Resource Simple Questions, Simple Answers Thread

Katy

Banned deucer.
Is Tangled feet being grouped with Snow Cloak/ Sand Veil on the policy review thread? I know it is a subpar ability that only unmons have but it technically raises evasion
Tangled Feet is just too situational and only a small number of Pokemon have access to this ability, therefore it isn't on the Policy Review thread as the main part is being Sand Veil / Snow Cloak + Bright Powder, which are being discussed atm. But Tangled Feet is only on Mr.Rime and only raises the evasion when the user is confused. Therefore due to how fringe this is, this isn't a discussion point in itself in the thread.
 
Is :Choice Band: :Zeraora: enough on a team as the only pokemon immune to electric types
imo every ou team, including ones with zera, should have a ground type. lacking an immunity in addition to zera leaves you incredibly vulnerable to faster elecs like koko/opposing zera, with the rare exception of some very niche rilla offenses/tangrowth fats that can mostly withstand the coverage that koko and zera use.
 

Colin

formerly BeardedDrakon
is a Tiering Contributor
LCPL Champion
When building a rain team, do you try to make it hyper offense, or lean into balance with ferro a bit more?
the reason I ask is that I hear rain is getting better, but most rain I face either feels like hyper offense poorly equipped to trade mons and brawl and will therefore rarely get to set rain a second time, or a ferro balance that loses to magnezone and the tactic of aggressively wasting the rain team's turns.
 

ironwater

⚡⚡⚡⚡⚡⚡⚡
is a Battle Simulator Administratoris a Super Moderatoris a Top Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
PS Admin
When building a rain team, do you try to make it hyper offense, or lean into balance with ferro a bit more?
the reason I ask is that I hear rain is getting better, but most rain I face either feels like hyper offense poorly equipped to trade mons and brawl and will therefore rarely get to set rain a second time, or a ferro balance that loses to magnezone and the tactic of aggressively wasting the rain team's turns.
I wouldn't talk about hyper offense rain teams, even though offensive rain teams can be a thing (like this team: https://pokepast.es/162ce39a4d0d181a). The main idea is to avoid running 5 frail rain abusers with Pelipper, but rely on some bulky offensive options like Melmetal (can be a good Steel type over Ferrothorn for a more offensive rain team) and Dragonite. Personally, I like making more balanced rain teams with the Pelliper, Ferro, Barra, Zapdos structure and two fillers (a Ground type and another rain wallbreaker/abuser) because I like having Spikes support with breakers like Barraskewda.
 
When building a rain team, do you try to make it hyper offense, or lean into balance with ferro a bit more?
the reason I ask is that I hear rain is getting better, but most rain I face either feels like hyper offense poorly equipped to trade mons and brawl and will therefore rarely get to set rain a second time, or a ferro balance that loses to magnezone and the tactic of aggressively wasting the rain team's turns.
not a very simple answer incoming but i think it's worth going into some depth to try and explain it well
through scl, there was sort of a departure from the typical peli-ferro structures that had seen use throughout the whole of dlc2. i think that the biggest reason for this is probably because of the existence of never-melt ice kyurem, which had no problems tearing apart these bulkier builds that lacked a freeze-dry resist and whose ferro was easily 3hkod by ice beam. some of the builds shown above, during scl where nmi kyurem was dominant, can easily demonstrate this in that they have pretty dedicated kyurem answers (scizor, jirachi, av melm). as you can see, nmi kyurem didn't invalidate rain altogether, but encouraged more offensive play with newer, more aggressive breakers like volcanion to devastate builds while their own temporary defenses didn't fall apart.

now, with kyurem gone, i think that either type of build works decently well. i've found myself shying away from the more offensive builds because of how easily they're demolished by pult, and have a personal preference towards some of the more classic ferro builds, but in my opinion, it's more of a personal preference thing right now.
 

Colin

formerly BeardedDrakon
is a Tiering Contributor
LCPL Champion
so I have a ferro, as well as an SD weavile, rocks, and trapper fini. I run the typical spikes, seed, body press/attacking move. what are options for my last move?
 

agslash23

Banned deucer.
I know Nihilego's viability has risen in SS OU in the past few months, and I wanted to try out a Stealth Rocks set, since it seems to be a good setter with postive match-ups vs defoggers like Corviknight, Torn-T, Fini (however it looks bad vs Defog Lando so idk). Does anyone have the set for it?
 

ironwater

⚡⚡⚡⚡⚡⚡⚡
is a Battle Simulator Administratoris a Super Moderatoris a Top Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
PS Admin
I know Nihilego's viability has risen in SS OU in the past few months, and I wanted to try out a Stealth Rocks set, since it seems to be a good setter with postive match-ups vs defoggers like Corviknight, Torn-T, Fini (however it looks bad vs Defog Lando so idk). Does anyone have the set for it?
It's true that Nihilego is on the rise, but I think it's mainly because of its offensive sets (Meteor Beam with Power Herb or Specs). It seems rather unreliable as a Rock setter (we didn't even include it in the OU room faq about hazards cause Rocks Nihilego usage are still super low), but if you want to try it you should run something like Stealth Rock, Pain Split, Knock Off, Power Gem (some other options could be nice too like Thunderbolt to threaten both Corviknight and Tapu Fini or even Toxic Spikes to set both hazards in a team where you can pressure defoggers with something like Gzapdos).

Is there something that can check both :Volcarona: and :Weavile: (barring :Tapu-Fini:).If yes what would be the best ev spread for it.
The first that comes to mind would be Heatran. Heatran is known to be the best Volcarona answer in the tier and can act as a Weavile check, even if you won't come in often against Weavile and hate losing your Leftovers. Needing to check Weavile also means you may end up too low in health to check Volcarona. Moreover, you need Flash Fire to beat Volcarona, but if you want to be a great Weavile check you would rather have Flame Body with some Def investment.
Another one could be Toxic Toxapex (with a mixed spread), but here again you can be overwhelmed if you need to check both. You can still come in against both if you are at full health and Toxic them while living a hit (but you probably need a secondary check for each).
 
The first that comes to mind would be Heatran. Heatran is known to be the best Volcarona answer in the tier and can act as a Weavile check, even if you won't come in often against Weavile and hate losing your Leftovers. Needing to check Weavile also means you may end up too low in health to check Volcarona. Moreover, you need Flash Fire to beat Volcarona, but if you want to be a great Weavile check you would rather have Flame Body with some Def investment.
Would :Buzzwole: be a good secondary check? Alongside Flash Fire :Heatran:
 

ironwater

⚡⚡⚡⚡⚡⚡⚡
is a Battle Simulator Administratoris a Super Moderatoris a Top Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
PS Admin
Would :Buzzwole: be a good secondary check? Alongside Flash Fire :Heatran:
To be fair Buzzwole is one the best Weavile check on its own and having both Buzzwole and Heatran would means having to separate answers for Volcarona and Weavile (like you're always going Buzzwole against Weavile and your not letting Heatran get weakened when you have a Buzzwole).

What I meant by having a secondary check was more for the Toxapex part. For instance I had a team with Toxic mixed Toxapex and both Blissey (without Toxic and Twave cause I needed Rocks + Tp) and Urshifu. The way I was beating Volcarona with this was: going Toxapex, clicking Toxic on +1 Psychic (which doesn't kill) and then walling Volcarona with Blissey. Against Weavile, I also go Toxapex to click Toxic on the +2 Knock Off which doesn't kill, then go Urshifu to force Weavile out, and once Weavile is Toxic, Pex can always come back to spam Recover against it.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top