Maybe I'm missing it, but what extremely important coverage does Wood Horn+Wild volt+Jump kick give you that Wood Horn + Wild Volt don't alone? About All I can see is Dark, Ice, and Normal, not particularly threatening and common types. Could change of course. I just think we're leaving a lot of potential power on the table by skipping over Double-Edge. Would have to see the important OHKOs he gains from Jump Kick over Double-Edge.
As a SubSeeder it's outclassed by Jaroda IMO, Jaroda's just the king of SubSeeding with his movepool..
But behind Light Screen it can take a lot of special attacks though.
And Jaroda is outclassed by Erufuun, the new fastest subseeder. (If you run Mischievous Heart) The staple roll for subseeder will be quite the debate in the future
Since a supporting set makes almost all of his moves priority, you can just max out on bulk to make sure he can take a hit or two. Even thought his special attack is nothing to write home about, he can utilize Gale to discourage other Grass types. Unfortunately, he'll have to go full Sp. Att to even 2HKO a bulky Celebi. :/Not true, sure he's the fastest, but what good is that when you can't do any damage and have paper thin defenses?
Since a supporting set makes almost all of his moves priority, you can just max out on bulk to make sure he can take a hit or two. Even thought his special attack is nothing to write home about, he can utilize Gale to discourage other Grass types. Unfortunately, he'll have to go full Sp. Att to even 2HKO a bulky Celebi. :/
This is a very interesting elk, and I predict him seeing a lot of use in UU. Gamefreak made a big mistake by not giving him Headbutt, as I always felt UU was lacking that same amount of nuisance we've had to endure with Jirachi and Togekiss in OU. Nonetheless, I suppose they're planning on adding all of the tutors and movepool additions in Grey that should have been there to begin with.
So does that mean Bullet Seed will give Mebukijika and other Herbivores 2-5 attack boosts if used in double battles?
Has it been confirmed that Herbivore gives you a Grass immunity?
Since a supporting set makes almost all of his moves priority, you can just max out on bulk to make sure he can take a hit or two. Even thought his special attack is nothing to write home about, he can utilize Gale to discourage other Grass types. Unfortunately, he'll have to go full Sp. Att to even 2HKO a bulky Celebi. :/
This is a very interesting elk, and I predict him seeing a lot of use in UU. Gamefreak made a big mistake by not giving him Headbutt, as I always felt UU was lacking that same amount of nuisance we've had to endure with Jirachi and Togekiss in OU. Nonetheless, I suppose they're planning on adding all of the tutors and movepool additions in Grey that should have been there to begin with.
Why would anything besides Chillachino run Bullet Seed anyways? An Herbavore boost gets you started up anyways.
Double Edge over Wild Bolt depends on your team, mostly. If you have a great switchin to ghosts, then use Double Edge; and if you don't, use Wild Bolt.