yo sup!!! the torracat-roselia-swirlix democratic union has spoken and elected the newest NU tier HEAT, so check out my hot takes uwu
UR -> C/C+
Offensive Psychic-types are incredibly powerful in the current metagame, with limited access to reliable defensive Steel-types and a plethora of secondary breakers to overwhelm them. Articuno-Galar differentiates itself from other offensive Psychics like Indeedee-F thanks to its access to secondary Flying-type STAB as well as outstanding 90/85/100 neutral bulk and Competitive as a tool to deter hazard removal.
Moreover, its Speed tier is very decent, allowing for the usage of a Modest nature with little drawbacks, further enhancing its breaking capabilities. The aforementioned above-average bulk lets it eat any one single neutral hit and even weaker super-effective hits such as Rotom-C's Volt Switch and Diancie's Diamond Storm. Also, it just 1 shots every relevant offensive threat in after Stealth Rock and 2 shots every non Steel-type defensive pokémon (max SpDef Sylveon takes 50% from Modest Choice Specs Hurricane) lol.
honorable mentions (just cause yall aint gonna rank them even if i nom LOL):
Rock and Ice is an extremely potent offensive combination. Aurorus's access to chip damage through Hail, powerful 100% accurate Blizzards and near-perfect coverage with Freeze-Dry and Earth Power lets it be a very scary offensive tool to handle. Meteor Beam is a very rewarding STAB of choice and utility in Stealth Rock or further setupping capabilities in Rock Polish make it versatile enough to function as both late-game sweeper or early game breaker/support.
lol it breaks what can i say LOL
Volt Tackle can abuse slower defensive cores, while FakeSpeed makes the role of revenge killing frailer offensive threats easy. It is, however, a very situational Pokémon that requires way too much team support lol
(but it is fun and beat both rabia and gw so sue me uwu)
vs. high ladder balance https://replay.pokemonshowdown.com/gen8nu-1587218084
vs. joey milktank, showcasing Articuno-G's cleaning capabilities https://replay.pokemonshowdown.com/gen8nu-1586755878-pxzz15hemrdwi2k75ndh2n2fd99w56zpw
vs. more standard balances, mainly showcases Aurorus's raw breaking potential https://replay.pokemonshowdown.com/gen8nu-1587213124-vdoq8c3zr6ics36uio5i109djmeqin6pw
vs. NUPL TEAM CAPTAIN GW, showcasing Articuno-G's ability to pressure common defensive structures and break through common defensive checks (like SpDef Steels) through sheer force https://replay.pokemonshowdown.com/gen8nu-1587395086-2u4i17962avlutwpo7rbgm15p3qkxe4pw
vs. Luck O' the Irish showcasing Pikachu and Articuno-G's breaking capabilities https://replay.pokemonshowdown.com/gen8nu-1586640076
vs. Lucario showcasing Pikachu's breaking capabilities against bulkier team structures https://replay.pokemonshowdown.com/gen8nu-1586748753-rbuovpfse0dzeru2vx2bvbxe97asnu7pw
vs. high ladder offense https://replay.pokemonshowdown.com/gen8nu-1586742074-s8z5wpc8v29kihxgrrvog8818byeid4pw
vs. Lord Rabia: an exclusive scope on how Pikachu singlehandledly defeated the roomowner's Ninjask HO:
UR -> C/C+
Offensive Psychic-types are incredibly powerful in the current metagame, with limited access to reliable defensive Steel-types and a plethora of secondary breakers to overwhelm them. Articuno-Galar differentiates itself from other offensive Psychics like Indeedee-F thanks to its access to secondary Flying-type STAB as well as outstanding 90/85/100 neutral bulk and Competitive as a tool to deter hazard removal.
Moreover, its Speed tier is very decent, allowing for the usage of a Modest nature with little drawbacks, further enhancing its breaking capabilities. The aforementioned above-average bulk lets it eat any one single neutral hit and even weaker super-effective hits such as Rotom-C's Volt Switch and Diancie's Diamond Storm. Also, it just 1 shots every relevant offensive threat in after Stealth Rock and 2 shots every non Steel-type defensive pokémon (max SpDef Sylveon takes 50% from Modest Choice Specs Hurricane) lol.
honorable mentions (just cause yall aint gonna rank them even if i nom LOL):
Rock and Ice is an extremely potent offensive combination. Aurorus's access to chip damage through Hail, powerful 100% accurate Blizzards and near-perfect coverage with Freeze-Dry and Earth Power lets it be a very scary offensive tool to handle. Meteor Beam is a very rewarding STAB of choice and utility in Stealth Rock or further setupping capabilities in Rock Polish make it versatile enough to function as both late-game sweeper or early game breaker/support.
lol it breaks what can i say LOL
Volt Tackle can abuse slower defensive cores, while FakeSpeed makes the role of revenge killing frailer offensive threats easy. It is, however, a very situational Pokémon that requires way too much team support lol
(but it is fun and beat both rabia and gw so sue me uwu)
vs. high ladder balance https://replay.pokemonshowdown.com/gen8nu-1587218084
vs. joey milktank, showcasing Articuno-G's cleaning capabilities https://replay.pokemonshowdown.com/gen8nu-1586755878-pxzz15hemrdwi2k75ndh2n2fd99w56zpw
vs. more standard balances, mainly showcases Aurorus's raw breaking potential https://replay.pokemonshowdown.com/gen8nu-1587213124-vdoq8c3zr6ics36uio5i109djmeqin6pw
vs. NUPL TEAM CAPTAIN GW, showcasing Articuno-G's ability to pressure common defensive structures and break through common defensive checks (like SpDef Steels) through sheer force https://replay.pokemonshowdown.com/gen8nu-1587395086-2u4i17962avlutwpo7rbgm15p3qkxe4pw
vs. Luck O' the Irish showcasing Pikachu and Articuno-G's breaking capabilities https://replay.pokemonshowdown.com/gen8nu-1586640076
vs. Lucario showcasing Pikachu's breaking capabilities against bulkier team structures https://replay.pokemonshowdown.com/gen8nu-1586748753-rbuovpfse0dzeru2vx2bvbxe97asnu7pw
vs. high ladder offense https://replay.pokemonshowdown.com/gen8nu-1586742074-s8z5wpc8v29kihxgrrvog8818byeid4pw
vs. Lord Rabia: an exclusive scope on how Pikachu singlehandledly defeated the roomowner's Ninjask HO: