Resource Simple Questions, Simple Answers Thread (read the op before posting a thread)

viability thread should be unlocked.
I’ll just answer this for poor finch since the question has been answered numerous of times, but the VR council are are waiting till they think they’ll have the best accurate representation of the metagame without Zygarde. this might take a couple of weeks however, but we just need to be patient and just enjoy the game in the meantime! this game isnt only bout the VR now is it?
 
Please do not ask or suggest the VR should be unlocked.

Not only is it annoying, as stated in the VR and by Finch here the meta needs time to develop a little bit with Zygarde's absence. We just completed a week of SPL and OST hasn't really taken off just yet.

Just be patient and, once the VR council feels ready, it will be unlocked.
 
I have some question, i not new in this game but I want to improve in OU.

First of all, I want to know if you have a guide about stall teams (how to build, how to beat it, tips, etc)
The core of Chansey + Ditto, What is the aim of this?
SD Gliscor is going to be one of the best pokemon rn with Zygarde? tapu fini? Victini band?
The SM OU cores v2 thread still being good to take ideas to build teams?
Custab berry and the other will make a change in meta? like offense with lead skarmory or forretres?

I think that quuestion are simple... (sorry for my english)
 
I have some question, i not new in this game but I want to improve in OU.

First of all, I want to know if you have a guide about stall teams (how to build, how to beat it, tips, etc)
hey

The core of Chansey + Ditto, What is the aim of this?
sup

SD Gliscor is going to be one of the best pokemon rn with Zygarde? tapu fini? Victini band?
Nah, Gliscor's best set is Stealth Rock + Toxic. The Swords Dance set is generally only seen as a consistent option when paired with Magnezone. Tapu Fini is an ok Defog utility presence on bulky-offense. Victini is a bit inconsistent, but it can be appropriate to use on some teams, as seen here

The SM OU cores v2 thread still being good to take ideas to build teams?
yea

Custab berry and the other will make a change in meta? like offense with lead skarmory or forretres?
nah
 
How much do you guys think the meta will change now that zyg is gone

It was always pretty overcentralizing and a huge threat
Well, Heatran and Tapu Bulu are now as popular as ever, as Heatran doesn’t have to worry about Thousand Arrows now and appriecates Grassy Terrain weakening Earthquake, the most common Ground-type move. Their typing was already a great synergy, but this is just the icing on the cake.

Bulkier Pokemon like Toxapex and Celesteela that were too passive to control Zygarde don’t have to worry about it setting up now, and these fat cores are extremely hard to break through. As such, Volcarona seems to be growing in popularity for its capabilities in Quiver Dance and the breaking power of the numerous Z-Moves it can run.

I haven’t caught up too much with the meta since I have midterms, so this is all I got. However, I’m sure someone much more knowledgeable could tell you more soon!
 
How much do you guys think the meta will change now that zyg is gone

It was always pretty overcentralizing and a huge threat

Adding to the above answer, I would like to say that now, LandorusT can drop HP Ice on its sets and run things like Toxic to cripple Bulu, Tangrowth and opposing LandorusT, Knock Off to annoy things like Celesteela and Choice Scarf LandorusT. Also it can run rock slide or stone edge on scarf to revenge kill mega pinsir and Mega Zard Y.
I can see Heatran becoming the broken mon of the tier, as it have not safe switch ins, outside maybe a Gliscor with Toxic Orb activated, but It can drop to firium Z sets
 
Adding to the above answer, I would like to say that now, LandorusT can drop HP Ice on its sets and run things like Toxic to cripple Bulu, Tangrowth and opposing LandorusT, Knock Off to annoy things like Celesteela and Choice Scarf LandorusT. Also it can run rock slide or stone edge on scarf to revenge kill mega pinsir and Mega Zard Y.
I'll add on to this and say that Hidden Power Ice still has a niche in taking on opposing Landorus-T, which is important as it's crucial to win a Landorus-T ditto. It also can take on Gliscor, since that, like you said, it's a safe switch-in to Heatran, so it'll probably more popular soon. Though, I do agree that you can drop it if you can handle Landorus-T and Gliscor easily in favor of other moves.
 
Is Hyper Offense still good? I mean, there aren't any hyper offense team samples, and I feel like the meta is shifting to a more BO/Balanced metagame?
 
Is Hyper Offense still good? I mean, there aren't any hyper offense team samples, and I feel like the meta is shifting to a more BO/Balanced metagame?
Laddering wise or tournament?
Hyper offense I believe is one of the best team archetypes for the ladder, since most players on the ladder won't know how to properly handle all the damage hyper offense is producing. A close tie I would say is stall, but that's just because they'll probably forfeit lol.

I wouldn't know how effective hyper offense is in tournament play, though. If I had to guess it probably gets a lot less play than an archetype like balance because hyper offense can be easily exploited by top players through means such as predictability and the fact that switching out with hyper offense often makes you lose lots of momentum. Bulky offense is probably better because it's easier to switch, and balance is usually always reliable and has no glaring weaknesses or strengths.
 
I noticed a very interesting EV spread for Mega Charizard X on the December usage stats at ~30% usage, and was curious if anyone happened to know the specific reasons for it. The spread is 104 HP / 88 ATK / 36+ Def / 36 SpD / 244 Spe, Impish. This yields 323 HP / 318 Atk / 293 Def / 266 SpA / 215 SpD / 297 Spe, for reference sake. It looks like it's made to outspeed max speed neutral nature Hydreigon, and Max Timid Nidoking and Fini, but the other stats I don't see off hand what they hit/avoid. It's also not mentioned in the analysis update thread being worked on right now. Mahalo, if you know what it's for!

EDIT: Worth noting it also outspeeds 196 Spe+ Scarf Lando-T at +1, as I'm assuming this is a DD set. Could be wrong.
 
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Laddering wise or tournament?

Both. But I want to be a top player, so I want to know how it is tournament.

Hyper offense I believe is one of the best team archetypes for the ladder, since most players on the ladder won't know how to properly handle all the damage hyper offense is producing. A close tie I would say is stall, but that's just because they'll probably forfeit lol.

I wouldn't know how effective hyper offense is in tournament play, though. If I had to guess it probably gets a lot less play than an archetype like balance because hyper offense can be easily exploited by top players through means such as predictability and the fact that switching out with hyper offense often makes you lose lots of momentum. Bulky offense is probably better because it's easier to switch, and balance is usually always reliable and has no glaring weaknesses or strengths.

I see! Thank you!
 
I have a couple of related questions. First of all, about stall team composition, this is what I have read and seen a lot as the optimal composition:

1. Mega Sableye/Aggron
2. Chansey
3. Unaware Pokemon
4. Defogger/Avalugg
5. Defogger
6. Anti-breaker/miscellaneous

Now, I've been thinking, if using Mega Sableye for hazard control, can one get away with one defogger? I feel like one anti-breaker isn't enough often times. What Pokemon, if any, could serve as a sole defogger? I was thinking Gliscor, but it struggles against offensive Heatran, and has no way to stop Clefable from getting up rocks without taunt. Is this just not feasible?

On the point of anti-breakers, one might suggest compressing this role with defoggers. For example, Mew can check Heatran and Tapu Lele. Well, actually, if Mew is to be fast enough to check Heatran, it doesn't always avoid the 2HKO from specs moonblast Lele (from full, so watch out if you get any chip damage!). Gliscor is said to check Mawile if you put a little bit of investment in defense, as if PH is in effect, you live play rough into sucker punch. However, you fail to OHKO it, so it can just 2HKO you with play rough, or OHKO after an SD. Avalugg is a decent check, but needs groundium z and earthquake to check SD Mawile. Passing up leftovers greatly affects Avalugg's ability to repeatedly come in to spin.

So, I guess I already got to my second question, but I was going to ask if (and how) Gliscor can actually check Mawile.
 
Is there a ladder tier that has no cheat pokemon? No megas, no legendaries, no ubers.
Funny you ask this, the OU tier is great because it has no Uber Pokemon.

Literally.

They're all banned to the Uber tier.

To answer your question the closest is Little Cup, but considering that tier has Trapinch and Diglett which can be considered cheat pokemon (in my opinion, anyway)...
 
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Why has Tapu Koko fallen so far in viability? Was Tangrowth not ubiquitous early USM or was it something more?
It has a decent chance to rise again with Zygarde being banned and Tangrowth slightly less common, but previously the prominence of both made generating offensive pressure a challenge. It was less potent than it was in the earlier days of the generation, specifically in the months following the Dugtrio ban.
 
Some of these answers may be subjective
Now, I've been thinking, if using Mega Sableye for hazard control, can one get away with one defogger? I feel like one anti-breaker isn't enough often times. What Pokemon, if any, could serve as a sole defogger? I was thinking Gliscor, but it struggles against offensive Heatran, and has no way to stop Clefable from getting up rocks without taunt. Is this just not feasible?
I honestly don't like stall without less than two Defoggers, even with Mega Sableye. While Mega Sableye does cause the opponent to be hesitant to set up hazards, in the event that you predict incorrectly and get hazards on your side, the opponent can just go into their Pokemon that can pressure the one Defogger you have. This is why two Defoggers is basically mandatory on stall, even with Mega Sableye; you always need the maximum amount of switch-ins, including options to Defog. In simpler terms, if Defogger A can't come in on a Pokemon to Defog, Defogger B can come in instead to Defog, and visa versa.

Even if you were already aware, this post does an amazing job at explaining stall, and I personally suggest anyone who's a beginner at stall read this before anything else. Though, I prefer you don't pick up stall as your preferred style.

So, I guess I already got to my second question, but I was going to ask if (and how) Gliscor can actually check Mawile.
Taken from Gliscor's analysis:
44 Defense EVs let Gliscor avoid getting KOed by Mega Mawile's Play Rough into Sucker Punch if Toxic Orb has been activated.
This is, of course, if Mega Mawile hasn't switched out yet in fear of Earthquake or has an Attack boost via Swords Dance.
 
Since it's been like 20 days since the Zygarde ban, the meta's still fairly fresh. Though I was wondering, what are some current Pokémon that seem more viable or less viable since the departure of the snake?
 
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