pulsar512b
ss ou fangirl
I have found a potential new tech for stall teams, which has potential despite an admittedly enormous opportunity cost- innards out pyukumuku:
Pyukumuku @ Heavy-Duty Boots
Level: 89
Hasty Nature
Ability: Innards Out
EVs: 252 HP
- Block
- Spite
- Recover
- Rest
This set is modeled after a similar idea in gen7 where a pyukumuku set that guaranteed was 1hkod by hoopa-u, and killed back with innards out. The targets for this set are Crawdaunt and Tapu Lele.
252+ Atk Life Orb Adaptability Crawdaunt Knock Off (97.5 BP) vs. Lvl 89 252 HP / 0- Def Pyukumuku: 286-338 (102.1 - 120.7%) -- guaranteed OHKO
252+ SpA Choice Specs Tapu Lele Psychic vs. Lvl 89 252 HP / 0 SpD Pyukumuku in Psychic Terrain: 282-333 (100.7 - 118.9%) -- guaranteed OHKO
252+ SpA Choice Specs Tapu Lele Psyshock vs. Lvl 89 252 HP / 0- Def Pyukumuku in Psychic Terrain: 280-330 (100 - 117.8%) -- guaranteed OHKO
252+ SpA Choice Specs Tapu Lele Thunderbolt vs. Lvl 89 252 HP / 0 SpD Pyukumuku: 290-342 (103.5 - 122.1%) -- guaranteed OHKO
It kills back Crawdaunt 100% of the time, and brings lele down to 1 hp, and as such lele can be handled with any hazards or status of any kind.
Unfortunately, these kills may go away if the opponent gets hazards up, so I put hdb to avoid this. Even if the item is removed by some weird chance or otherwise some small chip is inflicted, bringing lele and crawdaunt down super low is still enough reward. Crawdaunt in particular will probably just kill itself immediately afterward, if it doesn't instantly.
The moves aren't important but they let you trap some defensive pokemon sometimes i guess. that might be nice to speed up your win.
While I struggle to see this finding consistency, it could be useful as a one-off or as a ladder gimmick, especially with the rise of teams such as mimikyu stardust's crawdaunt HO.
edit: got suggested on disc to run 0 def/spd ivs for higher levels
Pyukumuku @ Heavy-Duty Boots
Level: 94
Hasty Nature
Ability: Innards Out
EVs: 252 HP
IVs: 0 Def / 0 SpD
- Block
- Spite
- Recover
- Rest
this keeps the calcs from before but also has enough hp for lele
Pyukumuku @ Heavy-Duty Boots
Level: 89
Hasty Nature
Ability: Innards Out
EVs: 252 HP
- Block
- Spite
- Recover
- Rest
This set is modeled after a similar idea in gen7 where a pyukumuku set that guaranteed was 1hkod by hoopa-u, and killed back with innards out. The targets for this set are Crawdaunt and Tapu Lele.
252+ Atk Life Orb Adaptability Crawdaunt Knock Off (97.5 BP) vs. Lvl 89 252 HP / 0- Def Pyukumuku: 286-338 (102.1 - 120.7%) -- guaranteed OHKO
252+ SpA Choice Specs Tapu Lele Psychic vs. Lvl 89 252 HP / 0 SpD Pyukumuku in Psychic Terrain: 282-333 (100.7 - 118.9%) -- guaranteed OHKO
252+ SpA Choice Specs Tapu Lele Psyshock vs. Lvl 89 252 HP / 0- Def Pyukumuku in Psychic Terrain: 280-330 (100 - 117.8%) -- guaranteed OHKO
252+ SpA Choice Specs Tapu Lele Thunderbolt vs. Lvl 89 252 HP / 0 SpD Pyukumuku: 290-342 (103.5 - 122.1%) -- guaranteed OHKO
It kills back Crawdaunt 100% of the time, and brings lele down to 1 hp, and as such lele can be handled with any hazards or status of any kind.
Unfortunately, these kills may go away if the opponent gets hazards up, so I put hdb to avoid this. Even if the item is removed by some weird chance or otherwise some small chip is inflicted, bringing lele and crawdaunt down super low is still enough reward. Crawdaunt in particular will probably just kill itself immediately afterward, if it doesn't instantly.
The moves aren't important but they let you trap some defensive pokemon sometimes i guess. that might be nice to speed up your win.
While I struggle to see this finding consistency, it could be useful as a one-off or as a ladder gimmick, especially with the rise of teams such as mimikyu stardust's crawdaunt HO.
edit: got suggested on disc to run 0 def/spd ivs for higher levels
Pyukumuku @ Heavy-Duty Boots
Level: 94
Hasty Nature
Ability: Innards Out
EVs: 252 HP
IVs: 0 Def / 0 SpD
- Block
- Spite
- Recover
- Rest
this keeps the calcs from before but also has enough hp for lele
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