Showdown Genius Invitational - Main Match Thread

SteelEdges

Extreme ways are back again.
is a Battle Simulator Moderator Alumnus
11oyd
Clefable
Dot Agumon
Ivy
MrJelli
Ransei

Ivy has selected Ransei as the Death Match Opponent. Please schedule a time to play Black and White II.

In this game, you will compete by using a portion of a limited pool of points. The player with the most victories will win the Death Match. Both players will start with 99 points. The game will consist of 9 rounds. In each round, players will use as many points as they wish out of their 99 points.

When a starting player decides how many points they'll used, It is revealed to the opponent whether it is a 1-digit (announced as Black) or a 2-digit number (announced as White). The opposing player can see that before they decide how many points to use for the round.. The number itself is not revealed.

The player who used more points in each round will gain a victory. The points you used will be subtracted from the total, and it will be shown which interval your total point amount lies in. The intervals are: 99-80, 79-60, 59-40, 39-20, 19-0. It will be shown which interval your remainder of points is in as soon as you send in your points.

The player who wins each round will be the person who starts the following round.

The winner of this Death Match gains the opponent's garnets.
In a thrilling Death Match, Ransei has defeated Ivy.

11oyd
Clefable
Dot Agumon
MrJelli
Ransei

Garnets below:

Clefable - 45
Ransei - 22
11oyd - 11
MrJelli - 10
Dot Agumon - 8

Congratulations to the top five. We will announce the next Main Match tonight at approximately 8 PM EST. If you need logs of the Death Match, they will be provided.
 

SteelEdges

Extreme ways are back again.
is a Battle Simulator Moderator Alumnus
Sorry for the delay, folks. Got a bit sick last night, but that went away.

The next Main Match is titled Room Swap II.

In this game you will have to make the choice between garnets and a higher chance at winning, but must be careful not to make the same choice as your competitors. Much like the above, this game takes place over four rounds, each lasting 24 hours.

Each round, you will choose one of four rooms: Kitchen, Parlor, Ballroom, and Restroom. Each room has a different level of one of two stats, Power or Influence, inversely correlated.

Kitchen: 3 Power / 6 Influence
Parlor: 4 Power / 5 Influence
Ballroom: 5 Power / 4 Influence
Restroom: 6 Power / 3 Influence

Players are awarded the levels of power and influence of the room they are in, minus one for every other player in it. In other words, you have to be alone in the room to reap its full benefits. For every other person that goes into the same area as you, the total of Influence and Power is decreased by one. However, once a stat off a room hits zero, it will not decrease to negative numbers - it just stays at zero.

Example: If three people are in the Ballroom, they would each gain 3 Power and 2 Influence.

At the end of each 24-hour round, players will gain a garnet for every 1 Influence they have. The player with the most Power will win the game and receive a Token of Life, while the person with the least Power will be the Elimination Candidate.

Ties for most and least power will be broken by Influence then proceed, in the case of ties on Influence, by these rules:
  • If there is a joint win between two players, the two winners will choose an Elimination Candidate from the three losers, who will choose one of the other two to be their Death Match Opponent.
  • If there is a joint win among three players, the two losers automatically go to Death Match.
  • If there is a joint win among four players, the one loser will be the Elimination Candidate and then a bonus fifth round will occur to determine who is eligible to be the Death Match Opponent.


We will begin on Wednesday, March 25th, at 8 PM EST. Use the time till then to strategize.

11oyd
Clefable
Dot Agumon
MrJelli
Ransei
 
Last edited:

SteelEdges

Extreme ways are back again.
is a Battle Simulator Moderator Alumnus
DEATH MATCH - CLEFABLE AND RANSEI:

Complex War

Each player starts with 10 cards in his hand, two of each number from 1 to 5

Each round, each player will play two cards face down. When both players selections are in, the cards will be revealed.

The player who has a higher sum of his cards will earn a point. Additionally, the 4 cards used will go into the winning player's discard pile. If the sum is the same, no player will earn a point, and each player will place his own cards in his own discard pile.

When a player has no cards left in their hand, they will take the cards from the discard pile and add them to their hand.

The first player to reach 10 points is the winner. Alternatively, if a player has all 20 cards between their hand and their discard pile, they win.


11oyd
Clefable
Dot Agumon
MrJelli
Ransei
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top