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Pet Mod SS OU Theorymon (Completed)

okay so i forgot to make the one hour warning so uh, yeah half an hour left until voting ends :]
im also a dum dum and forgot to vote so uh :gyarados: :tentacruel:
Edit: im prolonging the voting session a little more because we have a tie between :incineroar: and :gyarados:
 
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and we're done! here's the final tally!
incineroar: 10
gyarados: 11
kommo o: 15

tentacruel: 3
miloric: 2

And now, without further a do because this thing is overdue already... its time for the resub slate! here were the top five chosen, which ones do you think should go into the meta? discussion ends in five days so gogogo!!
mamoswine.gif
+ 20 Speed
tangrowth.gif
+ Spikes
terrakion.gif
+ Diamond Storm
archeops.gif
+ Early Bird used to be Vital Spirit but changed by popular demand
ribombee.gif
+ Healing Wish
 
mamoswine.gif

+ 20 Speed

100 speed mamo... interesting.... maybe CB jolly will be viable or LO jolly... well it not has more targets now and it feels impactful and I believe it will be used especially against now targets such as lele, urshifu-r, hydreigon, lando-t, and zapdos. It sounds pretty darn interesting indeed
tangrowth.gif

+ Spikes


spikes sound cool especially since it can differentiate itself from ferro by being pure grass and having regen while also threatening foes with sleep that would otherwise wall it. It really sounds like a good sub but what does it drop.... sleep is the big factor to use it while dropping focus means ferro sets up all over u and kart uses u as fother
terrakion.gif

+ Diamond Storm


consistent stab that has a 50% chance to allow it would be counters or checks. such as bulky lando-t, garchomp, buzzwole, scizor, and more. The +2 def is very valuable and means shit like rilla, weavile, and other phys attackers have a hard time dealing with it. It sounds alright to me... nothing for me to nitpick at other than it might be to overwhelming especially if it constantly gets those 50%
archeops.gif

+ Early Bird used to be Vital Spirit but changed by popular demand


Same reasons as before I believe it will be good as a threatening mon with edge, dual wingbeat, eq, and able to hit hard with LO, CB or have good longevity with boots.
ribombee.gif

+ Healing Wish


Good Ho lead... allows it to set webs and healing wish to prevent webs from being spun away or being fogged and allows a teammate to get a second wind. I believe this will make it a very good webs lead as unlike shuckle its fast as shit and can healing wish to prevent webs from going off and you can just bring in another teammate to abuse them to constantly keep the pressure up

My votes will be for archeops and for terrak
 
Rest in peace cool and interesting Incineroar, welcome shit noobtrap spinner

:mamoswine:
Icy

:tangrowth:
Based

:terrakion:
Cool

:archeops:
Mid

:ribombee:
Cringe.

:ss/mamoswine:
100 Speed is pretty big for Mamoswine, propelling it far and high above the likes of top metagame threats like Tapu Lele, creeping breakers like out of Sand Excadrill, the newly buffed Gyarados, a Rillaboom not locked into Glide and Nidoking and makes it an overall much more menacing threat for offensive teams to face. A respectable buff if I've seen one.

:ss/tangrowth:
Based Spiker Tangrowth has risen up to rear its ugly head and add crazy role compression to an already decent defensive pivot. The stuff it checks like Zarude are at an all time high, and being able to take advantage of that Pokémon by setting Spikes make for a potent hazard laying tool. It also pairs really nicely with pivot Raikou and Dragapult to form a mean anti hazard core. Definitely one of my front runners.

:ss/terrakion:
Tbh, I am on the fence to which Rock type breaker to prop up here, but I am leaning more towards Terrakion, as I think reliable Rock STAB will go a much further ways to make this Pokémon a surefire OU pick than its fossil friend. Anyway, I don't think this breaks Terrakion at all, grabbing the +2 on the fly can come in clutch in certain scenerios.

:ss/archeops:
Great buff and all, but honestly doubt this is going to be as great as one thinks it could. No shit ass ability is great but Archeops still has to contend with simply powercrept stats. 140 Attack isn't enough with only one STAB and no boosting move/ability anymore, 110 speed is not considered high end, and it's paper thin bulk has never been more apparant. Woth a buff like this its definitely a decent UU pick but I don't see this truly excelling in OU Theorymon anytine soon.

:ss/ribombee:
Literally just shitty Webs HO cheese getting better at being shitty Webs HO Cheese. Nothing positive here folks. Just cheese, webs and cringe.
 
:Mamoswine:
Visual representation of what this does for mamo:
Things that adamant now outspeeds: :rotom-wash::rotom-heat::rillaboom::kommo-o::nidoking::dragonite::Tapu Bulu: :skarmory: :Tapu Fini: :heatran: :bisharp:
Things jolly always outspeeds/adamant outspeeds if they lack speed nature: All of above + :urshifu-rapid-strike::tapu-lele::hydreigon::landorus-therian::moltres::moltres-galar::excadrill::gyarados:
Things now speed ties/outspeeds if it runs +speed and they don't: :victini::mew::zapdos-galar::zapdos::volcarona::jirachi::Salamence:
Things Jolly now outspeeds if they don't have speed nature: :latias::Latios::thundurus-therian::garchomp::nihilego::gengar::terrakion::thundurus:
Overall a great buff that was overshadowed by broken zarude.

:tangrowth:
It definitely enjoys spikes a lot, as it helps it not be passive against the tons of steel types in the OU tier who would otherwise be extremely annoying for it. It fits on helmet sets which help make progress against physical attackers like garchomp, rilla, urshifu, zeraora, zarude and others, while also making it retain momentum as corv, heatran or ferro attempt to make it switch out. I could definitely see this on a variety of teams such as balance or even stall, and i think tang fits well in the meta right now.

:Terrakion:
Idk its cool i guess, but i like the idea of not having to miss my fucking stone edges every time i need them to land. I legit don't see how this is anything other than something that makes terrakion have a more consistent stab, is not like the defense boost makes it beat anything that it didn't beat before.

:Ribombee:
G-luke sticky webs offense isn't real it can't hurt you Having a sticky web user that can use healing wish is really interesting, since its not only a move that allows for something to come in safely, but also prevents potential rapid spin or defog attempts. More over the wish can allow a mon to get a free turn of set-up, as they can take a hit and then heal all the damage. Seems interesting.

:Archeops:
Imagine giving Archeops vital spirit instead of the way more fitting Early Bird this mon is competely unviable now. Jokes asides this new ability really helps breathe new life into chops. I can see it running some Band or Scarf sets to success, but some other good options include heavy duty boots to make it a decently strong offensive pivot. If you are based enough you can also run meteor beam power herb sets alongside Chop's decently good special movepool.
Happy to see the council heard our concerns and decided to do something about it.:woop:

This slate looks pretty great. Would reccomend that if there is another tie,let both mons into the meta since its clear the playerbase wants them in for them to appear on this slate.
 
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If you people do not vote for Tangrowth + Spikes i will be forced to commit voter fraud on a hitherto unseen level. There will be factories full of unpaid interns creating smogon accounts and voting for Tang + Spikes. You have been warned.
 
A bit sad Incin didn't make it, mon could have filled an unique niche, but oh well. Hopefully it will come back in a future slate.
short post cuz i'm a bit tired rn lol, might edit to develop a bit later
:archeops:
I will vote for this one ; unsure if it would be viable (i mean shit is really weak - 252 Atk Archeops Earthquake vs. 252 HP / 252+ Def Toxapex: 124-146 (40.7 - 48%) -- guaranteed 3HKO - though choice band sets could still be interesting), but i think this is def one of the mons that should be looked at in a metagame dedicated to theorymonning. This metagame is about experimenting stuff, and Archeops fits this spirit well.

:mamoswine: :tangrowth:
My second vote will probably go to one of those two. Speed is like, one of Mamoswine's biggest issues imo, and i'm curious to see how well it will function with this buff. I don't think there is much more to say about it: however i think it might not be as good as we could expect.

Spikes is a borked move that could be a nice addition to all the tools tang already has to force progress. Though i feel this could push the metagame in a very spike-stacking direction, as we already gave three buffs to this strategy in Spikes thundurus, competitive Raikou and morning sun Golisopod (which has access to spikes). I don't think that would really be a bad thing, but it was worth to be mentionned
 
Ive played around with vanilla tang, and I have to say shes very fun in this meta as a stopgap for Zarude and raikou. Obviously you'll want ur actual rude check alongside it, but its really huge to switch it in, knock something, maybe sleep something, and leave. Spikes could give it even more utility, and unlike Starmie (who i have never once seen run Mystical Fire), its something she'll actually use.
 
wasn't going to say anything, but it's my time

:ribombee: I'm tired of all this Ribombee slander. When it was originally slated, the general consensus on Ribombee was that while it may be a great buff to webs, webs as a whole was too niche of a playstyle to see use even with it. However, now things have changed. One of webs' biggest issues (beyond setters being too suicidal) is that the entire playstyle can be ruined by a single Defog. Bulky defoggers are everywhere, and it isn't hard to knock out the opponent's webs setter and then defog later in the game. However, Competitive Raikou has made defogging an extremely daunting task, and because of that and other buffs, spikes stacking has seen tons of use and success, and in a generation with boots! Webs would see similar use, but as was said before, the setters are unreliable in late game, and additionally the abusers can't quite get the KOs they need to against defensive mons. But wait! Everything is coming together! Raikou is dominating the tier, OU has multiple viable spikers to help guarantee those all-important KOs (one of which is a Defiant mon itself!), and multiple new additions are nearly unwallable and would be broken if it weren't for their speed. Webs could easily have a place in this meta if it just had a good setter, one that supported its team with more than just pivoting. Healing Wish Ribombee does just that.
 
Thoughts, ordered from my favourite change to least favourite.

:ss/tangrowth:
Probably my favourite sub to date to not make the cut, and one that I like even more a few slates later with how the meta’s headed. Being able to spam Spikes whenever you want is incredible for it, and while I don’t like using “it beats Zarude” as reasoning for a mon being good when Rude itself is fundamentally broken, the amount of prominent mons it does beat while now better supporting its teammates would make for an excellent mon.

:ss/mamoswine:
Slate 1’s big standout, Mamo‘s buff allows it to fill part of the void left behind by Kyurem as a mid-speed breaker that spams Ice and Ground moves. Sure, we’ve added quite a few other breakers so far, but there’s nothing quite like Mamo around in the tier, and with Ices in general at an all-time high and no SR weakness, it’ll be right at home in the meta.

:ss/terrakion:
I feel like the only reason neither this nor Archeops won is because they fill a similar niche and were slated at the same time, so both coming back here together is pretty sad. I still think Terrak is the better of the two by far, with Diamond Storm both making it more consistent and allowing it to tank hits it has no right to. Solid buff.
:ss/archeops:
Early Bird is funny and all but I liked Vital Spirit better, both because it has a little bit of utility you don’t normally find in mons and because it was a callback to the first OU Theorymon ever back in XY. Regardless, this thing is a decent fast breaker but its severe frailty without the speed to make up for it makes this feel like UU material to me.

:ss/ribombee:
I’m honestly amazed that this is one that made it back. Webs might not have good setters, but with Boots and hazard removal being so prevalent this gen, it’s super inconsistent as an archetype. Ribombee doesn’t do anything to change that, and unless someone can pull off some magic with Magic Room, I don’t think anything we’re allowed to add here will be able to make Webs good again.
 
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