You all my be right, but I think this could have the same potential as Gen 5 drag mag teams. All I have to do is find the right mag..Guess I put this in the wrong spot... Here goes
When we first saw base 200 speed on a pokemon, one that is related to Regigigas for Arceus’ sake we knew it would be worth looking at. In this article, I’m going to highlight the reasons why I think Regieleki should be banned. Please keep in mind that I am no professional, I don’t even have a good ladder ranking. Just hear me out.
What people have been doing
Most people have been using Regieleki as either a setup mon, for easy screens. There has been some usage as a special sweeper, taking advantage of its awesome ability and speed.
What NOBODY has tried
Regieleki is OP, here’s why. THROAT SPRAY. I was looking at ways to improve on its Special Attack stat enough to OHKO all of the pokemon in the metagame. I tried using choice specs which allowed an OHKO on most pokemon. However, this limited it to a single attack forcing it to switch out on any threat (such as any scarf user). I wanted to be able to use Volt Switch to get Regieleki out quickly if necessary. Being able to use Extreme Speed is also helpful for any Pokemon that have priority moves that threaten Regieleki’s speed control. The answer to this predicament was Screech. At first, you may say that it literally does nothing for Regieleki and that’s s where you’re right, It doesn’t. When you couple Screech with Throat Spray however you get a Special Attack boost on a pokemon that shouldn’t be able to get a Special Attack boost. Now mix that with U-Turn Tapu Koko, to get electric terrain down and you can OHKO almost everything in the metagame except for Ground Types. The answer to that? Throw Rillaboom on the team and you’re set. There are a few pokemon that can’t Be OHKOed by Regieleki, but they aren’t too much of a threat to worry about. Just for reference, it 2HKOs 255 SpDef Blissey.
It OHKOs Mega Rayquaza. It OHKOs Regice. This is crazy, neuter or ban. The only real counter is ground types (which can easily be countered with Rillaboom), scarf users, and Rotom Mow.
EDIT* I chose Screech over Round because Round can be blocked by ghost types.
And it's not exactly Dracovish where there was only one widely viable Water immunity, and it was a Pokemon you wouldn't usually use otherwise, with about two other options. Let's look at the list of viable Ground types:
You are never going to find it because there are zero trapping abilities in OU (And no Magma Storm Heatran isn"t a solution)You all my be right, but I think this could have the same potential as Gen 5 drag mag teams. All I have to do is find the right mag..
You all my be right, but I think this could have the same potential as Gen 5 drag mag teams. All I have to do is find the right mag..
Part of what makes dragmag work is that Magnezone traps steel types guaranteeing you can kill skarmory and ferrothorn; it has a consistent way of eliminating its issues. There is no trapper for ground types meaning that there is no true regieleki core like dragmag.I've been searching.. will update with a team eventually. Thanks for the list.
In exactly which world is either Zamazenta form similar to Kyurem-Black or even Giratina considering how you compare KyuB and Giratina later on?Interesting, Zamazenta doesn't even learn Swords Dance.
Kyurem-B was a piece of shit that brought nothing positive to the table, outside of spamming its choiced dragon stab, be it physical or special, and awkward sub sets, a comparision between Giratina (bw, of course, you never saw Gira OU, but the functionality would be similiar to it.) and Zam seems to be more fitting, powerful 'mons that are unbanned to blanket check several stuff, and ease teambuilding when dealing with 9,999+ threats With your 6 slots.
How would it work, though? Unbanning Zamazenta-Crowned? You're forced to have the shield when teambuilding, otherwise the team is banned to ubers? Bit strange, but it wouldn't be the first time, with Megachomp being regarded as weaker than regular 'Chomp, though those megas were "Tier X by technicality", you could argue though, that you weren't forced to mega evolve ASAP with Garchomp, so that changes the matter at hand, and as such the approach to have.
If you do the suspect test now and have people vote during the April Fish, only to have the final result to actually be real, you could topple Haunter's April Fish on gen 6.
There's been a lot of discussion about Scizor, and I wsa wondering what sets are getting used, and maybe if someone could provide some examples of teams using it.
Just wondering- why does the spdef set not run SD? (Also, thanks for the info :))
Scizor @ Heavy-Duty Boots
Ability: Technician
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- Knock Off / U-turn
- Roost
or this
Scizor @ Leftovers / @ Heavy-Duty Boots
Ability: Technician
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Bullet Punch
- U-turn
- Roost
- Knock Off
are currently used, the former is used to tank hits better from choice band kartana and rillaboom, where the latter is better to check special attackers such as kyurem, tapu lele, and clefable with thunder in its arsenal. Both sets have their merits in the current meta, but which set you should use depends on your team entirely.
currently there are plenty of scizor teams which tend to be rather offensive with partners such as weavile, rillaboom, hawlucha, volcarona, garchomp, tornadus-t, and tapu koko, as they can put a lot of pressure on plenty of common pokemon and they easen the teampartner up with great synergy while maintaining the offensive pressure. this is mainly why scizor has risen in popularity recently. also it is one more knock off user with a boosting move in swords dance and knock off users in ou are in general very appreciated to remove annyoing items such as leftovers and heavy-duty boots.
these are the main reasons as to why scizor has found a place in the current metagame and i think it'll see a rise in the viability in the future as well, as this pokemon alongside weavile really left a big impact recently.
Scizor @ Heavy-Duty Boots
Ability: Technician
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- Knock Off / U-turn
- Roost
or this
Scizor @ Leftovers / @ Heavy-Duty Boots
Ability: Technician
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Bullet Punch
- U-turn
- Roost
- Knock Off
are currently used, the former is used to tank hits better from choice band kartana and rillaboom, where the latter is better to check special attackers such as kyurem, tapu lele, and clefable with thunder in its arsenal. Both sets have their merits in the current meta, but which set you should use depends on your team entirely.
currently there are plenty of scizor teams which tend to be rather offensive with partners such as weavile, rillaboom, hawlucha, volcarona, garchomp, tornadus-t, and tapu koko, as they can put a lot of pressure on plenty of common pokemon and they easen the teampartner up with great synergy while maintaining the offensive pressure. this is mainly why scizor has risen in popularity recently. also it is one more knock off user with a boosting move in swords dance and knock off users in ou are in general very appreciated to remove annyoing items such as leftovers and heavy-duty boots.
these are the main reasons as to why scizor has found a place in the current metagame and i think it'll see a rise in the viability in the future as well, as this pokemon alongside weavile really left a big impact recently.
I really dont see where zama was mentioned in that post, unless you count katy speaking of a rise of viability in the future, but that future doesn't even necessarily include zama in any way(not even a test), and I'm going to guess katy meant in the future development of this OU roster without any changes. can we please stop railroading every conversation in the last few days into a zama one, it's been beaten to death and we did like 3-4 full circles already(I don't really have an opinion myself for what it's worth)You think they'll both see a rise in a metagame with Zamazenta? Scizor pretty much can't touch Zama unless it's running Superpower and I don't really see it using that move over his other options. The standard Weavile sets also get walled by Zama
Hey there
I want to bring up Dracozolt, the Fossil Pokemon. Yes, it is literally known as the Fossil Pokemon.
Dracozolt is probably the best Mixed attacker in the current game and has a surprising lack of reliable checks even though it has sub par offensive stats. However, it's harder to use than most pokemon, with it being prediction reliant. This adorable goof of a dragon is amazingly strong and that's why I want to talk about it.
Dracozolt is probably the most threatening pokemon in the tier, scary as all hell in team preview and has a very limited amount of reliable checks. Its ability to break through walls on both sides of the defensive spectrum and having extremely strong STABs in Bolt Beak and Draco Meteor makes it hard to wall, being only checked by Hippowdon and Swampert. It's access to Fire Blast allows it to break through Ferrothorn which is one of the only defensive pokemon that can switch into both its STABs. Earthquake is mainly there to hit Heatran since Bolt Beak is a 2HKO.
Dracozolt @ Life Orb
Ability: Sand Rush
EVs: 156 Atk / 184 SpA / 168 Spe
Naive Nature
- Bolt Beak
- Draco Meteor
- Earthquake
- Fire Blast
This set outspeeds Garchomp at +1 and can KO Defensive Landorus-Therian with Draco Meteor after SStealth Rocks, the rest has been invested into Attack.
186 SpA Life Orb Dracozolt Draco Meteor over 2 turns vs. 252 HP / 0 SpD Landorus-Therian: 337-399 (88.2 - 104.4%) -- guaranteed KO in 2 turns after Stealth Rock
How to kill with Dracozolt
Dracozolt is incredibly strong by the way incase you missed the numerous times I already mentioned that; however,
it's rather hard to use due to it being very prediction reliant, get it right and it can devastate your opponent, get it wrong and Dracozolt is as good as a Magikarp. However getting predicts right is not all that hard, ofcourse it's not the easiest feat but not the hardest either, and getting predicts right with it is addicting. With that being said, how exactly does one predict with Dracozolt, it's a simple matter of practice to be honest. Since a large amount of teams regularly lack a reliable check to Dracozolt its rather easy to just click buttons and win; however, having teammates like Toxic Excadrill can often bait in it's two most reliable checks and cripple them severely hurting their ability to check Dracozolt later on. After this it's a matter of prediction to break through your opponents walls. A lot of people also like to sweep with Dracozolt and to be honest you'll only ever be doing that if your opponents team is poorly built. Dracozolt is more of a hit and run pokemon if you get what I'm saying, it doesnt stay in and keep attacking, that only leads to it being severely chipped by its Life Orb, it more so nukes a wall and then proceeds to leave to avoid any damage. This may not work for everyone ofcourse some might like to play it more offensively but I've had more success with playing it like this. Pairing it with good hazard control is incredibly important, I usually prefer one Defog user with Rapid Spin Excadrill. Likewise pairing it with slow pivots like Slowking is also crucial since it has a hard time switching in due to it being incredibly frail.
Dracozolt is probably my favourite pokemon to use in my favourite archetype to use, it's an incredible wallbreaker, it's very cute and its hilarious to look at.
Welp that's all I have to say, Bye!
PS, theres a team in the sprite
uhh could you elaborate?The Victory Star
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- V-create
- Final Gambit
- U-turn
- Trick
uhh could you elaborate?