Or you could be smart and use Thunderbolt *hint hint*
One thing PokeN3rd_Pwnz0r forgot to address is that Salamence can effectively utilize Draco Meteor, Fire Blast, Intimidate, and Roost (which I haven't seen anybody at all mention). Garchomp cannot use any of the above quite like Salamence. Draco Meteor allows Salamence to break the best walls in the metagame without any set up. Fire Blast gets past its counters, namely Steel-types. Intimidate combined with Roost make the bulky Dragon Dance sets possible. It allows Salamence to counter many extremely dangerous Pokemon, such as Lucario and Heracross.
I need to change my name. I didn't use Garchomp, I just have read a lot about it so everything I say lacks experience. I don't think Garchomp needed to be able to utilize Draco Meteor - it didn't help it sweep. I think it just needed Sub + SD or YacheChomp, I dont' really know if those sets are the same or different but I'm sure they did a lot. It had STAB EQ to deal with Steels besides Skarmory and Bronzong and I don't know what it did for those, Fire Fang maybe? And it really didn't need Intimidate because Salamence and Garchomp both come in and force switches generally so Intimidate isn't working and Garchomp was much bulkier.
But yeah, I have covered the Bulky DD Set I think but I might as well go again. I fail to see the merit of using the bulky Dragon Dance set. I guess I haven't used it enough, though, but it seems to me like it's actually walled by more. Dragon Dance / Roost / Dragon Claw / Earthquake just seems like a severe loss in attacking power compared to Outrage, and a loss in coverage meaning you're walled by Bronzong completely.
Giving up Life Orb, and through that 30% of it's damage output, is prolonging your longetivity from residual damage but you've given up your stronger physical STAB and you're running a weaker one, meaning Salamence is probably missing out on some 2HKOs/OHKOs at this point. I guess you need to Dragon Dance twice? But if that was so, why wouldn't you just run the original who needed one boost? I guess I just don't understand how it's supposed to be run.
Well. Yes. And actually Salamence only has PG2 (sort of) on the DDMence side and nothing counters MixMence (nothing usable anyway *cough*Cresselia*cough*).
Right again.
Well sweeper Infernape wasn't one I was really comparing with, I just was saying it was blessed with beautiful STAB. Reason I wasn't comparing it is Pursuit can take out the two Pokemon it can't deal with (Latias and Starmie) so it really is about in the same boat as Salamence. Vaporeon isn't really a counter because you can't switch in on Close Combat and go out alive (40.8% - 48.2%, That is a great chance for a 2HKO). Yeah I guess Suicune though.
The reason I compared it to Close Combat and Fire Blast was because Close Combat lowers Infernapes already piss poor defenses (not unlike Salamence's), it doesn't lock it into using the move, and Fire Blast has no ill side effect like Draco Meteor. I wasn't really comparing their power, just that Infernape has that high power STAB with no ill side effects.
I've already addressed Lucario. You can run a Scarf Latias to take care of everything but Fire Punch Jirachi. You've still got 4 teammates after that.
MixMence can't sweep without setting up. That is ridiculous. 327/341 (that's assuming Mild, Naive is 327/310) are the attacking stats of MixMence. This is going from 400 attack to 327, an almost 80 point loss in power. Outrage and Earthquake both lose ridiculous power, and Fire Blast is basically ruined after a Draco Meteor (which, as many have said, will be the most common move MixMence uses first), as you do <40% to Bronzong with it after Draco Meteor. Also MixMence has no counters in this metagame, but after using Draco Meteor once, MixMence is going to have trouble sweeping.
It's really a wall breaker, not a sweeper. We can still apply the 25%+6% switch in, 10% on the first attack followed by 6% and you're at 53% left, probable -2 SpA and left with an 80 points weaker choice of Outrage or Earthquake for main sweeping options. You're prone to being revenge killed by anything base 50 (I guess I dunno) or higher with a Scarf, anything faster, including Infernape, Latias, Gengar, and Starmie, as well as Priority still being as threatening as it was for DDMence.
What I was really trying to convey, was that you need to support it so that it can sweep, just like other OU Pokemon. It has a fear of status (especially thunder wave) like other OU Pokemon. Unlike some other sweepers though, like Lucario, Salamence is SR weak and hit by Sandstorm. Did you know that Gyarados and Salamence after a DD achieve the same OKHOs on all but 6 Pokemon? That Tyranitar achieves the same OHKOs but 2 Pokemon? Those are things I was thinking about. DDTar and Lucario resist SR, DDtar is helped by Sandstorm, Lucario gets a priority to help itself against faster foes plus SD which puts it at more power, things like that were going through my mind that make it seem so much more on par with OU sweepers.
you can see, Salamence does not really have hard counters like most other Pokemon, just "checks." The thing is, does not having counters make Salamence broken? I'd say not, just means your team needs to prepare a little extra for Salamence. I would not say it is outright broken like Garchomp, who is extremely difficult to OHKO and surprisingly easy to get in. Not to mention, friggin' Sand Veil hax. I'd say we should test Salamence. What's the harm in that? Let democracy tell where Salamence should go.
I agree it should be tested for that last reason. Let the people decide where to put it, let the better battlers get in with it (as if they haven't for the last year), determine where it should go (OU I would say!) and then we can live with that until it gets another big movepool change or something.
YTP said:
You only focused on Salamence's weak spots but on the other two sweepers focused on their strong spots. How about Mence's ability to 2HKO/OHKO every wall in OU. How about his ability to boost his speed, how about his higher base attack than garchomp, how about intimidate that allows it to set up, how about his ability to recover and set up more, how about his higher special attack? Mence isn't exactly prone to status either, being able to OHKO almost every user of TWave and he OHKOs Rotom-A after a DD so that takes away the option of "status".
I actually am pretty sure I compared the same points to both Salamence and Garchomp, just showing how Garchomp was so much better in that respect.
Now, Salamence can 2HKO/OHKO every wall in OU. So can Dragonite, so can Gengar (minus Blissey), so can Infernape (minus Starmie). I did say he got Dragon Dance. He has higher base attack by a whole 5 base points. 11 points altogether, but Garchomp gets SD. So it gets more attack out of it.
Garchomp Attack after SD with standard Mence DD EVs: 778
Salamence Attack after DD with standard Mence DD EVs: 600
Garchomp has the power Salamence wishes it had. Salamence rarely gets a chance to utilize Intimidate for bulkiness as it is either a weapon to force switches [the common way of utilizing it part] and set up or the opponent is just a Pokemon already forced out by Salamence, but I guess that's something it has. And I still don't know why you would run a Bulky DDSet, still need an explanation for that, as I see a lesser advantage and something Dragonite could do better (outside of Intimidate which only works on the switch in when you are probably forcing something out so it actually doesn't really work).
Saying Mence isn't prone to status because it can OHKO/2HKO every user is stupid. Salamence is not always guaranteed a +1 before facing status users like Celebi, Blissey, or Rotom-A. When was the last time you switched in a Salamence on these guys thinking you could set up. You didn't? And why was that I wonder? Oh, because Salamence would be forced to be statused by Thunder Wave or Will-o-Wisp? Yeah. Garchomp on the other hand had no fear of Thunder Wave. It was immune. You couldn't deal with it like that. Sub could block other status. So Garchomp could really set up on some Pokemon when Salamence can't/couldn't (I don't know what verb thing to use there).