Do you guys think dedede's infinite chaingrab should be banned? My stance is that it shouldn't be banned. It doesn't overcentralize the metagame, which is eventually why anything is ever banned.
Should it be banned? Beats me. Will it be banned? No.Do you guys think dedede's infinite chaingrab should be banned?
But seriously, this looks to be a pretty solid representation of where the community currently stands. That and the MK main in me is pleased to see MK is not only one, but TWO tiers seperated from the top tier ^____^.
But you are right: Lucas and Ness are officially the same character.
Wow, Bowser sounds like a really good character. I think I might start playing as him now.
Also, you say that Olimar is "virtually hard" to gimp once you've played enough Meta Knights, but isn't that mainly from your opponents being predictable with their gimp attempts? Olimar has a bad recovery that is easily gimpable Meta Knight is one of the best characters at gimping (second only to Mario imo). The fact that the Meta Knights you play are being predictable doesn't change anything about the matchup.
Hitbox clashing only happens with ground moves and grounded specials, never anything in the air.Moves don't have a "priority" as such. Hitbox clashing occurs when the two hitboxes deal within 10 damage of each other. Other priority interactions are a result of one move outranging another, invincibility or super armour frames, the grab/attack trading mechanic, and so on.
Sonic is such trash. I wish I didn't play as him.
give me your skill with him, and a color/voice/animation swap to Shadow, and I'd gladly take him off your hands for you.
Hitbox clashing only happens with ground moves and grounded specials, never anything in the air.
Mario is better at gimping than Mk? I didn't even know Mario's try to gimp, especially with his awful recovery.
"Moves don't have a 'priority' as such. Hitbox clashing occurs when the two hitboxes deal within 10 damage of each other. Other priority interactions are a result of one move outranging another, invincibility or super armour frames, the grab/attack trading mechanic, and so on."
Hitbox clashing only happens with ground moves and grounded specials, never anything in the air.