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Scrafty

Hello Shed Skin. I would like to DD on your Dusclops as many times as possible and thrash your team afterward.

Bring in the Hitmontops.

Shed Skin isn't guaranteed to activate and isn't usually favoured on DD sets. Either way it opens up the potential for switching counters in with little risk.
 
Even though the recoil is troublesome, I think head smash is perfectly viable for scrafty. After all, he does have drain punch, which helps recover some of his health.
 
Drain Punch is a weak move... imo if you really want to sweep with DD, you need the raw power of HJK to make up for Scrafty's mediocre Atk; you wont be getting any Moxie boosts if you can't kill anything.

If you want recovery go with Leftovers + Shed Skin. Lefties provide constant recovery without Scrafty Drain Punching, allowing Scrafty to more reliably DD. Shed Skin lets it set up on status mons much more liberally than Moxie. You can go Moxie Lum, but then you are either losing out on its health (no lefties) or power (replaced Drain Punch for HJK).
 
Even though the recoil is troublesome, I think head smash is perfectly viable for scrafty. After all, he does have drain punch, which helps recover some of his health.

Scrafty only has 334 HP max though and isn't very fast. Head Smash deals half the damage you deal as recoil so anything with greater than your base 65 hp who invests is going to cause you to deal half or more of your health as recoil if you OHKO (That's over 200 potential Pokemon). Plus, if you don't, OHKO, you're now both slow and at low health, easily finished off.
 
LOL yea i really want to use it on my sun team tho. im serious.

CBTAR on a sun team sounds cool. heatran and latios check? thank you. but im not sure how itll take draco meteors without that boost.... prolly not well :(

CStar sounds better on a sun team. outspeeds threats like latios and koes with crunch.
 
When tension tar is released, you can expect Tyranitar to have a Snorlax like monopoly over the #1 spot in OU. The ability to use a CS ttar on a rain/ sun teams to kill Latios, Latias and opposing Tyranitar is gonna be a huge asset.
 
When tension tar is released, you can expect Tyranitar to have a Snorlax like monopoly over the #1 spot in OU. The ability to use a CS ttar on a rain/ sun teams to kill Latios, Latias and opposing Tyranitar is gonna be a huge asset.


The main reason Tyrnaitar is good is because his Special Defense is so good from Sandtsorm so he can take those high power special attacks he is famous for. Tension Tyranitar doesn't have that asset at all, and finds it much harder to switch in. If you really want to be able to beat Latios, Latias, and Tyrnaitar, use a combination of Pokemon to hanlde them, not a fucking gimped Tyrnaitar.
 
Yeah, but how often will you see a tyranitar switching into scrafty??

can you read my post carefully? I was referring to Tyranitar as a teammate for Scrafty. =.=

Unnerve Tyranitar allows people to use him without the side-effects of Sand Stream. Sure, its inferior by all means, but it still has its uses.
 
OH. No, I meant the guy above who said that Unnerve TTar was going to dominate OU; I meant why is he saying that.

Noone ever said that Unnerve Tyranitar was going to dominate OU. I just said that it would make Tyranitar even more dominant than before. The teams that are using Tyranitar right now aren't going to be affected at all since they're usually using sandstorm to their advantage. However, teams that could not afford to put a Tyranitar into their team before now can. Especially Rain/ Sun teams, which would appreciate Ttar's ability to bring down the Latii twins and Reuniclus without wrecking their weather.

Lets put it this way. Currently, Sand Stream Ttar's usage stats are say, 20%. When Unnerve Ttar is released, that 20% is going to stay relatively stable. However, and extra 5% of teams such as rain and sun are now also using Unnerve Ttar, bringing Ttar's total usage to 25%. 25% is more dominant than 20%.

Back on topic. Has anyone ever tried using a Wallbreaker Scrafty? Between Taunt, Toxic, Rest, Drain Punch and Shed Skin. you can seriously fuck up stall. Toxic hits everything besides Poison and Steel types. Drain Punch hits those Steel Types hard. Leaving Tentacruel as really the only common member of stall that can check it.
 
LOL yea i really want to use it on my sun team tho. im serious.

CBTAR on a sun team sounds cool. heatran and latios check? thank you. but im not sure how itll take draco meteors without that boost.... prolly not well :(

CStar sounds better on a sun team. outspeeds threats like latios and koes with crunch.

On TTar, bluemon sums up everything perfectly...

I'm not sold on wallbreaking Scrafty, tbh. Its Taunt is just too slow and without any boosting moves it lacks the offensive presence to kill stuff. It's not definitely going anywhere with Gliscor, that's for sure. Immune to Toxic and a lot faster than Scrafty, hence a faster Taunt.
 
Not to mention Jellicent's faster Taunt and Scrafty's inability to touch her since I'm assuming you dropped his Dark coverage move for Taunt and Toxic.
 
Basically, any faster Pokemon that takes little damage from Fighting moves and has taunt would be able to stall the wallbreaker Scrafty out. Since Scrafty is pretty slow without DD, a faster Taunt would screw it over, since it would only be able to attack with Drain Punch for two turns or switch out. The opponent could then send out a fast sweeper and hammer Scrafty to death.
 
Basically, any faster Pokemon that takes little damage from Fighting moves and has taunt would be able to stall the wallbreaker Scrafty out. Since Scrafty is pretty slow without DD, a faster Taunt would screw it over, since it would only be able to attack with Drain Punch for two turns or switch out. The opponent could then send out a fast sweeper and hammer Scrafty to death.

There ARE a lot of guys who can Taunt Scrafty and dgaf about him. That's why you don't use Taunt, you use stuff like Ice Punch(to attack Gliscor/Thundurus) and Crunch(to hit Jellicent).

Truth be told, I dunno why would you even run Taunt on Scrafty. Jellicent runs Taunt to prevent things from setting up on it. Scrafty dgafs and can just DD along with them, then HJK their face off.
 
Taunt is better suited for stall, like Jellicent or Skarmory, not for Scrafty. Scrafty is better suited to boost up once or twice with DD or BU before tearing shit up. A stallbreaker Scrafty could work, but there are just too many Pokemon that are faster then it, and Taunt is a very common move in the metagame, so Scrafty would effectively be screwed if its' only attack is Drain Punch.
 
scrafty cant really be a stallbreaker because of his low attack.
i think the only viable sets are

lumdd with drain punch and moxie
leftoversdd with hi jump kick and shed skin
(or any mix of those two)

and shedrest bulk up
 
scrafty cant really be a stallbreaker because of his low attack.
i think the only viable sets are

lumdd with drain punch and moxie
leftoversdd with hi jump kick and shed skin
(or any mix of those two)

and shedrest bulk up

Shedrest bulk up ALREADY breaks stall kinda like calm mind reuniclus so what would be the point of a stall breaker. unlike reuniclus it cant be walled by anything seen on a stall team.

edit: I use LO hi jump kick and moxie
 
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