op taken from gen 7 STABmons thread
STABmons
RESOURCES THREADRules:
Mechanic: Pokemon can learn any move that matches their typing. This transfers with evolutions and out of battle forme changes, so if a Normal-type evolves into a Psychic-type in the game, you can teach the Psychic-type Pokemon any Psychic and Normal moves.
Clauses: Species Clause, Endless Battle Clause, Species Clause, Dynamax Clause, Evasion Clause, OHKO Clause, Sleep Moves Clause
Bans:
- [Pokemon]
- Aegislash
- Blacephalon
- Calyrex-Ghost
- Calyrex-Ice
- Darmanitan-Galar
- Dialga
- Dracovish
- Dragapult
- Dragonite
- Eternatus
- Garchomp
- Genesect
- Giratina
- Giratina-Origin
- Groudon
- Ho-Oh
- Kartana
- Kyogre
- Kyurem-Black
- Kyurem-White
- Landorus-Incarnate
- Landorus-Therian
- Lugia
- Lunala
- Magearna
- Marshadow
- Mewtwo
- Naganadel
- Necrozma-Dawn-Wings
- Necrozma-Dusk-Mane
- Palkia
- Pheromosa
- Porygon-Z
- Rayquaza
- Reshiram
- Silvally
- Solgaleo
- Spectrier
- Tapu Bulu
- Tapu Koko
- Tapu Lele
- Thundurus-Incarnate
- Urshifu-Single-Strike
- Xerneas
- Yveltal
- Zacian
- Zacian-Crowned
- Zamazenta
- Zamazenta-Crowned
- Zapdos-Galar
- Zekrom
- Zygarde-50%
- [Items]
- King's Rock
- [Moves*]
- Acupressure*
- Astral Barrage*
- Baton Pass
- Belly Drum*
- Bolt Beak*
- Clangorous Soul*
- Double Iron Bash*
- Electrify*
- Extreme Speed*
- Final Gambit*
- Fishious Rend*
- Geomancy*
- Glacial Lance*
- Oblivion Wing*
- Precipice Blades*
- Shell Smash*
- Shift Gear*
- Thousand Arrows*
- Thunderous Kick*
- V-Create*
- Wicked Blow*
- [Abilities]
- Arena Trap
- Magnet Pull
- Moody
- Power Construct
- Shadow Tag
*still available on native learners.
Note: The following moves are unable to be used due to them not being available into the SwSh games:
Assist
Barrier
Bestow
Bide
Bone Club
Camouflage
Captivate
Chip Away
Comet Punch
Constrict
Dark Void
Dizzy Punch
Double Slap
Dragon Rage
Egg Bomb
Embargo
Flame Burst
Foresight
Frustration
Grass Whistle
Heal Block
Heal Order
Heart Stamp
Heart Swap
Hyper Fang
Ice Ball
Ice Hammer
Judgment
Karate Chop
Light of Ruin
Lucky Chant
Magnet Bomb
Magnitude
Me First
Meditate
Miracle Eye
Mirror Shot
Mud Bomb
Natural Gift
Needle Arm
Ominous Wind
Psywave
Punishment
Pursuit
Razor Wind
Relic Song
Return
Rock Climb
Rolling Kick
Rototiller
Secret Power
Seed Flare
Shadow Force
Sharpen
Signal Beam
Silver Wind
Sky Drop
Sky Uppercut
Smelling Salts
Snatch
Spotlight
Synchronoise
Tail Glow
Telekinesis
Toxic Thread
Trump Card
Twineedle
Wake-Up Slap
Wring Out
* Moves that are highlighted are subjected to change once their respective native users are released
This list is being reconfigured due to being out of date!
Barrier
Bestow
Bide
Bone Club
Camouflage
Captivate
Chip Away
Comet Punch
Constrict
Dark Void
Dizzy Punch
Double Slap
Dragon Rage
Egg Bomb
Embargo
Flame Burst
Foresight
Frustration
Grass Whistle
Heal Block
Heal Order
Heart Stamp
Heart Swap
Hyper Fang
Ice Ball
Ice Hammer
Judgment
Karate Chop
Light of Ruin
Lucky Chant
Magnet Bomb
Magnitude
Me First
Meditate
Miracle Eye
Mirror Shot
Mud Bomb
Natural Gift
Needle Arm
Ominous Wind
Psywave
Punishment
Pursuit
Razor Wind
Relic Song
Return
Rock Climb
Rolling Kick
Rototiller
Secret Power
Seed Flare
Shadow Force
Sharpen
Signal Beam
Silver Wind
Sky Drop
Sky Uppercut
Smelling Salts
Snatch
Spotlight
Synchronoise
Tail Glow
Telekinesis
Toxic Thread
Trump Card
Twineedle
Wake-Up Slap
Wring Out
* Moves that are highlighted are subjected to change once their respective native users are released
This list is being reconfigured due to being out of date!
Council:
- In The Hills (Tier Leader)
- LBDC
- pannuracotta
Because a lot of Pokémon can learn powerful new attacks that they previously couldn't use, STABmons can be a fast-paced metagame. Examples of strong wallbreakers include Boomburst Sylveon, Shell Side Arm Nidoking, and Dragon Ascent Gyarados. Setup is also very common. No Retreat Buzzwole is a good example of a Pokemon that can abuse setup moves.
However, many Pokémon also get defensive or utility-based upgrades. For instance, Sylveon can learn Rapid Spin and Glare, and Ferrothorn can learn Sap Strength and Anchor Shot. This means that many fatter or more balanced archetypes are still viable.
Q&A:
Q: What about forme changes?
A: Similarly to how megas work, any forme changes that happen during battle won't transfer moves. Castform is a good example of this, as it only changes type with the ability Forecast while in effect during a battle. Any forme changes that happen outside battle will transfer types, with a few exceptions. See the Forme Type Changes tag below for the full list.
Q: Do Galar formes trade types with their normal counterparts (e.g. can Galarian Rapidash learn all Fire, Psychic, and Fairy moves)?
A: No. Unless a Pokemon is either the direct evolution or an out-of-battle forme change of another Pokemon it cannot get moves from its type.
Q: What about unreleased moves such as Light of Ruin?
A: Only released moves are available.
Q: Why can't my Dark-type Tyranitar use Pursuit?
A: Moves that have been made unusable in the games code are unusable here. See below for a list of relevant moves that have been removed this generation.
Q: Can my Goldeen still use Acupressure even though that move is banned?
A: Yep! The banned moves only apply to Pokemon that don't normally learn them.
Q: Can I teach Max Airstream, a Max Move, to my Pokemon?
A: No. Max moves are only available at the time of use when Dynamaxed and thus cannot be "taught" outside of battle.
Q: Why was X banned?
A: Check the links above in the banlist for reasons (where you can find them).
Resources:
Playability: STABmons is playable on the main PS server or ROM.
Evolution Type Changes:
-> Grass & Poison
-> Ground, Steel, & Rock
-> Grass, Psychic, & Dragon
-> Ground, Ghost, & Fire
-> Bug, Flying, & Steel
-> Corresponding type & Normal
-> Rock, Dark, & Ground
-> / Normal, Fairy, & Water
->
Psychic, Fighting & Fairy
-> Bug, Flying, & Ground or Bug, Ghost, & Ground
-> Normal, Flying, & Dragon
-> Psychic, Ice, and Fairy
-> Dark, Poison, & Bug
-> / Normal, Flying, & Fire
-> Water, Poison, & Dragon
-> Grass, Flying, and Ghost
-> Grass, Psychic, & Dragon
-> Ground, Ghost, & Fire
-> Bug, Flying, & Steel
-> Corresponding type & Normal
-> Rock, Dark, & Ground
-> / Normal, Fairy, & Water
-> Bug, Flying, & Ground or Bug, Ghost, & Ground
-> Normal, Flying, & Dragon
-> Psychic, Ice, and Fairy
-> Dark, Poison, & Bug
-> / Normal, Flying, & Fire
-> Water, Poison, & Dragon
-> Grass, Flying, and Ghost
Psychic, Ghost, and Steel are available to all three base Necrozma formes. It cannot get new Dragon moves, even if Necrozma-Ultra is reintroduced, as that forme is only obtainable in battle.
Psychic, Grass, Ice, and Ghost moves are available to all Calyrex formes. Spectrier and Glastrier do NOT get moves that are not their base type.
What doesn't apply:
The following Pokémon change only during battle and thus don't transfer types according to the rules of STABmons
This list may be updated as more Pokemon are released into Generation 8.
Pokemon:
Clefable's evolutionary line (Normal [Generation 5] -> Fairy [Generation 6])
Togekiss' evolutionary line (Normal [Generation 5] -> Fairy [Generation 6])
Moves:
Bite (Normal [Generation 1]-> Dark [Generation 2])
Gust (Normal [Generation 1]-> Flying [Generation 2])
Karate Chop (Normal [Generation 1]-> Fighting [Generation 2])
Sand Attack (Normal [Generation 1]-> Ground [Generation 2])
Charm (Normal [Generation 5]-> Fairy [Generation 6])
Moonlight (Normal [Generation 5]-> Fairy [Generation 6])
Sweet Kiss (Normal [Generation 5]-> Fairy [Generation 6])
Clefable's evolutionary line (Normal [Generation 5] -> Fairy [Generation 6])
Togekiss' evolutionary line (Normal [Generation 5] -> Fairy [Generation 6])
Moves:
Bite (Normal [Generation 1]-> Dark [Generation 2])
Gust (Normal [Generation 1]-> Flying [Generation 2])
Karate Chop (Normal [Generation 1]-> Fighting [Generation 2])
Sand Attack (Normal [Generation 1]-> Ground [Generation 2])
Charm (Normal [Generation 5]-> Fairy [Generation 6])
Moonlight (Normal [Generation 5]-> Fairy [Generation 6])
Sweet Kiss (Normal [Generation 5]-> Fairy [Generation 6])
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