Why are we discussing Garchomp? Garchomp is irrelevant to this discussion. Garchomp was a Threat because it had the bulk to make use of an item that would stop it from dying to a normally fatal Ice attack. The issue with salamence is that you'll either eat a powerful attack straight to the face, or it will set up and unlike Garchomp, gain a speed boost making revenge killing it harder since most scarfers won't cut it.
When I deal with Salamence, assuming I can't tell which Mence it is, I'll play conservatively. If DD Mence is more dangerous based on what I have left, I'll preserve my DD Mence check. If Mixmence is more of a problem, assume the worst and keep my options of killing it open.
Granted, if Salamence is played properly, assuming an offensive set, it should get 1 kill minimum per game. However, this kill, unlike Explosion, doesn't also stop Salamence from sweeping to get it.
Salamence's partnership with Magnezone does make it more of a problem. However, generally when you see multiple dragons, its safe to assume there is a Magnezone somewhere around. Most players won't sacrifice a Dragon just so they can be assured Scizor will be locked into Bullet Punch. They'll go directly to Magnezone if a Bullet Punch is obvious. However, you can Superpower at this time and Mence isn't so scary. Worst Case Scenario, you'll eat a Flamethrower Since Mence will die unless they switch. If your wrong, you'll probably lose something else, but thats the player's prerogative.
My earlier point about the lack of Ice Shard users in the metagame wasn't to show Salamence could be checked by them, that was obvious. I'm also well aware most are unviable or suffer from generally superior competition for thier slots. My point was to show Salamence isn't that broken because it isn't overcentralising like Garchomp. If everyone were so scared that they would be swept by Salamence because it was unstoppable, because of its mixed attacking stats, bulk, Magnezone, or whatever reason, I'd expect to see Mamoswine usage rise, maybe even to the top 10 to deal with Mence Specifically. However, Salamence is not at this crisis point where it has encouraged a drastic use in its most reliable check, so it can't possibly be that broken.
When I deal with Salamence, assuming I can't tell which Mence it is, I'll play conservatively. If DD Mence is more dangerous based on what I have left, I'll preserve my DD Mence check. If Mixmence is more of a problem, assume the worst and keep my options of killing it open.
Granted, if Salamence is played properly, assuming an offensive set, it should get 1 kill minimum per game. However, this kill, unlike Explosion, doesn't also stop Salamence from sweeping to get it.
Salamence's partnership with Magnezone does make it more of a problem. However, generally when you see multiple dragons, its safe to assume there is a Magnezone somewhere around. Most players won't sacrifice a Dragon just so they can be assured Scizor will be locked into Bullet Punch. They'll go directly to Magnezone if a Bullet Punch is obvious. However, you can Superpower at this time and Mence isn't so scary. Worst Case Scenario, you'll eat a Flamethrower Since Mence will die unless they switch. If your wrong, you'll probably lose something else, but thats the player's prerogative.
My earlier point about the lack of Ice Shard users in the metagame wasn't to show Salamence could be checked by them, that was obvious. I'm also well aware most are unviable or suffer from generally superior competition for thier slots. My point was to show Salamence isn't that broken because it isn't overcentralising like Garchomp. If everyone were so scared that they would be swept by Salamence because it was unstoppable, because of its mixed attacking stats, bulk, Magnezone, or whatever reason, I'd expect to see Mamoswine usage rise, maybe even to the top 10 to deal with Mence Specifically. However, Salamence is not at this crisis point where it has encouraged a drastic use in its most reliable check, so it can't possibly be that broken.









