I know that this is a huge stretch, but:
Pokemon and Battle animations
Shoddy Battle 2 supports both singles and doubles battles, as well as a more general mode that is not technically pokemon where you can have any number of pokemon out at one time (up to six).
pkmn-taicho: why, you can just look at the PokéBalls?
Please please please put the pokemon's status on the switch tab. I just lost a really good battle because I sent out a pokemon that was sleeping, which I didn't remember because it doesn't say anything, and my opponent set up on me because of it. Sure I could have hovered over the pokeballs and found which one was that specific poke, but that's really not an excuse to say that it shouldn't also say the status on the switch tab, especially since many of us assume (after playing the real rpgs for so long) that status would be listed on the switch page. When we don't see it, we assume that the poke is in good health.
Yeah this isn't my thread but,being able to connect to more than one server? I know I would travel to the CAP server more often if I had something to do while waiting for someone to get on ladder.
Implement the use of 5 moves instead of 4 on a pokemon! :b
That's a joke, right?
Can we please implement something like profiles: so that we could have the option to change password?