
Abilities: Pressure, Unburden Hidden Ability: Poison Touch
HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 138 (+)
Size: 3
Weight: 3
Combinations (6 / 6)
Low Sweep + Fire Punch
Acid Spray + Dire Claw
Trailblaze + Metal Claw
Quick Attack + Gunk Shot
Vacuum Wave + Acrobatics
U-Turn + Spite
Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor
Level 1
Agility
Coaching
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes
Level 2
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Upper Hand
Venoshock
Level 3
Acrobatics
Dig
Dire Claw
Lash Out
Low Sweep
Rock Tomb
Sludge Wave
Throat Chop
Trailblaze
U-turn
Level 4
Endure
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Spite
Tera Blast
		
	
	
	
		
			
Charleston (Togekiss)
Level 4 — EXP: 0 / 10
 
Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck
 
HP: 90
Attack: 3 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 3
 
Combinations (6 / 6)
Rock Smash + Ancient Power
Zap Cannon + Flamethrower
Extreme Speed + Air Slash
Heat Wave + Body Slam
Mega Kick + Mud-Slap
Psychic + Mystical Fire
Movepool
Level 0
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn
Level 2
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon
Level 3
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis
Level 4
Ally Switch
Bestow
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Last Resort
Magic Coat
Metronome
Mimic
Mirror Move
Natural Gift
Retaliate
Stored Power
Wish
		
	
Ground Zero Anomaly Expedition
Paldea's Area Zero is still largely unexplored. Even in this era of globalized competition, trainers of sufficient caliber to brave the crater's dangers are in short supply.
A recent power surge from the abandoned lab has caused drastic shifts in the environment, which the Mesagoza Academy would like to see investigated. Unfortunately, access is severely restricted to top scientists, which you are not. However, scientists are helpless against the unusually strong Pokemon of the Area and are in need of strong Trainers to act as their escort during their missions, and that's where you come in.
Habitat Info:
Lifelines - 2
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
Lifeline Cleanse - Remove all conditions from your Pokemon.
Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.
Lifeline Switch - Switch your Pokemon.
Lifeline Capture - Put a 
Premier Ball in the Capture Tracker of a wild Pokemon, if that Tracker is empty.
Safari Supplier: Mesagoza Academy
Fighting Trek: Windblasted Plateau
Arena Effects:
Wild Items (unlimited supply):
 Protective Pads!
	
	
		
			
Revenankh
Level 4
Typing: Ghost/Fighting
Abilities: Shed Skin, Air Lock Hidden Ability: Triage
Battle Assist: Amoral Support
Capture Tracker: [ O O ]
EP: 90
Attack: 8
Defen.: 7
Sp.Atk: 5
Sp.Def: 8
Speed: 65
Size: 3
Weight: 3
Movepool
Level 0:
Brick Break
Bulk Up
Dazzling Gleam
Earthquake
Facade
Focus Blast
Glare
Ice Punch
Mach Punch
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
Level 1:
Ancient Power
Brutal Swing
Captivate
Coaching
Confide
Confuse Ray
Counter
Curse
Double Team
Dual Chop
Echoed Voice
Force Palm
Helping Hand
High Horsepower
Mega Punch
Moonlight
Mud-Slap
Ominous Wind
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Vital Throw
Wide Guard
Wrap
Level 2:
Arm Thrust
Bind
Close Combat
Dream Eater
Focus Punch
Hammer Arm
Payback
Poltergeist
Power Whip
Punishment
Revenge
Reversal
Secret Power
Submission
Superpower
Take Down
Level 3:
Attract
Bide
Body Slam
Bulldoze
Drain Punch
Frustration
Headbutt
Hex
Knock Off
Low Sweep
Phantom Force
Psych Up
Return
Rock Tomb
Smack Down
Telekinesis
Throat Chop
Torment
Wring Out
Level 4:
Body Press
Destiny Bond
Embargo
Endure
Fling
Giga Impact
Grudge
Hidden Power (Normal)
Hyper Beam
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Spite
		
	
	
	
		
			
Lucario
Level 4
Typing: Fighting/Steel
Abilities: Steadfast, Inner Focus Hidden Ability: Justified
Field Assist: Take Flight
Capture Tracker: [ O O ]
EP: 90
Attack: 8
Defen.: 5
Sp.Atk: 8
Sp.Def: 5
Speed: 90
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Aura Sphere
Blaze Kick
Brick Break
Bulk Up
Bullet Punch
Calm Mind
Circle Throw
Crunch
Dark Pulse
Dragon Pulse
Earthquake
Facade
Flash Cannon
Focus Blast
Hone Claws
Ice Punch
Metal Sound
Nasty Plot
Poison Jab
Protect
Psychic
Quick Attack
Rest
Roar
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Work Up
Zen Headbutt
Level 1:
Agility
Bite
Captivate
Coaching
Confide
Counter
Detect
Double Team
Dual Chop
Force Palm
Heal Pulse
Helping Hand
Howl
Iron Defense
Life Dew
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Sunny Day
Swagger
Swift
Water Pulse
Level 2:
Bone Rush
Close Combat
Cross Chop
Feint
Focus Energy
Focus Punch
High Jump Kick
Iron Tail
Low Kick
Mega Kick
Meteor Mash
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Terrain Pulse
Upper Hand
Level 3:
Attract
Body Slam
Bulldoze
Dig
Drain Punch
Extreme Speed
Follow Me
Foresight
Frustration
Fury Cutter
Headbutt
Laser Focus
Low Sweep
Mind Reader
Psych Up
Return
Rock Tomb
Sky Uppercut
Trailblaze
Level 4:
Copycat
Endure
Final Gambit
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Magnet Rise
Me First
Metronome
Natural Gift
Retaliate
Tera Blast
		
	
	
	
		
			
Hariyama
Level 4
Typing: Fighting
Abilities: Thick Fat, Guts Hidden Ability: Sheer Force
Field Assist: Medicine Master
Capture Tracker: [ O ]
EP: 120
Attack: 9
Defen.: 5
Sp.Atk: 3
Sp.Def: 5
Speed: 50
Size: 4
Weight: 6
Movepool
Level 0:
Brick Break
Bulk Up
Bullet Punch
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Punch
Iron Head
Poison Jab
Protect
Refresh
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Toxic
Vacuum Wave
Whirlwind
Work Up
Zen Headbutt
Level 1:
Captivate
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Fake Out
Force Palm
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Role Play
Sand Attack
Scary Face
Seismic Toss
Sunny Day
Swagger
Swift
Taunt
Vital Throw
Whirlpool
Wide Guard
Level 2:
Arm Thrust
Close Combat
Cross Chop
Double-Edge
Dynamic Punch
Feint
Focus Energy
Focus Punch
Headlong Rush
Low Kick
Mega Kick
Payback
Revenge
Reversal
Secret Power
Smelling Salts
Stone Edge
Superpower
Take Down
Thief
Upper Hand
Wake-Up Slap
Level 3:
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Drain Punch
Foresight
Frustration
Headbutt
Heavy Slam
Knock Off
Lash Out
Low Sweep
Mud Shot
Return
Rock Tomb
Smack Down
Throat Chop
Level 4:
Belly Drum
Body Press
Endure
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Metronome
Mimic
Natural Gift
Retaliate
Stomping Tantrum
Tera Blast
		
	


Lucario assumes a fighting stance.
Mamoswindle to send out, equip, and order
				
			Mark:
Harlequin (Sneasler)
Level 4 — EXP: 0 / 10
Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Fighting/Poison
Abilities: Pressure, Unburden Hidden Ability: Poison Touch
HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 138 (+)
Size: 3
Weight: 3
Combinations (6 / 6)
Low Sweep + Fire Punch
Acid Spray + Dire Claw
Trailblaze + Metal Claw
Quick Attack + Gunk Shot
Vacuum Wave + Acrobatics
U-Turn + Spite
Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor
Level 1
Agility
Coaching
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes
Level 2
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Upper Hand
Venoshock
Level 3
Acrobatics
Dig
Dire Claw
Lash Out
Low Sweep
Rock Tomb
Sludge Wave
Throat Chop
Trailblaze
U-turn
Level 4
Endure
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Spite
Tera Blast
Charleston (Togekiss)
Level 4 — EXP: 0 / 10
Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck
HP: 90
Attack: 3 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 3
Combinations (6 / 6)
Rock Smash + Ancient Power
Zap Cannon + Flamethrower
Extreme Speed + Air Slash
Heat Wave + Body Slam
Mega Kick + Mud-Slap
Psychic + Mystical Fire
Movepool
Level 0
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn
Level 2
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon
Level 3
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis
Level 4
Ally Switch
Bestow
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Last Resort
Magic Coat
Metronome
Mimic
Mirror Move
Natural Gift
Retaliate
Stored Power
Wish
Ground Zero Anomaly Expedition
Paldea's Area Zero is still largely unexplored. Even in this era of globalized competition, trainers of sufficient caliber to brave the crater's dangers are in short supply.
A recent power surge from the abandoned lab has caused drastic shifts in the environment, which the Mesagoza Academy would like to see investigated. Unfortunately, access is severely restricted to top scientists, which you are not. However, scientists are helpless against the unusually strong Pokemon of the Area and are in need of strong Trainers to act as their escort during their missions, and that's where you come in.
Habitat Info:
The first Treks will always be the Trek associated with player's first Pokemon's first type and the second Trek will always be the Trek associated with the player's second Pokemon's first type. The third and final trek is always Ground Zero Arrival.
2v2 Singles
Level 4
3 player Technique Control
12-item Backpack
Arenas are specified by each trek.
All other match rules are default.
Lifelines - 2
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
Safari Supplier: Mesagoza Academy
The leading institution in Area Zero research and the one who assigned you your current task. The Academy is giving you full access to its resources, from advanced Balls to all sorts of medicines. According to the faculty, you'll be needing everything you can carry.
- 2x 
Quick Ball - 2x 
Level Ball - 1x 
Hyper Potion - 1x 
Elixir - 1x
Full Heal 
Fighting Trek: Windblasted Plateau
This part of Area Zero has turned into a harsh environment and is home of frighteningly powerful Fighting-types, who have chosen it as their new home and train ceaselessly. They're not afraid to defend it with a barrage of punches and kicks.
Arena Effects:
At the end of each Pokemon's turn, if that Pokemon attacked: Raise that Pokemon's Attack and Special Attack stages by one (1) each, for their next two (2) turns.
Camouflage: Fighting | Nature Power: High Jump Kick | Secret Power: The user calls and attempts Bulk Up
Conservation Reward: 
Deviant Event Voucher if this Trek is first, or 
Academy Credit if this Trek is second. (Release a Wayfinder caught in this Trek to obtain this.)
Wild Items (unlimited supply):
Fighting Gem
Black Belt
Protective Pads
Revenankh
Level 4
Typing: Ghost/Fighting
Abilities: Shed Skin, Air Lock Hidden Ability: Triage
Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.
Capture Tracker: [ O O ]
EP: 90
Attack: 8
Defen.: 7
Sp.Atk: 5
Sp.Def: 8
Speed: 65
Size: 3
Weight: 3
Movepool
Level 0:
Brick Break
Bulk Up
Dazzling Gleam
Earthquake
Facade
Focus Blast
Glare
Ice Punch
Mach Punch
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
Level 1:
Ancient Power
Brutal Swing
Captivate
Coaching
Confide
Confuse Ray
Counter
Curse
Double Team
Dual Chop
Echoed Voice
Force Palm
Helping Hand
High Horsepower
Mega Punch
Moonlight
Mud-Slap
Ominous Wind
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Vital Throw
Wide Guard
Wrap
Level 2:
Arm Thrust
Bind
Close Combat
Dream Eater
Focus Punch
Hammer Arm
Payback
Poltergeist
Power Whip
Punishment
Revenge
Reversal
Secret Power
Submission
Superpower
Take Down
Level 3:
Attract
Bide
Body Slam
Bulldoze
Drain Punch
Frustration
Headbutt
Hex
Knock Off
Low Sweep
Phantom Force
Psych Up
Return
Rock Tomb
Smack Down
Telekinesis
Throat Chop
Torment
Wring Out
Level 4:
Body Press
Destiny Bond
Embargo
Endure
Fling
Giga Impact
Grudge
Hidden Power (Normal)
Hyper Beam
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Spite
Lucario
Level 4
Typing: Fighting/Steel
Abilities: Steadfast, Inner Focus Hidden Ability: Justified
Field Assist: Take Flight
The Pokemon can help others flee from unwanted battles by carrying them with haste or by taking to the skies.
The explorer can Escape by discarding any single item. (As many times as desired.)
Capture Tracker: [ O O ]
EP: 90
Attack: 8
Defen.: 5
Sp.Atk: 8
Sp.Def: 5
Speed: 90
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Aura Sphere
Blaze Kick
Brick Break
Bulk Up
Bullet Punch
Calm Mind
Circle Throw
Crunch
Dark Pulse
Dragon Pulse
Earthquake
Facade
Flash Cannon
Focus Blast
Hone Claws
Ice Punch
Metal Sound
Nasty Plot
Poison Jab
Protect
Psychic
Quick Attack
Rest
Roar
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Work Up
Zen Headbutt
Level 1:
Agility
Bite
Captivate
Coaching
Confide
Counter
Detect
Double Team
Dual Chop
Force Palm
Heal Pulse
Helping Hand
Howl
Iron Defense
Life Dew
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Sunny Day
Swagger
Swift
Water Pulse
Level 2:
Bone Rush
Close Combat
Cross Chop
Feint
Focus Energy
Focus Punch
High Jump Kick
Iron Tail
Low Kick
Mega Kick
Meteor Mash
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Terrain Pulse
Upper Hand
Level 3:
Attract
Body Slam
Bulldoze
Dig
Drain Punch
Extreme Speed
Follow Me
Foresight
Frustration
Fury Cutter
Headbutt
Laser Focus
Low Sweep
Mind Reader
Psych Up
Return
Rock Tomb
Sky Uppercut
Trailblaze
Level 4:
Copycat
Endure
Final Gambit
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Magnet Rise
Me First
Metronome
Natural Gift
Retaliate
Tera Blast
Hariyama
Level 4
Typing: Fighting
Abilities: Thick Fat, Guts Hidden Ability: Sheer Force
Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.
Battle Assist: Tricky AssistThe Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.
Capture Tracker: [ O ]
EP: 120
Attack: 9
Defen.: 5
Sp.Atk: 3
Sp.Def: 5
Speed: 50
Size: 4
Weight: 6
Movepool
Level 0:
Brick Break
Bulk Up
Bullet Punch
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Punch
Iron Head
Poison Jab
Protect
Refresh
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Toxic
Vacuum Wave
Whirlwind
Work Up
Zen Headbutt
Level 1:
Captivate
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Fake Out
Force Palm
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Role Play
Sand Attack
Scary Face
Seismic Toss
Sunny Day
Swagger
Swift
Taunt
Vital Throw
Whirlpool
Wide Guard
Level 2:
Arm Thrust
Close Combat
Cross Chop
Double-Edge
Dynamic Punch
Feint
Focus Energy
Focus Punch
Headlong Rush
Low Kick
Mega Kick
Payback
Revenge
Reversal
Secret Power
Smelling Salts
Stone Edge
Superpower
Take Down
Thief
Upper Hand
Wake-Up Slap
Level 3:
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Drain Punch
Foresight
Frustration
Headbutt
Heavy Slam
Knock Off
Lash Out
Low Sweep
Mud Shot
Return
Rock Tomb
Smack Down
Throat Chop
Level 4:
Belly Drum
Body Press
Endure
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Metronome
Mimic
Natural Gift
Retaliate
Stomping Tantrum
Tera Blast
Lucario assumes a fighting stance.
Mamoswindle to send out, equip, and order
